Guide principle

- two jeeps(one control two)
- Aims for fastest time(finish as fast as possible)
- Abuses programming errors in the game
- Manipulates luck
- Uses death only for interesting

Game introduce

Jackal is a classic NES game in Konami,wo call it "赤色要塞".Two players fight with enemy bu two jeeps.I thing jeep in this game is so lovely,Do you think?We can fire(press"B")and bomb(press"A").I thing it's more wonderful if jeep can jump^_^There are four level in bomb.The highest level is very terrible-you can attack all directions. I think the game comes from a MAME game.I play Jackal in MAME,it is so hard.It has been improved when it comes NES.First,you can only fire ahead,and it makes you play more easily. The first BOSS is four tanks,so easy.The second BOSS is four head,so easy but it looks cool.The third BOSS is a ship,so easy.The fourth BOSS is a helicopter,so easy.The fifth BOSS is a door,so easy,The last BOSS is castle and a big tank,there is a little difficult.

Tactics

I want to create a timeattack for the NES classic Jackal.I think TheAxeMan's speedrun is good.But he is one player.So I have improved this game 47 seconds by taking advantage of two player.Thanks TheAxeMan's speedrun.

Lag

There are two reason will occur lag.First,the count of enemy and enemy's bullet.The second reason is your attack.The way to reduce lag is kill enemy,but when you attack enemy,it will occur new lag.So it is hard to select.We must try to debug by rerecord.Sometimes we must bear lag,because it can't be solved.

Randomness

There is usually big randomness in this STG game. You can meet different situation every time. Logo-When you finish a stage,there will be a short logo.But this logo is not un unchangable,we can reduce it by operation.

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also replaced the ROM name.
  • You indicated Jackal(U).nes
  • I updated it to Jackal (U).nes

adelikat: accepting for publication and encoding.


TASVideoAgent
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This topic is for the purpose of discussing #1706: Xipo's NES Jackal "2 players" in 07:36.90
Player (121)
Joined: 2/11/2007
Posts: 1522
Definitely a large technical improvement over the original movie. Two players seem to do the bosses much faster. The previous movie avoided shooting as much as possible which I thought was kind of amusing, but I liked this movie as well.
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
ctu
Joined: 9/20/2007
Posts: 22
alden wrote:
Definitely a large technical improvement over the original movie. Two players seem to do the bosses much faster. The previous movie avoided shooting as much as possible which I thought was kind of amusing, but I liked this movie as well.
I was thinking the same thing. I enjoyed watching this movie as well. Tho I would like to see this one published alongside the other one and not replace it, since I think having 2 payers make a big enough difference.
Active player (253)
Joined: 7/30/2006
Posts: 208
Location: Alefgard, USA
Hmm... I was actually working on this movie -- my WIP (unposted) was completed up to the boss of level 3. I had chosen only to get one power up per vehicle to avoid lag, but I was worried that I may have trouble in level 5. Anyway, it looks like you had a better strategy against the lasers in level 3 than I did, but it may not be that hard for me to redo to see if I can save time. Yes vote, by the way. Good job. I vote that this movie obsolete the current run, which seems to "pacifist" to me.
Editor, Emulator Coder, Expert player (2158)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
alden wrote:
Definitely a large technical improvement over the original movie. Two players seem to do the bosses much faster.
And sometimes two players save time when one needs to wait while the other keeps moving on.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Joined: 12/27/2005
Posts: 45
Location: Beauce, Québec, Canada
Oh yeah, just what I've waited for!!! It's more interesting to kill them all !!! (yes vote)
Sorry, my english is really bad...
Joined: 8/13/2005
Posts: 356
Location: Canada
I wonder if dave_dfwm's idea of using a lower-power rocket would save time overall due to lag. I guess they saved a good amount of time (and effort) against that one boss though. Are you planning to continue working on your run of this game, dave?
Active player (253)
Joined: 7/30/2006
Posts: 208
Location: Alefgard, USA
FreshFeeling: I may continue to my run, but first I'll have to compare it very carefully to Xipo's, which looks pretty good. I know for sure I'll have to redo parts of level 3. If I can beat the boat and get what appears to be an improvement, I may finish it. This process won't be happening for a while though -- grad school just got to the tough part of the semester again.
adelikat
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Very nice improvement. 2 players is much more interesting. Yes vote.
It's hard to look this good. My TAS projects
nesrocks
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Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
xipo is a man-machine! I would watch it if I could, this must be good.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [967] NES Jackal "2 players" by Xipo in 07:36.90
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
Kudos to whoever wrote the description. It was a good laugh.
Taking over the world, one game at a time. Currently TASing: Nothing
Player (31)
Joined: 9/23/2006
Posts: 207
Location: Moreno Valley, California
This TAS makes my blood boil. ^_^ (Someone had to say it.)
"The way to move out of judgment is to move into gratitude." — Neale Donald Walsch DannyLilithborne on IRC
Joined: 9/22/2007
Posts: 56
Location: In UR Famicom
Just wanted to come by and say that I liked the movie a lot and enjoyed your different strategies.
Former player
Joined: 7/16/2004
Posts: 108
Location: Germany, Bremen
I just noticed that the completion time in the beginning of the AVI says 05:22:95 which isn't correct for this TAS ...but the new glitched Castlevania CotM TAS ;) . Not worth doing a new AVI, but it should maybe mentioned in the description.
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