This only happens with the armor used in the movie (the special non-selectable one), when you release the armor and change to any other one and hold Turbo-A at the (almost) same time, it crashes.
#75858964052960886 - BizHawk to VBjin DOES sync! 3
This is just a simple TAS that
Does NOT aim for fastest time
Does NOT aim for entertainment
Does NOT aim for perfection
Does NOT aim for submission/publication
Level 4 finished. Approximately 70 frames faster than adelikat's run.
TAS not confirmed! let's see first if 1500 frame rule doesn't let the TAS be really improved but I still feel it may be, but the best way of know it it's trying...
Edit: I have to restart from stage 3 for a 5 frame improvement ;w;
For some reason, in Donkey Kong Jr. Math when trying to take an operator (Multiply for example) it misses, like if were a minor glitch. :/ I don't think I can avoid this unaffortunately.
Also I upload this as a test :p maybe I'll obsolete a TAS
Not confirmed
#49132184138252995 - BizHawk to VBjin doesn't sync...
I tried an experiment about if I can sync a Virtual Boy game from BizHawk to VBjin.
Game tested is 3-D Tetris once again, but since Stage 10 (Toadie) it desyncs because it starts earlier than in BizHawk (timing fail)...
I was almost finishing the TAS, but I restarted again from stage 9, for another improvement by almost 2 seconds. I hope this is the last time I rewind for an improvement.
This WIP is until Stage 15, you'll watch Stage 16-20 in the submission when I finish and don't find more mistakes :3 I'll analyze the TAS more than once before I submit ;)