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Hello! I bring you an improvement of 2 frames to the currenly published movie

About the Run

This was supposed to be a practice run for me to get better at TASing. I then managed to improve it by 2 frames. I wasnt sure if I wanted to submit this because I was afraid it might have been too small of an improvement to warrant another publication. But some people have encouraged me tosubmit this, so I might as well.
The improvememnt came from the 99th zone. I made a better start in the beggining which caused my speed to accelerate faster.

RAM Adresses

021C - X Speed
Thanks to Vatchern for making the published run. Enjoy!

Canceled: Look at hotarubi's post.


TASVideoAgent
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This topic is for the purpose of discussing #2800: Sonikkustar's NES Atlantis no Nazo in 02:40.10
Skilled player (1099)
Joined: 8/26/2006
Posts: 1139
Location: United Kingdom
Voting yes because I said I would ;-) and because an improvement to a much frame war'd movie is always nice. I messed around with this game a little and didn't think that it could be improved further so this is good to see. Well done!
Kaylee
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Editor, Active player (434)
Joined: 9/29/2008
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Voting yes, and claiming for encoding! I tried forever to save that frame, very nice job!
NitroGenesis
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Oh hai. Voted yes.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 5/13/2009
Posts: 141
93th? How do you even say that? Yes.
GabCM
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Voting yes + HD encode incoming!
Active player (452)
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Location: Japan
Your improvement is very wonderful:) Here is my tas that contains technique discovered in Japan. http://dehacked.2y.net/microstorage.php/info/1655091109/hotarubi-atlantis.fm2
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WOAH! Thanks. Setting this to canceled.
TASVideosGrue
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om, nom, nom... 'twas dry
GabCM
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D: I was going to encode it!
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Joined: 12/23/2004
Posts: 1850
miseiler wrote:
93th? How do you even say that? Yes.
You say it whoops-but-at-least-we-fixed-it-in-the-next-version. Where were the improvements?
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Xkeeper wrote:
miseiler wrote:
93th? How do you even say that? Yes.
You say it whoops-but-at-least-we-fixed-it-in-the-next-version. Where were the improvements?
Some kind of pause trick, shortening stage transitions.