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#62145378943977223 - Treasure of Tarmin RAM Addresses

Treasure of Tarmin.wch
475 downloads
Uploaded 3/21/2020 5:13 PM by Winslinator (see all 25)
If you want to TAS this game, it is absolutely imperative you have this.
RAM Addresses A4-EB tell you what and where all the items and enemies on the current floor are. Even addresses are the tile numbers (location) and odd addresses are the item numbers (item type). For testing purposes, you can also edit just about any stat, items possessed, and tile/floor number.
On address 35, change the first bit to 1 if you want small pink potion active; the second bit to 1 if you want small purple potion active; and the third bit to 1 if you want Vision book active.
Item and enemy numbers in RAM can be found in my general Treasure of Tarmin notes
SystemID INTV
35	b	b	0	Main RAM	Items=1, Invisibility=2, Vision=4
48	b	u	0	Main RAM	Audio Presence
60	b	u	0	Main RAM	Item on floor
61	b	u	0	Main RAM	Object 1 space ahead
62	b	u	0	Main RAM	Object 2 spaces ahead
63	b	u	0	Main RAM	Object diagonally right
64	b	u	0	Main RAM	Object diagonally left
65	b	u	0	Main RAM	Enemy War level
66	b	u	0	Main RAM	Enemy Magic level
67	b	u	0	Main RAM	War Strength
68	b	u	0	Main RAM	Magic Strength
69	b	u	0	Main RAM	Magic Level
6A	b	u	0	Main RAM	War Level
6B	b	u	0	Main RAM	Hauberk Level
6C	b	u	0	Main RAM	Helmet Level
6D	b	u	0	Main RAM	Gauntlet Level
6E	b	u	0	Main RAM	Breastplate Level
6F	b	u	0	Main RAM	Ring Level
72	b	u	0	Main RAM	War Defense
73	b	u	0	Main RAM	Magic Defense
74	b	u	0	Main RAM	Item in left hand
75	b	u	0	Main RAM	Item in right hand
76	b	u	0	Main RAM	Item in pack slot 1
77	b	u	0	Main RAM	Item in pack slot 2
78	b	u	0	Main RAM	Item in pack slot 3
79	b	u	0	Main RAM	Item in pack slot 4
7A	b	u	0	Main RAM	Item in pack slot 5
7B	b	u	0	Main RAM	Item in pack slot 6
7C	b	u	0	Main RAM	Arrows
7D	b	u	0	Main RAM	Food
7E	b	u	0	Main RAM	Item in use
83	b	u	0	Main RAM	Current Tile
85	b	u	0	Main RAM	Floor Number
0268	w	u	1	System Ram	Powerup Timer
02A8	w	s	1	System Ram	Score
02BC	w	u	1	System Ram	RNG?
A4	b	u	0	Main RAM	Tile 1
A5	b	u	0	Main RAM	Ladder 1
A6	b	u	0	Main RAM	Tile 2
A7	b	u	0	Main RAM	Ladder 2
A8	b	u	0	Main RAM	Tile 3
A9	b	u	0	Main RAM	Quiver
AA	b	u	0	Main RAM	Tile 4
AB	b	u	0	Main RAM	Sack of Flour 1
AC	b	u	0	Main RAM	Tile 5
AD	b	u	0	Main RAM	Sack of Flour 2
AE	b	u	0	Main RAM	Tile 6
AF	b	u	0	Main RAM	Defensive Item 1
B0	b	u	0	Main RAM	Tile 7
B1	b	u	0	Main RAM	Defensive Item 2
B2	b	u	0	Main RAM	Tile 8
B3	b	u	0	Main RAM	Weapon 1
B4	b	u	0	Main RAM	Tile 9
B5	b	u	0	Main RAM	Weapon 2
B6	b	u	0	Main RAM	Tile 10
B7	b	u	0	Main RAM	Weapon 3
B8	b	u	0	Main RAM	Tile 11
B9	b	u	0	Main RAM	Weapon 4
BA	b	u	0	Main RAM	Tile 12
BB	b	u	0	Main RAM	Weapon 5
BC	b	u	0	Main RAM	Tile 13
BD	b	u	0	Main RAM	Weapon 6
BE	b	u	0	Main RAM	Tile 14
BF	b	u	0	Main RAM	Weapon 7
C0	b	u	0	Main RAM	Tile 15
C1	b	u	0	Main RAM	Weapon 8
C2	b	u	0	Main RAM	Tile 16
C3	b	u	0	Main RAM	Container 1
C4	b	u	0	Main RAM	Tile 17
C5	b	u	0	Main RAM	Container 2
C6	b	u	0	Main RAM	Tile 18
C7	b	u	0	Main RAM	Container 3
C8	b	u	0	Main RAM	Tile 19
C9	b	u	0	Main RAM	Container 4
CA	b	u	0	Main RAM	Tile 20
CB	b	u	0	Main RAM	Container 5
CC	b	u	0	Main RAM	Tile 21
CD	b	u	0	Main RAM	Extra Item 1
CE	b	u	0	Main RAM	Tile 22
CF	b	u	0	Main RAM	Extra Item 2
D0	b	u	0	Main RAM	Tile 23
D1	b	u	0	Main RAM	Extra Item 3
D2	b	u	0	Main RAM	Tile 24
D3	b	u	0	Main RAM	Extra Item 4
D4	b	u	0	Main RAM	Tile 25
D5	b	u	0	Main RAM	Extra Item 5
D6	b	u	0	Main RAM	Tile 26
D7	b	u	0	Main RAM	Extra Item 6
D8	b	u	0	Main RAM	Tile 27
D9	b	u	0	Main RAM	Extra Item 7
DA	b	u	0	Main RAM	Tile 28
DB	b	u	0	Main RAM	Extra Item 8
DC	b	u	0	Main RAM	Tile 29
DD	b	u	0	Main RAM	Enemy 1
DE	b	u	0	Main RAM	Tile 30
DF	b	u	0	Main RAM	Enemy 2
E0	b	u	0	Main RAM	Tile 31
E1	b	u	0	Main RAM	Enemy 3
E2	b	u	0	Main RAM	Tile 32
E3	b	u	0	Main RAM	Enemy 4
E4	b	u	0	Main RAM	Tile 33
E5	b	u	0	Main RAM	Enemy 5
E6	b	u	0	Main RAM	Tile 34
E7	b	u	0	Main RAM	Enemy 6
E8	b	u	0	Main RAM	Tile 35
E9	b	u	0	Main RAM	Enemy 7
EA	b	u	0	Main RAM	Tile 36
EB	b	u	0	Main RAM	Enemy 8
EC	b	u	0	Main RAM	
ED	b	u	0	Main RAM	
EE	b	u	0	Main RAM	
EF	b	u	0	Main RAM