Post subject: Donkey Kong Country 3 - Dixie Kong's Double Trouble
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Finally Donkey Kong Country 3 is available. Here is the link; http://www.planetquake.com/sda/other/dkc3.html As always very impressive run by: David Gibbons. Enjoy!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 4/25/2004
Posts: 615
Location: The Netherlands
its nice, but i must say that about halfway i kinda had it. i did see it all the way to the end though (heh feating kong halfway thru the vid was surprising :) but there is a lot of the same over and over again.
qfox.nl
Former player
Joined: 5/3/2004
Posts: 366
I started watching, but skipped to all the boss battles. Really, I'm more interested in SDA's other update...Metroid Prime is getting closer and closer to under 1 hour... I did think it was funny (yet annoyingly repetetive) how in the final file he gets so many (banana?) birds...
Former player
Joined: 3/8/2004
Posts: 706
I don't think I'd have the patience to do a speedrun of DKC 3, to me it's the most boring of the series. I really hoped to see a no-save run, but I'm not sure how much effort that would take. I do agree with him on this though:
Curse the double use of Y (run and pick up)!
Former player
Joined: 3/8/2004
Posts: 1107
Yeah, that's kind of annoying. Imagine what it would be like in real life if every time you ran past a barrel you accidentally picked it up.
Former player
Joined: 5/9/2004
Posts: 114
Thats a pretty hilarious thought, though i dont walk by too many barrels. Imagine what if life was like FPSes and every time to stepped over something it was suddenly in your hands.
Nsm
Joined: 5/26/2004
Posts: 39
The warp tricks are rox, but i will wait for a tool-assisted movie ;)
Former player
Joined: 3/8/2004
Posts: 706
How does entering the expert code make the game any harder? If anything, for a speedrun player it would make things easier not having those extra barrels in your way.
Joined: 10/9/2004
Posts: 18
DK barrels float, so you don't pick them up. Also on many levels you CAN'T lose a partner since you need both to reach something with a throw toss (off the top of my head, fish frenzy is a good example).
David "marshmallow" Gibbons
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
It should be moved to Snes section.
Joined: 7/5/2004
Posts: 551
Location: Karlstad, Sweden
Will watch this now :>
Joined: 1/1/2022
Posts: 1716
I beat this game on hard mode, you dont get any continual barrels and you dont get your partner back either only in a couple of levels.
Joined: 7/5/2004
Posts: 551
Location: Karlstad, Sweden
Can u choose difficulity in DKC3? I must have missed that :/
Post subject: Donkey Kong Country 3
Joined: 7/21/2005
Posts: 10
I'm trying out my very first speedrun, just for the heck of it. I have the first two levels of Donkey Kong Country 3 set up, and was trying the third. Problem? The way I want to do the third level involves Kiddy's water skip (a LOT faster than swimming, especially with the current) but I have trouble getting him to make all three jumps of the skip. For reference, this is what I've got so far (it stops after two skips in the first instance where having three would actually help): http://www.angelfire.com/rpg2/jay/Jason_s_DKC3.smv And this is the save state for RIGHT BEFORE the skip is attempted: http://www.angelfire.com/rpg2/jay/DKC3.004 And, yes, I know the run ain't perfect (I'm a bit clumsy in dodging a bee in Doorstop Dash, and didn't realize just how bad it looked until I had already overwritten any useful save states.) Don't even tell me about the Warp barrels; I'm not using them in this run (because every level save one in the first two areas have them, and it would be boring.)
Active player (256)
Joined: 4/24/2005
Posts: 476
Desynchs every time.
[URL=http://www.youtube.com/watch?v=IcuV2JdaBYY]Streets of Rage 3 (2 players)[/url]
Joined: 7/5/2004
Posts: 551
Location: Karlstad, Sweden
what rom are u using?
Joined: 7/21/2005
Posts: 10
All I know is that its title is "Donkey Kong Country 3 - Dixie Kong's Double Trouble (E) [!].smc". I forget where I downloaded it or how they referred to it. Kind of a shame I can't give you a link to that. (Yes, I know that I can't and I know why!) By the by, I was also using WIP1 timing in the newest version of SNES9x. I just tested it on an older version of SNES9x; it desynchs there only in the third level (it runs into a Knocka instead of jumping over him, RIGHT before the movie ends.) Where is it desynching for you? EDIT: Come to think of it, I may have the PAL version, since I noticed a German option that I don't think was in the American version of the game...
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Jaycrono wrote:
Come to think of it, I may have the PAL version, since I noticed a German option that I don't think was in the American version of the game...
Yeah the (E) means European, which typically is the PAL version. (U) is the US version.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Joined: 7/21/2005
Posts: 10
Sorry, everyone's new once, and as I recall, DKC ROMs are amazingly difficult to find. EDIT: I found a new ROM. The version wasn't given, but there's no German option (there's still French, but I recall that being in the American version anyway.) Will start over when I have a chance. EDIT #2: Well, this is an interesting conundrum. Stick with the PAL ROM that no one uses? Or stick with the US ROM which, despite little tweaks here and there, reaches the end of Lakeside Limbo over a thousand frames later than than the PAL AND which my emulator hates for some weird reason? EDIT #3: Ugh. I hate the US ROM. All the cool tricks I managed in the PAL ROM don't seem to work here, or at least, they don't work in the same way. By the way, my post earlier was a mistake - you CAN'T make three Kiddy water skip jumps. I thought you could for some reason, but two's the limit.
Joined: 7/21/2005
Posts: 10
Sorry to double-post, but I figured this was a bit bigger than the edits in the last post. I have finished a speedrun through the end of Tidal Trouble for the US ROM. http://www.angelfire.com/rpg2/jay/JRG_DKC3.smv
Post subject: Donkey Kong Country 3
Joined: 11/2/2005
Posts: 198
I am considering doing a dkc3 run. Would anyone like to see it done?
A life without cheese is a life without life.
Joined: 5/20/2005
Posts: 78
Location: switzerland
Yup the idea is very good. i work on a dkc run to the 3rd one , this game is realy good for a speed run and you can do some funy things.
They say one should not speak unkindly of the dead, so I say Nice try! Tas planned. Dino city Secret of mana
Joined: 5/6/2005
Posts: 141
Aboustely. I would love to see it done. After all, it seems that every DKC game has been spedrun, so why not this one?
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
i would like to see it too^^ also, next time please Search before creating a new topic.. there's already 2 topics about dkc3
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Me too!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.