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Editor, Skilled player (1441)
Joined: 3/31/2010
Posts: 2112
GoddessMaria wrote:
Weird. It worked fine for me using default settings from newly downloading 0.9.9 and the ROM. --- Encode: Link to video Nice stuff so far, Kriole! Looks smoother now than the last one! I do have one question, though. Would using the knife/dagger special (Alucard special in Julius Mode) to enter loading zones be faster any?
Thanks for the encode, GoddessMaria! I don't have a Dawn of Sorrow ROM handy right now, so the youtube link is much appreciated. I'm looking forward to the new DoS run. Personally, I'm in favor of using all darkness glitches, as it's a neat trick, and doesn't impact the viewing experience as bad as some of the other glitches out there.
hellagels
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Experienced player (772)
Joined: 2/1/2011
Posts: 83
Location: Guangdong, China
Link to video mtbRc did some boost from 1:32 in this video. This should be useful in all souls run.
Current projects: Castlevania - Order of Ecclesia (NDS)
Experienced player (870)
Joined: 11/26/2007
Posts: 400
Location: Sueeden
Ugh, didn't get any notifications so I just kept on trucking. That trick mtbrc did saves about 10 frames per application. I'll redo from there later, maybe I can even realign the RNG and just hexedit everything, who knows. Garden of Madness About 130 frames ahead of my old run. It's possible to slide on Balore's hands in some very specific circumstances, which saved me a hit. The entire fight should be hexeditable, so yay me. Also manipulating the first skeleton in the room with the skeleton archer soul to go backwards allows me to skip a hit.
GoddessMaria wrote:
Nice stuff so far, Kriole! Looks smoother now than the last one! I do have one question, though. Would using the knife/dagger special (Alucard special in Julius Mode) to enter loading zones be faster any?
Thank you. Not sure what you mean by loading zones? But I plan on using that trick to backdoor to the clocktower (or wherever it is, can't remember) to save a ton of time. I'll have to sit down and iron out the route as soon as I reach garden of madness for real.
Experienced player (870)
Joined: 11/26/2007
Posts: 400
Location: Sueeden
Took a bit of a break, kind of brick-walled on the slaughterers + student witch, so I went and played an unhealthy amount of Factorio. Anyways, I'm back at Garden of Madness again after redoing everything. That corner boost thingy was pretty tricky - with insanely precise positioning you can save a frame on each of them, on top of the frames it already saves. This however took about an hour per application to do, so there's that. Garden of Madness 446 realtime and 464 ingame frames of my old run. Ignore the ending. I forgot to enter the warp zone so I have to redo a bit. A decision has to be made here. Should I use darkness glitches? I'm rather ambivalent as to what to do. I will end up faster than my old run without them, so keep that in mind. Vote please Or just post here, please let me know what you think.
Fortranm
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Editor, Experienced player (879)
Joined: 10/19/2013
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The darkness glitch doesn't really bother me, but I think you should either use it in all possible spots or not use it at all in order to minimize arbitrariness.
Editor, Skilled player (1441)
Joined: 3/31/2010
Posts: 2112
Absolutely marvellous WIP! I enjoyed every second of it. Do keep it up. I'm all for darkness glitches. Last run used 'em.
Noxxa
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Moderator, Expert player (4128)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
Yeah, just keep the darkness glitches. They're a little annoying but far from ruining the whole viewing experience.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 5/6/2016
Posts: 39
Voted to use darkness glitches. Don't know if the stat boost of Satan's Ring is useful in TAS but is definitely option that I didn't recall utilized in the old run.
Fortranm
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Editor, Experienced player (879)
Joined: 10/19/2013
Posts: 1122
Link to video Seems to be any% no memory corruption.
Joined: 5/6/2016
Posts: 39
A rare strategy against aguni which I believe is relatively new. Could be used in all bosses runs? https://www.youtube.com/watch?v=oQJQtw8amrM Link to video https://www.bilibili.com/video/BV1Hg411w7Lq Link to video
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