Here's the video everyone has been waiting for!!!
http://www.youtube.com/watch?v=R8M1Unubm-g
Edit:
Version 1 of 100% route!!
*Pay all of the signs you encounter since TAS runs are SS there shouldn’t be any detours required for the run.
We need to test 2-A to check the difference between playing the level as Normal and then Mini.
-If mini is slower then we do both exits of 2-A right after 2-3 Alt exit.
-If Mini is faster then we collect the mini mushroom from 2-4 doing the secret exit.
We need to test on World 5:
* Check if Hammer Bro Bonus on 5-Ghost + Red ? Box on 5-B is faster than... Red ? Box on 5-Ghost and Hammer Bro on 5-B
RNGing hell
World 1
1-1 (3 Coins)
1-2 (Coin A & B, normal exit)
1-2 (Coin C , Alt Exit)
1-3 (3 Star Coins)
1-Tower (Coin C, normal exit)
CARRY ON ONLY IF Red ? Block is on 1-3 OR 1-4
1-4 (3 Star Coins)
CHECK IF Red ? Block is on 1-Tower)
1-Tower (Collect Blue shell from Red ? Box, collect Coins A & B, Alt exit)
1-Cannon
Go back to World 1:
1-A (Collect 3 coins and collect Fire Flower for reserve)
1-4 (Lose shell, collect 3 coins)
1-Castle (3 Star Coins, use reserve to become Fire Luigi/Mario).
World 2
2-1 (3 Star Coins)
2-2 (3 Star Coins, pick up Fire Flower for reserve).
2-3 (Coin A & B, Alt exit)
2-3 (Coin C, normal exit)
Carry on if (Save only if the red ? box is on 2-4 or 2-5)
2-4 (3 Star Coins & Normal exit)
Carry on if Red ? Box is on 2 Tower
2-Tower (3 Star Coins (Get mini shroom from Red ? Box as timesaver))
2-5 (3 Star Coins)
2-6 (3 Star Coins)
Carry on only if the Red ? box to get a shroom is on 2-4
MAJOR NOTE: We need to check whether or not the Red ? Box item changes after clearing other stages. If it doesn’t then we can do 2 more stages (2 Castle and 3-A) before going back to 2-4.
2- Castle (All 3 coins, use flower reserve)
World 3
3-A (Collect 3 Coins and become Mini Hero)
Back to World 2
2-4 (Alt Exit, get another mini shroom from Red ? Box in reserve for 2-Castle Alt)
Keeping the minishroom if it save time.
2-A (3 coins, alt exit)
2-A (normal exit)
2-Cannon
Go back to World 2 for Castle (As mini with Mini shroom on reserve). Power up to Fire Mario and then activate the mini shroom before the last fireball hits the second boss.
2-Castle (Alt exit perform the “last fireball contact just after collect mini shroom trick”)
World 3
3-2 (Alt Exit)
3-B (3 Star Coins)
3-C (3 Star Coins)
Save
3-2 (All 3 coins, normal exit)
3-Tower (3 Star Coins)
World 4
4-1 (3 Coins and Normal Exit)
4-1 Alt
4-2 (3 Star Coins)
4-3 (3 Star Coins)
4-Tower (3 Star Coins)
4-A (3 Star Coins)
4-Ghost (Normal exit & 2 of 3 Stars)
4-5 (3 Star Coins)
4-6 (3 Star Coins)
4-Castle (3 Star Coins)
Go to World 4
4-4 (3 Coins and the Blue shell from roulette box).
World 3 (We do these levels last because the Blue Shell saves a good amount of time!!)
3-1 (3 Star Coins)
3-3 (3 Star Coins)
3-Ghost House (Alt)
3-Ghost House (Normal and 3 stars)
Enter 3-Cannon for Warp to World 6
Back to World 3
3-Castle (3 Star Coins)
World 5
5-1 (3 Star Coins)
5-2 (Star A & B) Normal exit
5-2 (Star C) Alt exit
5-A (3 Star Coins)
5-Tower
Carry on only if Red ? Box IS ON 5-3, 5-4 OR 5-C
5-3 (3 Star Coins)
Carry on only if the Hammer Bro is on 5-Ghost..
5-Ghost (Alt and 3 stars (Collect Mini shroom from Red ? Box to save loads of time)_.
5-Ghost House Normal
Enter Cannon to skip future cut scenes ONLY if the Red ? Box is on 5-B
5-B (3 Star Coins, collect blue shell from Red ? box (because Mini Vs a Hammer bro doesn’t
5-B Alt -> requires shell slide.
5-C (3 Star Coins)
5-4 (3 Star Coins) Auto Scroller, entertainment ftw.
5-Castle (3 Star Coins)
World 4
Get Mini Shroom from Mushroom House, why? Because you lose the fastest route to the yellow door all thanks to some breakable blocks.
4-Ghost.( Find Alt Exit + Last star coin)
Enter cannon.
World 7 Part 1
7-1 (Coins A & C)
7-1 (Coin B)
7-Ghost (Alt exit, mini plumber cans skip the hidden Orange Switch and the hidden vine).
7-Ghost (Normal exit & 3 star coins, powerup to at least Super).
7-2 (Since Mini and Lift are now skipped, collect 3 star coins, may require taking damage)
7-Tower (3 Star Coins and probably power up)
7-3 (3 Star Coins)
7-4 (2 of 3 star coins and main exit)
World 6
6-1 (3 Star Coins)
6-A (3 Star Coins)
6-2 (3 Star Coins, perform very tough wall jump)
6-Tower 1 (3 Star Coins)
6-3 (3 Star Coins perform the underground skip)
6-4 (3 stars coins, finish as small with Fire Flower on Reserve).
6-Tower 2 (3 Star Coins)
Carry on only if the Red ? Box is on 6-5 (water stage)
6-5 (3 Star coins and blue shell from Red ? Box, take damage near the end of the level for an easier 6-6 attempt)
6-B (3 Star Coins, take damage for a easier time savers on 6-6)
Get mega shroom from World 6 (not sure if it saves time on a TAS run, we could manipulate the mole to come out from his tank earlier).
6-6 (3 stars and perform tough shortcut)
6-Castle (3 Stars, beware tough level for coins, use Mega mushroom for a 1 cycle kill).
World 7 part 2
Get Mega shroom from the M.shroom house.
7-5 (Alt + 2 Star coins (Use Mega Mushroom))
7-A (3 stars & Mini power up)
7-4 (Last star + Alt exit)
7-5 (Last star + normal exit)
7-6 (Star A + Alt)
7-7 (3 Star Coins, Auto Scroll stage, power up for an easier 7-6 normal exit attempt).
7-6 (Star B+C + Normal)
7-Castle (3 Star Coins, find a way to kill Lakithunder in 1 cycle, take damage twice here OR 8-2 because it saves a good amount of time on 8-Tower 1).
World 8
8-1 (3 Star Coins)
8-2 (3 Star Coins)
Carry on Only if Hammer bro is on 8-4, this way it’s much easier to RNG the right outcome after 8-Tower 1.
Make sure you have a Fire Flower in reserve.
8-Tower 1 (3 Star Coins)
Carry on only if Hammer Bro item is blue shell.
Get a Mini shroom from World 3 Red mushroom house
Back to World 8
8-3 (3 Stars, get shell from Hammer bro)
8-4 (3 star coins, use Mini Shroom for one of the star coins)
8-Castle (3 Star Coins)
World 8 Second Half
Manipulating the Hammer Bro to go to 8-8 right after 8-7 for a quick Mini Shroom might be possible but it will be hard to optimise the stage itself all thanks to the debris (volcano rocks) grrr.
8-5 (3 Star Coins)
8-6 (3 Star Coins)
8-7 (3 Star Coins)
--
(if manipulating the Hammer Bro doesn’t work out too well).
Pay Red Shroom House for Mini Mushroom
Get a mini mushroom on reserve
--
8-8 (Coin A -> C -> B for an easier exit and possibly save time).
8=Tower 2 (3 star coins and become Fire hero with Fire Flower on reserve).
8-Bowser’s Castle. (3 Coins)
Credits
Save
Load up the game again.
Buy all Touch Screen Backgrounds with your last 80 star coins
Luigi/Mario’s victory dance
Save Game, reset or quit to show proof of 100% file.
It was copied from SDA with a few tweaks being made since 7-2 liftless, miniless is now possible.