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Mothrayas wrote:
That's the same route as was posted earlier in the thread, (8th post), only with Toxic Seahorse and Gravity Beetle swapped around. (I don't think having either done before the other matters, though) Btw, I can't wait to see more WIPs. Are you going to kill Vile and/or get the Z-Saber? And what about Bit and Byte?
Yes. I'm going for 100% completion (that includes the gold armor and getting Zero's Sabre). As for Bit and Byte, I'm going to destroy them with their weakness based on whether or not it is faster. If they are both killed then Press Disposer will be the boss and Tornado Fang is the weakness (the charged form of that weapon does 5 damage to that boss which is a lot). I basically went for which boss is faster to select on the boss selection screen since it doesn't matter whether Gravity Beetle and Toxic Seahorse gets killed first.
Sir_VG
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GlitchMan wrote:
Yes. I'm going for 100% completion (that includes the gold armor and getting Zero's Sabre). As for Bit and Byte, I'm going to destroy them with their weakness based on whether or not it is faster. If they are both killed then Press Disposer will be the boss and Tornado Fang is the weakness (the charged form of that weapon does 5 damage to that boss which is a lot). I basically went for which boss is faster to select on the boss selection screen since it doesn't matter whether Gravity Beetle and Toxic Seahorse gets killed first.
I think even the 100% run it would be faster to not blow up Bit and Byte. Explosion time for 3 bosses will take longer then the explosion time for 1, even with the extra damage for the alternate boss.
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I say to take Bit and Byte all the way out so we get to see Press Disposer, since he's not in the any% TAS. I'd also argue to not kill Vile so you get to fight him in Doppler 2. (Basically, I'm suggesting "do the opposite of what the any% did.")
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Alright, I just did the calculations for how much faster killing Bit and Byte faster with the X-Buster is than killing them with their weakness. 730 frames (Bit) + 745 frames (Byte) = 1475 total frames Then we subtract that from the dialogue sequence from the Bit/Byte refight in Doppler 1. 1475 - 715 frames of dialogue sequence = 760 frames to save Ray Splasher against the Bit/Byte refight takes 11 hits (10 hits since each hit takes 1 second and the last hit finishes the boss off) whereas the Press Disposer takes 7 hits with charged Tornado Fang (6 seconds). 4 seconds = 60 frames * 4 = 240 frames 760 - 240 = 520 frames still lost from the Bit/Byte explosions But you can save 60 frames from Bit's boss fight and 15 frames from Bytes boss fight if you kill them with their weaknesses. But having to climb to the higher boss chamber is still going to waste time. It is better to just kill Bit and Byte with the X-Buster for their first encounters. You could be right about not getting the Z-Saber because of saving a trip to Vile's stage and having to switch to Zero in Doppler 2. However, there would still be a dialogue sequence with X and Zero in Doppler 4 but it wouldn't waste as much time as the one in Doppler 2. By the way I just finished measuring the duration of the Zero cutscene in the Doppler stage 4 and it is 548 frames long.
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How long does the Vile stage + Zero sabre cutscene take? It'd have to be pretty lengthy to make up for not being able to oneshot all the boss refights and Sigma's forms.
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Noxxa
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In the published run, going through Vile's stage takes 2 minutes and 10 seconds.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Also in the published, switching to Zero costs 414 frames and the Zero and X cutscene itself takes 1722 frames so that would be a total of 2136 frames (35.6 seconds). This could be like a "best ending" and 100% type run of this game.
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however, the zero saber is a big hand against the bosses
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Noxxa
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It doesn't help that with the Gold Armor, charging up for the saber is going to be much slower than usual. Instead of charging up to yellow, you have to charge up past yellow to pink and green and then dump two charge shots before finally being able to use the saber. Such long charging would probably decrease entertainment.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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You may not be able to 2-shot the bosses, but I suspect somebody who tries well enough can use the charged buster shots + the saber to do most of the damage against the boss, then maybe using weaknesses or more buster shots to finish them off.
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If X gets the Gold Armor he can use the Hyper Cannon against Kaiser Sigma (his final form) since he has no other weaknesses and time is saved because you're already charged up. It can also be used on some other bosses since you have to receive enough damage for you to be able to use it again.
Noxxa
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GlitchMan, are you still working (or intending to work) on this?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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For X3, I think 100% should be whatever is needed for the Gold Armor, which doesn't include the Saber, just as the Shoryuken didn't require Zero's parts in X2. Along the same lines: -Don't face Vile early on in the factory -Leave Zero alive (for a slighty more badass ending; Doppler's senseless sacrifice or a antivirus-infused saber?) -Kill off Bit/Byte (shouldn't be a problem, since you'll have their weaknesses of Frost/Tunnel by then) and face the Press Disposer in their place
#3201
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Mothrayas wrote:
GlitchMan, are you still working (or intending to work) on this?
I'm not even sure if I'll get to it anytime soon because I have been so busy with the NES Mega Man games 3-6. I haven't worked on this run since I last posted on here (I'm still at the Zero part in the intro stage). I will work on it when I'm done with my MM5 run. Thanks for reminding me!
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Here are some time saving tricks in the Item collecting: http://www.youtube.com/watch?v=4o3O9ePd1Sw
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Noxxa
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I'm going to work on this myself. WIP: http://dehacked.2y.net/microstorage.php/info/1473047849/Mega%20Man%20X%203%20%28U%29.smv This WIP finishes the intro stage. I intend to keep Zero alive, to count for best ending (so no Z-Saber). I'm not sure yet what to do with Bit and Byte; for now I think I'll keep both alive (which is fastest).
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Mothrayas wrote:
I'm not sure yet what to do with Bit and Byte; for now I think I'll keep both alive (which is fastest).
yep you will just losse time kiling then when you can kill both at same time in one of the last stages
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I'd kill them just to differentiate your run more from the existing run, but that's me.
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Mothrayas wrote:
... I'm not sure yet what to do with Bit and Byte; for now I think I'll keep both alive (which is fastest).
You should kill bit and byte so you can show off the junkyard boss(or whatever it is called) in the first Doppler stage for entertainment. Thats just my opinion however, you can do what you want.
Currently working on: -Possibly the Wily Tower (Mega Man the Wily Wars)
Noxxa
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Yeah, I'm also starting to lean towards killing Bit & Byte now, because when taking charged weakness weapons into account the bossfights would look a lot neater. Charged Frost Shield does 5 damage on Bit and charged Tornado Fang does 5 damage on Byte, and can hit him multiple times. The battles would go like this: Bit: Charged Frost Shield (-5), then repeated uncharged frost shield (-3). Eventually he would reach 3 health: I'd have to either kill him with Frost Shield, or shoot with a charged and an uncharged buster shot. Disregarding the explosion wasting extra time, Frost Shield would be a few seconds faster, and look neater as well. Byte: Charged Tornado Fang (-5) until he's down to 2 health: then I can either finish him off with Tornado Fang (either charged or uncharged) or Ray Splasher, or charge up an X-Buster shot. Finishing him off would be at least 20 frames faster, and again look neater.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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WIP 1: http://dehacked.2y.net/microstorage.php/info/737364695/Mega%20Man%20X%203%20%28U%29.smv This WIP contains the Tunnel Rhino and Blizzard Buffalo stages.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Noxxa
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WIP 3, with Toxic Seahorse and Blast Hornet (and Byte) done: http://dehacked.2y.net/microstorage.php/info/157406882/Mega%20Man%20X%203%20%28U%29.smv ...anyone?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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I wasn't too sure of all of the movement optimization, for example dashing onto ladders and some of the wall climbing. I haven't TAS'ed a Mega Man game for quite a while though, so I'll trust that it's faster. I don't really have anything to add unfortunately, other than that I found it very enjoyable to watch.
Post subject: MMX3 WIP 4
Noxxa
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http://dehacked.2y.net/microstorage.php/info/763028554/Mega%20Man%20X%203%20%28U%29.smv Volt Catfish and Crush Crawfish done. Now all eight Mavericks are defeated. Progress is going smooth right now :)
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.

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