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#638696435487903038 - Paper Mario World - Full TAS

ruffle2.ltm
In 01:46.45 (3726 frames), 476 rerecords
System: Adobe Flash
16 downloads
Uploaded 9 days ago by dekutony (see all 376)
testing ruffle in libTAS v1.4.6.
Using: Ruffle 0.1.0-nightly (49ee3b329ae02c1253c6198e2b3be971d071ea32 2024-12-11)
swf md5: bb5d46987584a0bf8e1dbe1b557e628d
file name: 417722_paper_mario_world.swf
FPS: 35
--no-gui is used.
This one syncs reliably for me. Will submit but I can't for the life of me figure out how to encode this properly.

#638695989482246435 - Luigi's Revenge Interactive - Full TAS

backup.ltm
In 01:58.25 (7095 frames), 405 rerecords
System: Adobe Flash
18 downloads
Uploaded 9 days ago by dekutony (see all 376)
testing ruffle in libTAS v1.4.6.
Using: Ruffle 0.1.0-nightly (49ee3b329ae02c1253c6198e2b3be971d071ea32 2024-12-11)
swf md5: 6264c7ef5d70e6ed07292b0e0aea50c6
--no-gui is used.
Timing: clock_gettime() monotonic
This was a sync disaster. And it's all the fault of the first fish boss. It just keeps changing it's attacking pattern no matter what. It used to sync the first couple of times, but if I tweak just one setting or try to record video, it just desyncs. It's a big shame.

#638676707124640218 - Hamtaro Ham-Ham Games - Improvement WIP 1

hamtaro unrestricted_v2.bk2
In 04:20.01 (15530 frames), 6644 rerecords
18 downloads
Uploaded 11/20/2024 3:38 AM by dekutony (see all 376)
This is an improvement to the old 2020 TAS. It saves considerable time over the current publication thanks to resetting the game when the sports event begins instead of pausing the game to skip them. Also my positioning when talking to Howdy is shifted to the left so I walk a shorter distance after clearing the textboxes.
All of this was discovered by Japanese runner Hideseek72.
Currently though I'm stuck at resyncing the rest of the TAS from when Bijou starts walking into the room.

#638674131263903095 - Yeth TAStest

Yeth - very third version.bk2
In 01:30.75 (5438 frames), 335 rerecords
System: Sega Genesis
25 downloads
Uploaded 11/17/2024 4:05 AM by dekutony (see all 376)
white streak, speeds by.... on the first two levels.
testing this hack because of yeth. a published yeth tas would be pretty funny i think. im not doing it tho. someone else can do better, just did this out of boredom.

#638672374884385925 - Pokémon Chikorita - Early TAStest

Pokemon Crystal SKOB - CRACKED.bk2
In 06:42.04 (24027 frames), 741 rerecords
System: Game Boy Color
22 downloads
Uploaded 11/15/2024 3:18 AM by dekutony (see all 376)
Oh, yeah. It's finally that time.

#638672080450048375 - Super Donkey Kong '99 - Test Movie

Super Donkey Kong 99 (Unl) [!].bk2
In 01:26.70 (5196 frames), 3 rerecords
System: Sega Genesis
23 downloads
Uploaded 11/14/2024 7:07 PM by dekutony (see all 376)
This was made to test a weird thing that happens in this game on the Genplus-gx core. The game can crash once you collect a KONG letter. It didn't THIS TIME when I collect it in this movie. But when not recording a movie, when I collect a letter, the game freezes!!! This doesn't happen in any other emulators I've tried, incluing BlastEm, Gens, and even Kega Fusion.

#638665628818562299 - Super Mario Bros. Mini - Test Movie

SuperMarioBrosMini.bk2
In 00:34.08 (2038 frames), 171 rerecords
System: Game Boy Color
20 downloads
Uploaded 11/7/2024 7:54 AM by dekutony (see all 376)
This is a TAStest of the homebrew game Super Mario Bros. Mini. It beats World 9-1 from the B Quest. This was done in the 2.0.3 version of the game.

#638657849588463970 - POWA! TAS Improvement

POWA! (World) (En) (GB Compatible) (Aftermarket) (Unl).bk2
In 11:56.10 (42814 frames), 8774 rerecords
Game: POWA! ( GBC, see all files )
31 downloads
Uploaded 10/29/2024 7:49 AM by dekutony (see all 376)
This is an improvement to my POWA! TAS by nearly 1 second. World 1-3 specifically was improved. 2-2 was improved by 1 frame. The new final in-game time is now 10:33.

#638655065822068622 - Club Penguin: Elite Penguin Force - The Way Home Custom Mission TAS attempt

Club Penguin - Elite Penguin Force (USA) (En,Fr,Es) (Rev 2).bk2
In 00:31.84 (1905 frames), 446 rerecords
25 downloads
Uploaded 10/26/2024 2:29 AM by dekutony (see all 376)
Can't continue this on BizHawk due to the mission itself freezing the game after a certain point. Same happens on real hardware, so this is only possible on DeSmuME. ...and, uh... i don't wanna lmao

#638641249151773613 - POWA! TAS WIP 1

POWA! (World) (En) (GB Compatible) (Aftermarket) (Unl).bk2
In 02:14.06 (8007 frames), 1333 rerecords
Game: POWA! ( GBC, see all files )
30 downloads
Uploaded 10/10/2024 2:41 AM by dekutony (see all 376)
Finished World 1. Yes I'm actually doing this all the way through the end (hopefully).

#638629080224465976 - Pokémon Party Mini - Pikachu's Rocket Start TAStest

pikarocketstart_test 1.bk2
In 01:03.47 (3808 frames), 145 rerecords
27 downloads
Uploaded 9/26/2024 12:40 AM by dekutony (see all 376)
This is a test movie testing out the PokeMini libretro core in BizHawk 2.9.1, using TAStudio (yeah, we're doing this again).
Unfortunately, I had a hard time syncing this. You NEED to set up the clock in each and every game you try to TAS first (this is due to the movie reading an already existing save by default each and every time). And even then, there is a chance the movie will desync. It should sync now... at least in the actual game, it desyncs on the "You Win!" screen. I tried TASing Pichu Bros. Mini but that was more unstable for me. Also the RTC detects the time of your PC's time, it seems.
I do want to point out that all the buttons are here and accounted for. Specifically, the reed switch is mapped to the L1 Button on the RetroPad.
Hopefully one day a Pokemon mini core for BizHawk can finally happen... one day... hopefully... surely... a man can dream.
(Also before anyone even thinks about suggesting this: NO, I'm not going to use libTAS just to try TASing these games. At that point I might as well give up.)

#638624568097734409 - Rugrats: Adventures in Gameland - Intro TAS improvement

rugrats 1.bk2
In 01:16.52 (4599 frames), 412 rerecords
53 downloads
Uploaded 9/20/2024 7:20 PM by dekutony (see all 376)
Improved this subtly by inserting the 3 reptar coins early, this saves time in the longterm when you have to go back to that room at the final level. Also made a rough start at the beginning of the backyard level.
(also important is that im using a clean rom now, so it's also a resync)

#638622254908641768 - Rugrats: Adventures in Gameland - Intro TAStest

rugrats.bk2
In 00:54.49 (3275 frames), 281 rerecords
33 downloads
Uploaded 9/18/2024 3:04 AM by dekutony (see all 376)
Just trying out TASing this new game. Dunno if I'll do this one, so someone more skilled than me could make this (either 1 player or 2 player co-op).

#638620344624958999 - Mario Kart: Super Circuit - cstrakm's TAS resync

standardtracks-spinoutglitch-150cc-1418(tas).vbm.bk2
In 14:27.19 (51795 frames), 46285 rerecords
28 downloads
Uploaded 9/15/2024 10:01 PM by dekutony (see all 376)

Annotations

MovieOrigin .VBM version 1.0
emuOrigin Visual Boy Advance


#638620340943891732 - Mario Kart Super Circuit "All Cups" TAS improvement

MKSCany-bananaglitch-iMathII - just reset_edit.bk2
In 22:56.80 (82233 frames), 62137 rerecords
29 downloads
Uploaded 9/15/2024 9:54 PM by dekutony (see all 376)
This is iMathII's TAS with cstrakm's improvements applied.

#638603404778663532 - Mario Kart: Super Circuit - All Cups (Skips) TAS by iMathII - Resync

bananaTAS_Resync.bk2
In 22:59.31 (82383 frames), 62066 rerecords
33 downloads
Uploaded 8/27/2024 7:27 AM by dekutony (see all 376)
This is a resync of iMathII's TAS of Mario Kart: Super Circuit, converted to .bk2 (was a .tasproj before), and working on BizHawk 2.9.1. Please note this uses a save file to unlock the SNES tracks in 150cc, but the save file itself is allegedly cheated. Currently looking into this, in order to make a potential verification movie that unlocks everything needed from a fresh save.
All of this is done with permission from the original author.

#638183368924184016 - Club Penguin: EPF "The Puffle Pranksters" TAS WIP 2.5 (BH 2.9 Edition)

Club Penguin - Elite Penguin Force (Europe).bk2
In 01:02.92 (3764 frames), 889 rerecords
130 downloads
Uploaded 4/29/2023 3:48 AM by dekutony (see all 376)
Movie ends when I click on the Map after I recruit Flare the Black Puffle.

#638167067904516349 - Club Penguin: EPF "The Puffle Pranksters" TAS WIP 2 (BH 2.9 Edition)

Club Penguin - Elite Penguin Force (Europe).bk2
In 00:52.30 (3129 frames), 711 rerecords
127 downloads
Uploaded 4/10/2023 6:59 AM by dekutony (see all 376)
Movie ends when I exit the Decoder Gadget menu screen while I'm inside the Pool.

#638166872331833304 - Club Penguin: EPF "The Puffle Pranksters" TAS WIP 1.5 (BH 2.9 Edition)

Club Penguin - Elite Penguin Force (Europe).bk2
In 00:36.49 (2183 frames), 426 rerecords
109 downloads
Uploaded 4/10/2023 1:33 AM by dekutony (see all 376)
Movie stops after clicking on a decision box while talking to the Pet Store clerk.

#638166162191688594 - Club Penguin: EPF "The Puffle Pranksters" TAS WIP 1 (BH 2.9 Edition)

Club Penguin - Elite Penguin Force (Europe).bk2
In 00:28.17 (1685 frames), 271 rerecords
115 downloads
Uploaded 4/9/2023 5:50 AM by dekutony (see all 376)
Redid the thing again in BizHawk 2.9
It feels nice to be back for this.
Must clarify again, this requires using an existing save file to even play this DLC mission.

#637920790094130233 - Rockman 5: Metropolis (Test Movie)

Rockman 5 - Metropolis (ESP).bk2
In 02:16.51 (8204 frames), 758 rerecords
122 downloads
Uploaded 6/29/2022 5:56 AM by dekutony (see all 376)
This is just a test movie for Rockman 5: Metropolis, a Mega Man 5 ROM Hack. I have no idea what I'm doing when it comes to TASing a Mega Man game so it's not optimal at all, but I did this just as a proof of concept for what a TAS of this ROM Hack would look like. I think it would be a pretty cool TAS if someone actually did this.

#637920789887321113 - Megaman 1: Speed Bomber (Test Movie)

Megaman 1 - Speed Bomber.bk2
In 02:36.18 (9386 frames), 227 rerecords
Game: Mega Man ( NES, see all files )
136 downloads
Uploaded 6/29/2022 5:56 AM by dekutony (see all 376)
This is just a test movie for Megaman 1: Speed Bomber, a Mega Man 1 ROM Hack. I have no idea what I'm doing when it comes to TASing a Mega Man game so it's not optimal at all, but I did this just as a proof of concept for what a TAS of this ROM Hack would look like. I think it would be a pretty cool TAS if someone actually did this. (Also this one has StarTropics 2 music so clearly this is the best MM1 hack out there.)

#637909564675529971 - Club Penguin EPF: The Puffle Pranksters TAS WIP (Redone in BizHawk)

pufflepranksters.bk2
In 00:18.40 (1101 frames), 174 rerecords
135 downloads
Uploaded 6/16/2022 6:07 AM by dekutony (see all 376)
Movie was redone on BizHawk so I hope TASing this becomes much easier now. WIP of the real dlc mission for epf. I need to keep up with the new stuff found since the 2018 TAS. This is being done on the initial european version of the game, using a save file where the mission was downloaded way back in the day. We use a save file since that's the only possible, legitimate way of accessing the mission without hacking the savefile with a save editor.

#637892241259507243 - Fatal Fury SNES - WIP 1

Fatal Fury (USA).bk2
In 01:21.12 (4875 frames), 1473 rerecords
Game: Fatal Fury ( SNES, see all files )
1 comment, 133 downloads
Uploaded 5/27/2022 4:55 AM by dekutony (see all 376)
Picked Terry for this TAS. Easiest difficulty. 1st fight against Duck King done.

#637868173178112858 - Sonic Adventure 7 GBC Bootleg test movie

Sonic adventure 7.bk2
In 01:17.31 (4618 frames), 2403 rerecords
115 downloads
Uploaded 4/29/2022 8:21 AM by dekutony (see all 376)
This is the worst game I've ever tried to TAS. It just doesn't want to work half the time and it's very frustrating to do anything really. Avoid tasing this game at all costs, trust me. The game even crashes bizhawk when using gambatte so i had to use gbhawk instead lmao
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