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Kurabupengin wrote:
I vote for this as well: [2974] MSX Metal Gear by dunnius in 26:28.04
How many of these does it feature in your opinion?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Paper Mario 64 is a great run, but suffers from the same problem as several other broken runs in that it basically repeats the same exploit over and over again. TTYD deserves the star. It is long, yes, it would be comfortably the longest star on the site; but: - Everyone loves the game - and most who come to the site would be familiar with it. - The commentary adds so much to the run. - It performs a great many different exploits throughout the course of the run. - It shows the advantages of TASing compared to real-time better; the TAS is practically an hour shorter than any real-time effort. - We need to highlight GameCube games more - we have a bunch of very high-quality and entertaining GCN runs now.
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[2881] GC Tony Hawk's Underground 2 by Fog in 08:26.17 edit: also [2009] Wii Muramasa: The Demon Blade "Momohime" by RachelB in 1:04:59.75, seeing as how there's no starred Wii games yet. It's an awesome run.
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Samsara
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[3021] DS Spider-Man: Shattered Dimensions by arandomgameTASer in 26:15.10 [3034] DS Spider-Man: Shattered Dimensions "all items" by arandomgameTASer in 34:20.91 The game lends itself beautifully to TASing, all the movement looks fast and slick and there's a clear, growing speed progression throughout both runs that keeps them fresh all throughout. Easily two of the best DS runs we've had all year. I'm suggesting both because they're both great, but I'm definitely leaning toward "all items" as the one I'd back to get Starred, as it has a lot more neat tricks, optimization, and even a fairly large sequence break.
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ars4326
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Samsara wrote:
[3034] DS Spider-Man: Shattered Dimensions "all items" by arandomgameTASer in 34:20.91 ...I'm definitely leaning toward "all items" as the one I'd back to get Starred, as it has a lot more neat tricks, optimization, and even a fairly large sequence break.
If there's another spot available for a DS Star, I'd give a vote to this one, as well. Just smooth and graceful tool-assisted execution, throughout.
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Starred THUG2 and (as is already known) Spider-Man all items. THUG2 is insane! As for Muramasa, uhm, seriously? Running left and right for 1 hour (with occasional fights, huge props to their very existence) is a star? I'd refer to Wiki: StarmanGuidelines again to show how "well" this one fits.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Better late than never: [2397] Windows Braid "Speedrun mode" by keylie in 22:15.28 Lots of fantastic tricks and routes = high entertainment value; Technical quality also very high too. Personally it is one of my favorite TASes on site. Game itself have very beautiful art backgrounds and music underneath, besides it have unique time-mechanic so it's should be interesting to watch even for those who never played this indie-masterpiece. It is a crime that Braid still has no star. Upd: Glad that it finally got well-deserved star :)
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[2866] DOOM Final Doom "The Plutonia Experiment" by Clumsydoomer in 14:05.96 Highest rated Doom TAS, and none of the Doom TASes have a star yet. Very speedy and entertaining. Would also recommend either [3102] DOS Wolfenstein 3D "Episode 2" by slamo in 02:52.70 or [3081] DOS Wolfenstein 3D "Episode 1" by dwangoAC & slamo in 02:41.42 since they're both short and very, very fast.
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Not so sure about Wolf. How many episodes does it have?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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6
effort on the first draft means less effort on any draft thereafter - some loser
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I'd wait for some better variety, like what we have with Doom. Though even then it may end up unstarred, because 7.1 is what 14 voters give.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Alien Soldier
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To me, Alien Soldier is like Gunstar Heroes with 90% of gameplay replaced with boss fights. That game is of supreme quality, but it's basically a boss rush, with this neverending EMERGENCY. Boss fights are probably creative, but there's too many of them to let them all be totally unique. So there's unexpectedly quite some repetition in that run, while still looking like a Gunstar Heroes sequel.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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[2411] GC Resident Evil 4 by SoulCal in 1:35:29.67 (good thing I have such great taste, elsewise crap'll never get starred)
effort on the first draft means less effort on any draft thereafter - some loser
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Need more posts about this one.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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On its submission thread, there were quite a few people suggesting that [3275] DS Kirby: Canvas Curse by GloriousLiar in 25:45.53 might be worthy of a star. For me it's one of the most "superhuman" TASes I can remember seeing for a while. Thoughts, people? EDIT: I've just checked and there are no Kirby games with stars at the moment. That's probably a point in this movie's favour.
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Try abstracting from it being absurdly fast. What else does that run have that makes you want to watch it over and over? So far, my opinion on it is kinda close to what it was on Kiwi.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Canvas Curses loses its wow factor fairly quickly in my opinion. The main glitch makes it far more entertaining than a run without it would be, but it removes a lot of the variety that would have come from actually needing to deal with each stage.
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Samsara wrote:
Canvas Curses loses its wow factor fairly quickly in my opinion. The main glitch makes it far more entertaining than a run without it would be, but it removes a lot of the variety that would have come from actually needing to deal with each stage.
Pretty much this, yeah.
effort on the first draft means less effort on any draft thereafter - some loser
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[3232] NES The Legend of Zelda by Lord Tom in 22:17.53 Mentioning because the prior run was starred...not sure if keeping the new one in Moons was intentional or not (either way is fine)
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Lord Tom wrote:
[3232] NES The Legend of Zelda by Lord Tom in 22:17.53 Mentioning because the prior run was starred...not sure if keeping the new one in Moons was intentional or not (either way is fine)
Haven't seen any reason it wouldn't inherit the previous star (it was published without and otherwise unchanged), so I've put the star back on.
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That was fast, thanks!
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I'm wondering whether perhaps [3371] PSX Rayman by scrimpeh & got4n in 1:02:37.67 might be worthy of a star. - It has an 8.9 rating, and is riddled with superhuman physics exploits and glitches that you wouldn't see in an RTA. While at just over an hour it is a little long, there is very little down-time within that hour, and something interesting is usually happening. - I was not the only person on the submission thread to call for a star. - Finally, the game is really bloody hard. I got to half-way through world 2 before running out of alarm clocks as a kid. Seeing it torn apart like this is immensely satisfying, albeit perhaps a bit less to someone who hasn't played it themselves.
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