Emulator used: BizHawk 2.3.2 Attempts to at least tie with the current run, given it desyncs on Gnome Toss. Slightly faster than before.
Emulator used: BizHawk 2.3.2 Attempts to at least tie with the current run, given it desyncs on Gnome Toss.
Uses BizHawk 2.3.1 "Syncs" up to the bank. The RNG is way off than the current run, but at least the in game timer only lost 2 frames.
Finished splicing the rest of the file. Thanks a lot to SuperMonkeypotato for his work along with everyone else whom discovered various glitches. Edit: Fixed a bit with the last fight to shorten the delay between hits.
Emulator: BizHawk 1.13.0 So I tried skipping the Justin cutscene, and somehow replaced every single line with "lah&". My HP is also 0 now.
Weird glitch thing that occurred while pausing chasing after Justin. Game got reset then colors looked off. Could also crash.
Revised rough draft. Will make some final touches later. Adds up to 17725 rerecords, because of corrupted file.
If the end input was changed, the dragonfly hits 31 rather than 64. This might actually be useful if you needed to deathwarp. Maybe.