User Files from Geferulf

Upload All User Files

#638602261286637077 - Batman - Dark Loading Screen

BATDONE.dtm
In 32:36.72 (117403 frames), 4643 rerecords
System: Nintendo GameCube
14 downloads
Uploaded 17 days ago by Geferulf (see all 60)
Upload to holdover for sub while I go through for cleanup/notes.

#638584373722198851 - CHOP TILL YOU DROP CLETUS

DEAD4.dtm
In 30:40.15 (110409 frames), 1913 rerecords
System: Wii
15 downloads
Uploaded 8/5/2024 6:49 AM by Geferulf (see all 60)
bit more progress, cletus shop fight cleared

#638584248439760286 - Dead Rising Chop Till You Drop Case 1

dead3.dtm
In 17:34.42 (63265 frames), 1218 rerecords
System: Wii
15 downloads
Uploaded 8/5/2024 3:20 AM by Geferulf (see all 60)
First case of the game. Smoking RTA WR so far

#638571381596387832 - True Crime Street of LA submission file

TRUEDONEPOOR.dtm
In 40:21.43 (145286 frames), 3463 rerecords
22 downloads
Uploaded 7/21/2024 5:55 AM by Geferulf (see all 60)
Got this done way quicker than I thought I would. Will definitely branch this movie off and make a Good Ending/Average Ending movie as well. This movie beats WR, if you take out the loading screen and compare just gameplay, since WR and nearly every other run of this game is on the PC since you get a higher framerate and freeaim. Encode coming shortly + submission page
Dolphin5.0-3378 like usual (this is not a 007 agent under fire movie)

#638557141679350911 - Die Hard Vendetta - submission movie

VEDETTADONE.dtm
In 44:49.60 (161376 frames), 9731 rerecords
38 downloads
Uploaded 7/4/2024 6:22 PM by Geferulf (see all 60)
Submission movie dtm for this turd of a game. Encode coming soon.

#638554098989468112 - die hard progress

dieharrrr.dtm
In 30:52.82 (111169 frames), 8221 rerecords
35 downloads
Uploaded 7/1/2024 5:51 AM by Geferulf (see all 60)
This game is ass.
Die Hard Vendetta

#638500159828986137 - tsfp correct frame

tssub.dtm
In 1:17:09.53 (277772 frames), 12032 rerecords
43 downloads
Uploaded 4/29/2024 7:33 PM by Geferulf (see all 60)
Same as the other movie, just ends at the correct frame for user submissions. Final IGT is 1:08:40.6, but is rounded to 1:08:41 on the ingame stats screen.

#638500043626501997 - TimeSplitters Future Perfect pre-Submission

futureperfectsubmission.dtm
In 1:17:09.53 (277772 frames), 12032 rerecords
40 downloads
Uploaded 4/29/2024 4:19 PM by Geferulf (see all 60)
video coming soon. using this space to writeup details on the movie.

#638480407523617083 - Citra added to BizHawk! Tekken: 3D Prime Edition - Mokujin (Quickplay, Ultrahard)

tekdone.bk2
In 09:27.46 (33952 frames), 3872 rerecords
46 downloads
Uploaded 4/6/2024 10:52 PM by Geferulf (see all 60)
So happy we have tools for 3DS now! Just a Mokujin video to celebrate.

#638449062331145461 - Another bad boys

BADBOYSWOOO.dtm
In 25:55.00 (93300 frames), 4867 rerecords
42 downloads
Uploaded 3/1/2024 4:10 PM by Geferulf (see all 60)
Hopefully this is the correct file sheeeeiiiit

#638447516503674955 - Bad Boys Fix AGAIN

badboysinputfix.dtm
In 25:44.30 (92658 frames), 4856 rerecords
51 downloads
Uploaded 2/28/2024 9:14 PM by Geferulf (see all 60)
Should work this time

#638446631239802809 - Bad Boys submission no credits at the end

badboysnocred.dtm
In 26:22.38 (94943 frames), 4858 rerecords
44 downloads
Uploaded 2/27/2024 8:38 PM by Geferulf (see all 60)
Uploaded to comply with submission rules regarding no inputs after the credits

#638252105694373575 - UMKT - Khameleon/Woman Khameleon Team

Ultimate Mortal Kombat 3 (U) [!]55555.bk2
In 17:45.84 (63868 frames), 18352 rerecords
78 downloads
Uploaded 7/17/2023 5:09 PM by Geferulf (see all 60)
Finally uploaded for submission. This is a hack of UMK3 called UMKTrilogy that adds basically every 2D MK character into the GEN version of UMK3.
Super playthrough that starts off demnstrating combos and ends with game breaking destruction and glitches galore.
A high quality encode can be watched here https://www.youtube.com/watch?v=pikSGM1eL-s

#41208786175139050 - (GCN) Mortal Kombat: Deception - Kobra

Kobra!.dtm
In 13:23.67 (1781741 frames), 3651 rerecords
1170 downloads
Uploaded 8/21/2017 7:57 PM by Geferulf (see all 60)
After getting hit by a rootkit which corrupted my TimeSplitters movies I had been working on, I knew I had to get SOMETHING published after reinstalling Windows (again). So here's a run of the Arcade ladder on Hardest difficulty in a terrible MK game!

#38486275461252907 - JoJo's Bizarre WIP

JoJo's Bizarre Adventure (USA).bk2
In 05:26.26 (19345 frames), 1275 rerecords
636 downloads
Uploaded 4/21/2017 5:20 AM by Geferulf (see all 60)

#38304900525095358 - Road Rash 3 - UK Level 1 - Black Bike secret code in 1:40

Road Rash 3 (UE) [!].bk2
In 02:14.82 (8079 frames), 135 rerecords
Game: Road Rash 3 ( Genesis, see all files )
639 downloads
Uploaded 4/13/2017 1:18 AM by Geferulf (see all 60)
Quick TAS to get back into the swing of things. Shows off how broken the physics in this game is and how to exploit it for shortcuts.

#34269713938216837 - Killer Instinct Gold - Jago

Killer Instinct Gold (USA).bk2
In 08:04.50 (29070 frames), 3192 rerecords
833 downloads
Uploaded 10/13/2016 7:53 AM by Geferulf (see all 60)
Getting hang of the ropes for KI GOld before a playaround. Uses a cheat to use the highest speed/difficulty.

#34173474564380428 - Jago takes speed mixed with meth

Killer Instinct Gold (USA).bk2
In 01:35.12 (5707 frames), 582 rerecords
628 downloads
Uploaded 10/8/2016 11:51 PM by Geferulf (see all 60)

#33242301617559822 - Hitman 2: 47 is now slightly quicker

21.dtm
In 03:48.08 (41018 frames), 1644 rerecords
838 downloads
Uploaded 8/28/2016 1:24 AM by Geferulf (see all 60)
After tons of retries, I managed to get Anathem as fast as possible, at least on PRO playing on GCN. I actually go so fast during the middle of the level that the RTA strat barely works and requires me to wait for a few frames for the lawyer to arrive in the correct spot, so I can get a key. If I rush out any faster, I'll have to run to his corpse, which wastes time. This is still a few seconds slower than the RTA due to the fact that RTA plays on Normal, so he gets access to a silenced pistol, instead of needing to kill the first guard with the fiber wire.
Also, I saved 87 frames on the tutorial thanks to a trick pointed out to me by Cooljay.

#33041043673713720 - PunchGuy 2: Noisy Killer wip 2

6.dtm
In 08:05.32 (87272 frames), 698 rerecords
863 downloads
Uploaded 8/18/2016 11:52 PM by Geferulf (see all 60)
Has some speed issues with the steps on Petersburg, I need to redo it to get a more optimal time. Also, not going for the AK.
The Kirov meeting is actually a few seconds faster than WR, even with the time wasted on the pickups, so that turned out well.

#32972125558651113 - KillerDude 2: Loud Murderer WIP 1

4.dtm
In 03:26.23 (37089 frames), 463 rerecords
844 downloads
Uploaded 8/15/2016 9:23 PM by Geferulf (see all 60)
Agent 47 hates everyone. Except for this one priest dude. Everyone else can suck it.
This is Any% since the Silent Running bug isn't present in the GCN version due to control mapping. Therefore, Pro/Silent Assassain would be super slow and a chore to both TAS and watch. Any% Pro is much faster paced and has more AI manipulation.
Tutorial - It's an autoscroller. Nothing to say here.
Anathem - The RTA WR uses NG+, giving you a silenced 9mm to kill the first guard with instead of having to choke him out. This wastes 3 seconds, but otherwise it stays in line at WR pace.

#32891071300990792 - Def Jam - Fight for New York (Hard)

done3.dtm
In 1:46:29.58 (1148987 frames), 5199 rerecords
872 downloads
Uploaded 8/12/2016 5:47 AM by Geferulf (see all 60)
A TAS meant to showcase both speed and fun, this thing is basically a feature length film. This doesn't showcase the secret fights or the superbosses, since the game doesn't sync well with saves, and saving is required.
Fighters featured: - Suspect - Jimmy T! - Buff Riku - Johnny Bravo - Senator Armstrong - Neckbeard - Yamazaki

#32523043500569490 - GUN WIP 3

31.dtm
In 11:42.55 (126342 frames), 1222 rerecords
Game: Gun ( GC, see all files )
826 downloads
Uploaded 7/26/2016 4:00 PM by Geferulf (see all 60)
After FOUR more desyncs, Cole and Ned complete the boat. Except for Ned. He dies. We also meet Tom. He dies too.
The boat is on a timer that you cannot speed up. You HAVE to wait for both sides of the boat to explode to proceed.
The wolf sections may seem slightly sloppy during Tom's missions, but the whole thing is on a timer that you can't speed up, so regardless of what I do, it'll always take the same amount of time.

#32506743937297377 - GUN - WIP 2

21.dtm
In 07:10.55 (77430 frames), 982 rerecords
Game: Gun ( GC, see all files )
800 downloads
Uploaded 7/25/2016 10:23 PM by Geferulf (see all 60)
6 desyncs later, we're off the boat! Poor Ned gets gangbanged by a bunch of shirtless wet dudes and doesn't make it, though.

#32503619233389968 - GUN - WIP

11.dtm
In 04:39.37 (50244 frames), 667 rerecords
Game: Gun ( GC, see all files )
804 downloads
Uploaded 7/25/2016 7:00 PM by Geferulf (see all 60)
After a desync that made me lose over 70000 frames, I've repaired the movie! This is my first WIP of GUN for the GameCube! It's slightly slower than the PC version due to aiming limitations and load times, but overall it's shaping up to be a really good run!