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#638751844002512732 - Sonic Rush WIP 2

Sonic Rush (USA) (En,Ja,Fr,De,Es,It) WIP 2.bk2
In 42:13.28 (151556 frames), 6885 rerecords
Game: Sonic Rush ( DS, see all files )
15 downloads
Uploaded 7 days ago by berrimeow (see all 4)
firmware switched to German, saves time on bosses

#638739608738634911 - Sonic Rush WIP 1

Sonic Rush (USA) (En,Ja,Fr,De,Es,It).bk2
In 43:49.30 (157301 frames), 2265 rerecords
Game: Sonic Rush ( DS, see all files )
16 downloads
Uploaded 21 days ago by berrimeow (see all 4)
boss fights are placeholders, no RNG manip

#638284551956416560 - Plants vs. Zombies - luck manip test

Plants vs. Zombies (USA) luck manip test.bk2
In 00:58.99 (3529 frames), 6236 rerecords
83 downloads
Uploaded 8/24/2023 6:26 AM by berrimeow (see all 4)
Some basic forms of luck manip that could be implemented in TASes for longer categories like Any%.
The number of times/specific frames that you do stuff like grabbing the shovel and collecting sun at affects the game's RNG, meaning near perfect manip for the plants you get from conveyor belts, the rows zombies spawn in, etc. is probably possible.

#638269707232963338 - Bejeweled 3 - Quest Mode 50%

Bejeweled 3 (USA) Quest Mode 50%.bk2
In 08:52.26 (31843 frames), 11818 rerecords
Game: Bejeweled 3 ( DS, see all files )
85 downloads
Uploaded 8/7/2023 2:05 AM by berrimeow (see all 4)
First TAS I decided to make just for fun, involving clearing 20 out of the 40 quests in Bejeweled 3's quest mode and revealing all 5 relics, being shorter and having a bit more routing involved than 100%. Probably possible to optimize further with better luck manipulation