LOL
/full/path/to/file.ext
is always meant to be substituted with whatever your actual full path to a given file is.
/usr/bin/pcem
).
--config /full/path/to/windowsxp.cfg
~/.pcem/configs/windowsxp.cfg
- Hashes for this will vary because file paths/names will be different for everyone.
~/.pcem/nvr/windowsxp.ga686bx.nvr
- md5: 000CF9658EFE40EACC32773E7DB58382
~/.pcem/roms/ga686bx/flash.bin
- md5: 5c1efcad31a96d050e6974ea021e3601
windowsxp.img
file wherever you originally saved it - md5: 88C6CF88ABC479A9A2855DA5EAD60CC1
OS: Ubuntu 22.04.1 LTS, Linux kernel 5.15.0-73-generic libTAS: Version 1.4.4 PCem: Version 17+st-1 Note: /full/path/to/file.ext is always meant to be substituted with whatever your actual full path to a given file is. Follow these instructions up through the NVR section: https://tasvideos.org/EmulatorResources/PCem/Windows/Configurations#WindowsXp UNCHECK Runtime -> Prevent writing to disk OR THIS MOVIE WILL NOT WORK! Set Game executable to your pcem path (probably /usr/bin/pcem). Set Command-line options to --config /full/path/to/windowsxp.cfg Run the movie. On the last frame of the movie, PCem will close by itself. This should leave you with these four files: ~/.pcem/configs/windowsxp.cfg - Hashes for this will vary because file paths/names will be different for everyone. ~/.pcem/nvr/windowsxp.ga686bx.nvr - md5: 000CF9658EFE40EACC32773E7DB58382 ~/.pcem/roms/ga686bx/flash.bin - md5: 5c1efcad31a96d050e6974ea021e3601 Hard disk windowsxp.img file wherever you originally saved it - md5: 88C6CF88ABC479A9A2855DA5EAD60CC1
MovieOrigin .GMV version A emuOrigin Gens
kickstarts/Kickstart v3.1 r40.068 (1993-12)(Commodore)(A4000)[!].rom CRC32: D6BAE334 MD5: 9BDEDDE6A4F33555B4A270C8CA53297D SHA-1: 5FE04842D04A489720F0F4BB0E46948199406F49
floppies/Workbench v3.1 rev 40.42 (1994)(Commodore)(M10)(Disk 2 of 6)(Workbench)[!].adf CRC32: 576B08F9 MD5: 1FB61921FCAEBE926D78257FF658431B SHA-1: 486EA9520E60051C20EC01329D5A0FE3BB10B4FC
cdroms/myst-amiga.iso CRC32: 2BBD5C9C MD5: 28130511199F280EBCE127D4687BC185 SHA-1: 3E8813CE8A7E26FD2AE5936F6B14FFB80BAAFB26
harddrives/TAS Just create an empty folder
A4000-Myst.uae
into Amiberry conf
folder.
--config conf/A4000-Myst.uae
into libTAS Command-line options filed.
cdroms
and harddrives
don't come with Amiberry so you'll need to create them inside its main folder.Requirements - Ubuntu 20.04 - libTAS 1.4.2 - Undertale v1.0 Port Windows Undertale v1.0 to Linux 1. Download Windows Undertale v1.0 on a Windows machine in Steam by right-clicking on Undertale in your games library -> Properties -> Betas, then selecting old_version_100 in the list. 2. Once downloaded, the game can be found in C:\Program Files (x86)\Steam\steamapps\common\UNDERTALE. It comes as a packed .exe file, so unpack it using 7zip, WinRAR, or similar programs. You should get the .ogg music files, UNDERTALE.exe, data.win, and a few other files. 3. From the extracted files, rename data.win to game.unx 4. Create a folder to put the game files into. You can call it whatever you want, for example "Undertale v1.0 Linux". Inside this folder, create a folder named "assets" (without the quotes) and move all the extracted files into this folder. 5. Unzip https://files.tasvideos.org/emulatordownloads/linux/runner-linux-GameMakerStudio-1.4.1567.7z and copy it into the "Undertale v1.0 Linux" folder. This file is the "runner" file, essentially the Linux version of the UNDERTALE.exe file found on the Windows version. It executes the code found in the data.win (or game.unx) file. 6. You should now have the following folder structure: the "Undertale v1.0 Linux" folder, which contains the runner file and the assets folder, which contains all the extracted files (most importantly game.unx and the .ogg files). 7. Copy the "Undertale v1.0 Linux" folder to your Linux machine and start the game by executing the "runner" file via the command "/path/to/runner" (no quotes, and use the actual path). You may need to make it executable first via the command "sudo chmod +x /path/to/runner" (no quotes, and use the actual path). 8. You may also need to install extra dependencies by entering this command into a terminal: sudo apt-get install libopenal1:i386 libssl1.0.0:i386 libglu1-mesa:i386 libxrandr2:i386 libfreetype6:i386 libfontconfig1:i386 Force Debug mode to ON 1. You will need a hex value editor, like HxD. 2. Find game.unx in your Undertale folder. Hashes should be - MD5: D0822E279464DB858682CA99EC4CBBFF - SHA-1: 0A6586B621A1E7535E8391326145B89D01E9DDA1 3. Open it up with your hex editor, and go to address 725B24 4. Change the value from 00 to 01. 5. Save the file. Hashes should become - MD5: 92B63516FA8410F72AD42459F0EA5E59 - SHA-1: FD0EC68FB47875805A8D7C5C546E236AEB74772E Setup the save files for verification 1. Go to ~/.config/UNDERTALE and ensure it's empty. 2. In libTAS, uncheck Runtime -> Prevent writing to disk. 3. Replay this movie and stop the game after it ends. 4. Open ~/.config/UNDERTALE/file0 in a text editor 5. On line 1 (character name) change H to this text (it contains various control characters to change font and color): \TF \RB\F0U\F1T \E1HE\E2Y!\E3!\Ts \WT\E4od\E6ay\E7's\E8 T\E9AS\E5 i\F0s \F2sp\E3on\E2se\E1re\E0d \F0by\TF \RR\F3AI\E2D:\E3 \OS\E4H\YA\F0D\OO\F4W \YL\E1E\OG\E2E\YN\E3D\OS\E5,\Ts \Wo\E6ne\E7 o\E8f \E9th\F0e \F5bi\E7gg\E6es\E5t \E4mo\E3bi\E2le\E1 R\E0PG\F0s \F6of\E2 2\E302\E42!^1 \R1\E90 \Om\E6i\Yl\E7l\Gi\E8o\Bn\E5 u\Ps\F0e\Rr\F7s \Wh\E3av\E2e \E1jo\E0in\F0ed\F8 R\E2ai\E3d \E4ov\E5er\E6 t\E7he\E8 l\E9as\F0t \F96 \E7mo\E6nt\E5hs\E4, \E3an\E2d \E1it\E0 h\F0as\F3 a\E3n \E2al\E0mo\E2st\TF \RP\E3E\OR\E2F\YE\E0C\GT\E2 S\BC\E3O\PR\E2E\Ts \Wo\E0n \E2th\E3e \E2Pl\E0ay\E2 S\E3to\E2re\E0!!\E2!^2 %% 6. On line 13 (first inventory slot) change 0 to 26 (Punch Card item ID). 7. Save the file. 8. Open ~/.config/UNDERTALE/...
cdrtools
folder