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#40678114329153676 - GBA F-Zero MV: Knight Master first lap (CPU bumps)

FZMV_K1_Lap1_2333.bk2
In 00:51.84 (3096 frames), 1933 rerecords
900 downloads
Uploaded 7/28/2017 10:23 PM by FatRatKnight (see all 245)
Something interesting happened at the end of this lap. The Rival Radar indicated that the game has no problems with spawning a CPU car on top of another CPU car! One rocketed forward to my position, and I got a relatively soft bump from it.
Yes, one of my problems is trying to figure out how to get 600 km/h bumps. As such, I'm too slow. I'm one frame behind WR opener. What did they do and how can I match that? I'm uploading this primarily because of an interesting event at the end of the lap, not because of my poor driving skills.