Post subject: TAS already being added to Stella?
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
Looking into the Stella source code, I found this nugget inside statemanager.cxx ........
{
  switch(myActiveMode)
  {
    case kMovieRecordMode:
      myOSystem->console().controller(Controller::Left).save(myMovieWriter);
      myOSystem->console().controller(Controller::Right).save(myMovieWriter);
      myOSystem->console().switches().save(myMovieWriter);
      break;

    case kMoviePlaybackMode:
      myOSystem->console().controller(Controller::Left).load(myMovieReader);
      myOSystem->console().controller(Controller::Right).load(myMovieReader);
      myOSystem->console().switches().load(myMovieReader);
      break;

    default:
      break;
  }
}
This clearly looks like they are adding TAS features!!!
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I call, er, Tank!
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Goodie, now we can run... er... Pitfall and Adventure! And ET! I totally call ET.
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Post subject: Re: TAS already being added to Stella?
Editor, Expert player (2080)
Joined: 6/15/2005
Posts: 3284
DarkKobold wrote:
Looking into the Stella source code, I found this nugget inside statemanager.cxx ........
{
  switch(myActiveMode)
  {
    case kMovieRecordMode:
      myOSystem->console().controller(Controller::Left).save(myMovieWriter);
      myOSystem->console().controller(Controller::Right).save(myMovieWriter);
      myOSystem->console().switches().save(myMovieWriter);
      break;

    case kMoviePlaybackMode:
      myOSystem->console().controller(Controller::Left).load(myMovieReader);
      myOSystem->console().controller(Controller::Right).load(myMovieReader);
      myOSystem->console().switches().load(myMovieReader);
      break;

    default:
      break;
  }
}
This clearly looks like they are adding TAS features!!!
Explain. Because all it looks like is that they are adding movie recording features. "Movie recording features" does not equal "TAS features".
nesrocks
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Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
True, but it's one necessary step towards it.