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#638409285982800423 - bionicle ram watch

BIONICLE useable addresses.wch
Game: Lego Bionicle ( GBA, see all files )
66 downloads
Uploaded 1/15/2024 3:16 PM by Memory (see all 89)
bionicle ram watch, so I don't have to go through multiple emails to get access to my old drop box

#638202754770788130 - TMNT arcade 4 player hardest screen 1

TMNT finally.bk2
In 00:38.13 (2288 frames), 20158 rerecords
96 downloads
Uploaded 5/21/2023 2:17 PM by Memory (see all 89)
20000 rerecords later I got something I'm satisfied enough with. Might mess around with some more playaround stuff later but for now I'm happy.

#637958331378765129 - Blinky Atari 2600 44 Frame Improvement

blinky improvement again.bk2
In 01:35.29 (5710 frames), 3159 rerecords
Game: Blinky ( A2600, see all files )
117 downloads
Uploaded 8/11/2022 4:45 PM by Memory (see all 89)
Improvement to level 3 of blinky of 44 frames.

#637950499119185496 - Improvement to blinky atari 2600

blinky improvement.bk2
In 01:36.45 (5780 frames), 2114 rerecords
Game: Blinky ( A2600, see all files )
107 downloads
Uploaded 8/2/2022 3:11 PM by Memory (see all 89)
Not a finished run, been a while so I don't remember frame counts, but better navigation around ledges above you.

#637934154313145987 - Battle Pinball Stage 1 162 frame improvement

Battle Pinball improvement.bk2
In 03:54.93 (14119 frames), 4257 rerecords
Game: Battle Pinball ( SNES, see all files )
1 comment, 104 downloads
Uploaded 7/14/2022 5:10 PM by Memory (see all 89)
Better optimization all around.

#637918533151640691 - Tower of Turmoil Damage Jump trick

tower of oh my god.bk2
In 05:15.63 (18969 frames), 9157 rerecords
110 downloads
Uploaded 6/26/2022 3:15 PM by Memory (see all 89)
shown off around frame 3500 iirc, gotta go to work lol

#637916331688582390 - rockman claw 24 frame improvement

rockmanclaw improvement thing.fm2
In 19:24.36 (69977 frames), 586 rerecords
Game: Rockman Claw ( NES, see all files )
139 downloads
Uploaded 6/24/2022 2:06 AM by Memory (see all 89)
Improvement is from around frame 8500 to 9050, did not bother syncing to the end yet.

#637916231616383621 - Aliens Invaders Plus potential improvement

Alien Invaders Plus could this lead anywhere.bk2
In 02:06.33 (7587 frames), 2505 rerecords
112 downloads
Uploaded 6/23/2022 11:19 PM by Memory (see all 89)
Saves 5 frames on the first mothership kill but isn't able to maintain this timesave to the next loop.

#637876360836071972 - bruce lee improvement in this one lategame stealth section

bruce lee stealth improvement.bk2
In 22:39.07 (81174 frames), 8034 rerecords
154 downloads
Uploaded 5/8/2022 7:48 PM by Memory (see all 89)
Falling to avoid this guard is completely unnecessary just not hold right for so long you end up in his vision.

#637832132051448539 - Memory game cleaned up inputs

Memory's memory when it comes to Memory Game.bk2
In 00:38.44 (2296 frames), 896 rerecords
141 downloads
Uploaded 3/18/2022 3:13 PM by Memory (see all 89)

#68962035464123494 - NES Earthworm Jim 2 Small Improvement 2

Earthworm Jim 2 NES Improvement 2.bk2
In 09:43.59 (35073 frames), 4030 rerecords
292 downloads
Uploaded 1/22/2021 4:59 PM by Memory (see all 89)
20 frames saved at about frame 19000, probably also applies to other segments, also probably not extremely optimized.

#68962010294720545 - NES Earthworm Jim 2 Small Improvement 1

Earthworm Jim 2 NES Improvement 1.bk2
In 09:43.89 (35091 frames), 3805 rerecords
302 downloads
Uploaded 1/22/2021 4:57 PM by Memory (see all 89)
2 frames saved on the level that starts at frame 5727, probably more possible.

#68720084349038205 - Plok all levels wip with instant egg hatch

Plok all levels.bk2
In 05:03.93 (18266 frames), 15136 rerecords
Game: Plok ( SNES, see all files )
357 downloads
Uploaded 1/11/2021 7:28 PM by Memory (see all 89)
Uploading for analysis

#67916763247932575 - Super Bonk 2 up to first boss

Super Bonk 2.bk2
In 03:01.09 (10883 frames), 8534 rerecords
Game: Super Bonk ( SNES, see all files )
302 downloads
Uploaded 12/6/2020 3:12 PM by Memory (see all 89)
Abandoning because lag is annoying

#67520173636646202 - Plok WIP

Plok.bk2
In 01:24.10 (5054 frames), 5555 rerecords
Game: Plok ( SNES, see all files )
399 downloads
Uploaded 11/18/2020 6:33 PM by Memory (see all 89)
Plok

#65433928737930587 - Ninja Five-O through warehouse

Ninja Five-O.bk2
In 06:14.74 (22382 frames), 114591 rerecords
Game: Ninja Five-O ( GBA, see all files )
445 downloads
Uploaded 8/16/2020 7:38 PM by Memory (see all 89)

#65383598605322965 - Ninja Five-O Faster Bank 1

Ninja Five-O faster Stage 1 thing.bk2
In 04:32.92 (16301 frames), 92125 rerecords
Game: Ninja Five-O ( GBA, see all files )
429 downloads
Uploaded 8/14/2020 1:14 PM by Memory (see all 89)
Saves 1 frame at the end of bank 1 but loses time to luck in Bank 3. I could just intentionally delay entering the door a frame but then I'd just come out even. Uploading in case anyone ever happens to find another frame before then.

#65274877142974390 - Ninja Five-O Glitch

Ninja Five-O Glitch.bk2
In 03:25.10 (12250 frames), 62293 rerecords
Game: Ninja Five-O ( GBA, see all files )
455 downloads
Uploaded 8/9/2020 3:44 PM by Memory (see all 89)
UHHHHHHHHHHHHHH

#65162325048199356 - Ninja Five-O Bank Complete

Ninja Five-O.bk2
In 02:42.59 (9711 frames), 33609 rerecords
Game: Ninja Five-O ( GBA, see all files )
455 downloads
Uploaded 8/4/2020 2:05 PM by Memory (see all 89)
Finishes the Bank stages including the boss.

#65007946151700802 - Ninja Five-O first bank stage

Ninja Five-O.bk2
In 00:43.58 (2603 frames), 5034 rerecords
Game: Ninja Five-O ( GBA, see all files )
437 downloads
Uploaded 7/28/2020 3:13 PM by Memory (see all 89)
Five frames ahead of cardboard disregarding emulation differences.

#64983148124615011 - Ninja Five-O first room improvement

Ninja Five-O.bk2
In 00:22.59 (1349 frames), 2315 rerecords
Game: Ninja Five-O ( GBA, see all files )
440 downloads
Uploaded 7/27/2020 12:25 PM by Memory (see all 89)
Saves one frame over cardboard's last uploaded wip.

#63793208828781864 - f-zero mv through knight 4

F-Zero - Maximum Velocity TAS.bk2
In 19:58.22 (71567 frames), 325945 rerecords
460 downloads
Uploaded 6/3/2020 10:16 PM by Memory (see all 89)
just to avoid losing the file

#63701142567996088 - Rambo Finished

Rambo.bk2
In 16:39.74 (60083 frames), 32509 rerecords
Game: Rambo ( NES, see all files )
1 comment, 465 downloads
Uploaded 5/30/2020 6:46 PM by Memory (see all 89)
TAS of rambo that completes the game, uploading to userfiles to share with dave_dfwm for feedback.

#63479847765337933 - Rambo WIP

Rambo.bk2
In 16:50.24 (60714 frames), 17744 rerecords
Game: Rambo ( NES, see all files )
471 downloads
Uploaded 5/20/2020 7:34 PM by Memory (see all 89)
Rambo improvement wip, 243ish frames saved over current submission up to about frame 16140.

#63473280776366799 - Rambo Damage Strategy thing

Rambo Damage Strategy thing.bk2
In 16:53.86 (60932 frames), 13345 rerecords
Game: Rambo ( NES, see all files )
476 downloads
Uploaded 5/20/2020 12:29 PM by Memory (see all 89)
Saves 10 frames at around frame 10670. Also incorporates Arc's improvement at the beginning of the game and my other improvement. Causes RNG to change so it desyncs on the next screen, but this seems worth investigating further.