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#41010652654519890 - Mothrayas & Tremane's GB Mega Man: Dr. Wily's Revenge in 16:57.45 (as lsmv)

5634S.lsmv
In 16:56.52 (60714 frames), 71608 rerecords
804 downloads
Uploaded 8/12/2017 9:48 PM by Ilari (see all 49)
Submission #5634: Mothrayas & Tremane's GB Mega Man: Dr. Wily's Revenge in 16:57.45 converted to lsmv
According to emulator, 16:56.517 (60714 frames).

#23154610387641929 - Jazz Jackrabbit, bonus level 0 test

jazzbonus-00-test.jrsr
In 00:28.23 (1693 frames), 701 rerecords
1118 downloads
Uploaded 5/31/2015 6:09 PM by Ilari (see all 49)
Test of Jazz Jackrabbit bonus level 0
Damn, this was pretty nasty to make, and there still are frames to optimize. Probably too difficult versus yield.
Also, has mistake in the beginning: Difficulty selection does not affect bonus levels, so it should be left at medium difficulty (but this is just a test anyway).

#13713338383308715 - Submission #4212: Flip's GB The Incredible Crash Dummies "best ending" in 18:13.93

icd-lsnes.lsmv
In 18:12.80 (65270 frames), 11123 rerecords
1124 downloads
Uploaded 4/1/2014 1:34 PM by Ilari (see all 49)
4212S converted to .lsmv

#13712003841488621 - Submission #4238: Mothrayas's GBC Rockman DX3 in 23:33.92

rdx3-lsnes.lsmv
In 23:32.28 (84352 frames), 89452 rerecords
Game: Rockman DX3 ( GBC, see all files )
1194 downloads
Uploaded 4/1/2014 12:08 PM by Ilari (see all 49)
4238S converted to .lsmv

#13431199147284094 - Super Metroid "Glitched" with modfied rerecord count

Super Metroid Glitch%.lsmv
In 14:52.81 (53657 frames), 40365 rerecords
Game: Super Metroid ( SNES, see all files )
1263 downloads
Uploaded 3/19/2014 8:37 PM by Ilari (see all 49)
Super Metroid "Glitched" by Cpadolf, Amurea and Total, with rerecord count changed to 40365.

#13061167391286640 - Crash Bash speedrun by STV_Brozer (edited)

Crash Bash-PSX-PAL-Speedrun.pjm
In 1:58:00.20 (354010 frames), 1323 rerecords
Game: Crash Bash ( PSX, see all files )
1293 downloads
Uploaded 3/3/2014 4:41 AM by Ilari (see all 49)
Took movie file for Crash Bash speedrun by STV_Brozer and cleared the hack flag.

#12411842089142135 - #4175: Mothrayas's GBC Tintin: Prisoners of the Sun

mothrayasv1-tintinpots.lsmv
In 19:28.09 (69767 frames), 49011 rerecords
980 downloads
Uploaded 2/1/2014 10:51 PM by Ilari (see all 49)

#11215295300109204 - Mothrayas's GBC X-Men: Wolverine's Rage

wolverinesrage-mothrayas.lsmv
In 11:31.17 (41282 frames), 24016 rerecords
1129 downloads
Uploaded 12/10/2013 1:34 AM by Ilari (see all 49)

#11042360351558760 - GB Mega Man: Dr. Wily's Reverenge by Mothrayas (in 16:56.99)

mmgb-tas-mothrayas.lsmv
In 16:56.99 (60742 frames), 62648 rerecords
1252 downloads
Uploaded 12/2/2013 6:39 AM by Ilari (see all 49)
4122S converted to .lsmv

#10583682792355367 - Mario&Luigi "fireflower run"

/tmp/marioluigi-tas-fireflower.jrsr
In 03:31.56 (12693 frames), 1813 rerecords
Game: Mario & Luigi ( DOS, see all files )
1307 downloads
Uploaded 11/11/2013 2:54 PM by Ilari (see all 49)
The crappy DOS Mario game, with fireflower gotten as soon as possible and held for entiere duration of the run.

#10301013932549761 - Speedy Gonzales (any%) in 22:24.137

sgv4.lsmv
In 22:24.14 (80781 frames), 9252 rerecords
1 comment, 1667 downloads
Uploaded 10/29/2013 9:22 PM by Ilari (see all 49)
v4 of SNES Speedy Gonzales "any%".
Final time: 22:24.137
Rerecord count: 9252
Real improvement: 1111 frames

Segments:

LevelAhead at startImprovementComment
Startup0-1Version change
Sleepy Rock part 1-1+18
Sleepy Rock part 2+17+309New shortcut
Surely Wood part 1+326+116Shortcut shown in 100%
Surely Wood part 2+442+3
Surely Wood part 3+445+8
The 1st boss+453+13Action manipulation
Fiesta City part 1+466+32
Fiesta City part 2+498+34
Ancient Keep part 1+532+105Better luck with swings
Ancient Keep part 2+637+216New shortcut
Snowy Cabins part 1+853+54
Snowy Cabins part 2+907+63
Galatical Galaxies part 1+970+38
Galatical Galaxies part 2+1008+72
The 2nd boss+1080+3Action manipulation
Ye Olde Bounty part 1+10830
Ye Olde Bounty part 2+1083+11
Ye Olde Bounty part 3+1094+10
The 3rd boss+1104+5Action manipulation
Save the Mice!+1109+2
Ending+1111N/A

#10300334913596576 - Speedy Gonzales any% v4 WIP (7-Boss)

sgv4.lsmv
In 22:15.72 (80275 frames), 9197 rerecords
1764 downloads
Uploaded 10/29/2013 8:38 PM by Ilari (see all 49)
WIP19 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1109 frames ahead (including that one lost frame) at start of Final.
Saved 5 frames in 7-Boss due to manipulating the boss to do his thing sooner.

#10297105825937663 - Speedy Gonzales any% v4 WIP (7-3)

sgv4.lsmv
In 20:56.26 (75500 frames), 8835 rerecords
1167 downloads
Uploaded 10/29/2013 5:09 PM by Ilari (see all 49)
WIP18 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1104 frames ahead (including that one lost frame) at start of 7-Boss.
Saved 10 frames in 7-3 due to better lag reduction and some optimization in some spots

#10296221956517040 - Speedy Gonzales any% v4 WIP (7-2)

sgv4.lsmv
In 20:20.49 (73350 frames), 8611 rerecords
1124 downloads
Uploaded 10/29/2013 4:12 PM by Ilari (see all 49)
WIP17 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1094 frames ahead (including that one lost frame) at start of 7-3.
Saved 11 frames in 7-2 due to a slight route change, letting me take damage in better spot and being faster being slightly more laggy.

#10251841020526308 - Speedy Gonzales any% v4 WIP (7-1)

sgv4.lsmv
In 19:24.75 (70000 frames), 8349 rerecords
1635 downloads
Uploaded 10/27/2013 4:13 PM by Ilari (see all 49)
WIP16 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1083 frames ahead (including that one lost frame) at start of 7-2.
Couldn't save any frames in 7-1. The springboard section is the only one where improvements are even possible. It is also laggy, and lag destroyed many improvement attempts.

#10234353794692292 - Speedy Gonzales any% v4 WIP (6-Boss)

sgv4.lsmv
In 18:48.97 (67850 frames), 7948 rerecords
1076 downloads
Uploaded 10/26/2013 9:19 PM by Ilari (see all 49)
WIP15 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1083 frames ahead (including that one lost frame) at start of 7-1.
Saved 3 frames in 6-Boss due to manipulating the boss to perform actions sooner.

#10211799876988525 - Speedy Gonzales any% v4 WIP (6-2)

sgv4.lsmv
In 17:25.78 (62850 frames), 7062 rerecords
1086 downloads
Uploaded 10/25/2013 8:57 PM by Ilari (see all 49)
WIP14 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1080 frames ahead (including that one lost frame) at start of 6-Boss.
Saved 72 frames in 6-2 due to better optimization, some new tricks and lag reduction.

#10187499292998860 - Speedy Gonzales any% v4 WIP (6-1)

sgv4.lsmv
In 15:40.95 (56550 frames), 6102 rerecords
1242 downloads
Uploaded 10/24/2013 6:41 PM by Ilari (see all 49)
WIP13 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 1008 frames ahead (including that one lost frame) at start of 6-2.
Saved 38 frames in 6-1 due to better optimization and lag reduction.

#10095596412020955 - Speedy Gonzales any% v4 WIP (5-2)

sgv4.lsmv
In 13:31.16 (48750 frames), 5386 rerecords
1088 downloads
Uploaded 10/20/2013 3:21 PM by Ilari (see all 49)
WIP12 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 970 frames ahead (including that one lost frame) at start of 6-1.
Saved 63 frames in 5-2 due to better luck manipulation, some optimization (especially clipping one ledge) and some lag reduction.

#10092760789239709 - Speedy Gonzales any% v4 WIP (5-1)

sgv4.lsmv
In 12:17.12 (44300 frames), 4831 rerecords
1111 downloads
Uploaded 10/20/2013 12:17 PM by Ilari (see all 49)
WIP11 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 907 frames ahead (including that one lost frame) at start of 5-2.
Saved 54 frames in 5-1 due to figuring way to exploit the speed table in one place, some optimization and some lag reduction.

#10052195875610005 - Speedy Gonzales any% v4 WIP (4-2)

sgv4.lsmv
In 11:11.39 (40350 frames), 4357 rerecords
1097 downloads
Uploaded 10/18/2013 4:26 PM by Ilari (see all 49)
WIP10 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 853 frames ahead (including that one lost frame) at start of 5-1.
Saved 216 frames in 4-2 due to new route choice (and I accidentially discovered useful "get into wall" glitch by chance), some optimization and some lag reduction.

#10046556821093655 - Speedy Gonzales any% v4 WIP (4-1)

sgv4.lsmv
In 10:13.16 (36850 frames), 4071 rerecords
1121 downloads
Uploaded 10/18/2013 10:21 AM by Ilari (see all 49)
WIP9 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 637 frames ahead (including that one lost frame) at start of 4-2.
Saved 105 frames in 4-1 due to better luck with those swings, some optimization and some lag reduction.

#10035653535512100 - Speedy Gonzales any% v4 WIP (3-2)

sgv4.lsmv
In 09:05.77 (32800 frames), 3381 rerecords
1137 downloads
Uploaded 10/17/2013 10:33 PM by Ilari (see all 49)
WIP8 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 532 frames ahead (including that one lost frame) at start of 4-1.
Saved 34 frames in 3-2 due to better optimization and some lag reduction.

#10032076346687193 - Speedy Gonzales any% v4 WIP (3-1)

sgv4.lsmv
In 07:47.56 (28100 frames), 2682 rerecords
1129 downloads
Uploaded 10/17/2013 6:41 PM by Ilari (see all 49)
WIP7 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 498 frames ahead (including that one lost frame) at start of 3-2.
Saved 32 frames in 3-1 due to better optimization and some lag reduction.

#9937436903081496 - Speedy Gonzales any% v4 WIP (2-Boss)

sgv4.lsmv
In 06:50.99 (24700 frames), 2299 rerecords
1079 downloads
Uploaded 10/13/2013 12:24 PM by Ilari (see all 49)
WIP6 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 466 frames ahead (including that one lost frame) at start of 3-1.
Saved 13 frames due to lag reduction and manipulating the boss to do its actions earlier.