Ristar "Bonus Stages" TAS

As you have seen in the discussion of Ristar time attack, I have improved times of the zones, but now I have improved times. I have improved 129 frames of the movie of nfq.

Game categories

  • Emulator used: Gens 11a
    • Controller 1: 6 button
    • Controller 2: 6 button
    • Allow Up+Down: Yes
    • Sound: Enabled, 44100KhZ Stereo, YM2612 High Quality enabled
  • Aims for fastest possible time.
  • Plays at the hardest difficulty
  • Manipulates luck.
  • Genre: Platform.

About the Game

This game has records in this case are called, sega records (as it says NFQ). Each level has a record time, are very easy to beat (exept the 4-2 level his record is: 17:82. And mine: 17:79, as NFQ.). A bit strange because I had not seen a very fast record, and them others them would cost

About the Movie

This game version used in USA / Europe. I recommend using this version because the Japanese version, costs few frames when the game starts. This film is not used glitch, and this movie manipulates luck with their speed and use fast sites. In this movie not used damage to save time. I sometimes use, or no additional tricks, but in this case, not stop at any point in the game

Time Table

LevelThis timenfqSavings
1-13.443.461 frame
1-26.106.10No saving
2-13.163.16No saving
2-23.943.94No saving
3-18.559.2441 frames
3-26.806.853 frames
4-14.754.75No saving
4-217.7917.79No saving
5-16.467.0937 frames
5-212.9012.985 frames
6-19.629.9721 frames
6-215.1915.4616 frames

Suggested Screenshot: Frame: 8308

Enjoy the run


Truncated: Looks good to me! Setting to accepted.
Velitha: Processing...


TASVideoAgent
They/Them
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Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This topic is for the purpose of discussing #2687: GGG's Genesis Ristar "Bonus stages" in 04:28.23
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
I'm amused to see this submission so soon after the last publication. It looks good though. I can actually see the improvement in 6-1, where the wallgrabs in the first section are made earlier to land on the bouncy platforms sooner. Yes vote.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Emulator Coder
Joined: 1/12/2007
Posts: 95
The last one submitted was good, and so it this version. Yes vote.
nfq
Player (94)
Joined: 5/10/2005
Posts: 1204
Awesome improvement, man. I didn't really understand where you manipulated luck though, and I don't think "plays at the hardest difficulty" makes any difference in the bonus stages..
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Obvious improvement, encoding in HD (I get ADSL this weekend). Yes vote. Edit: Dailymotion HD The YouTube upload failed, I'll reattempt it soon.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1541] Genesis Ristar "Bonus stages" by GGG in 04:28.23
Joined: 5/19/2010
Posts: 259
Location: California
nfq wrote:
Awesome improvement, man. I didn't really understand where you manipulated luck though, and I don't think "plays at the hardest difficulty" makes any difference in the bonus stages..
The "plays at the hardest difficulty" affects how much time you get to complete each bonus stage. In your movie (nfq), every stage is set to 60 seconds. In this movie, that time has been reduced in every case. For example, 1-1 gives the player EIGHT (8) seconds. While it doesn't actually affect speed, it makes each stage slightly more exciting when the timer isn't so generous.
#3201
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Velitha, there is a reason I didn't publish GGG's encode, there is 8 pixel borders on the top and bottom... this movie needs to be re-encoded to be retained within the proper guidelines.