For this run I used Snes9X v1.43+ v9 for Windows with WIP1 timing.
In this run I control both characters and try to finish the game as fast as possible; it’s about 25 seconds faster than the previous version, and ends when no more input is required.
Each Level I gain a few frames on the previous run, but the major gains occur in levels 2, 5, and 6.
The largest gain is made on level 2 where I gain 759 frames total. This was mainly due to better accuracy and not using the laser as it is weaker than the crush missiles.
The most interesting improvement is made on the last level when I kill the bird boss before it can start to teleport around. Once the bird dies the game’s music gets screwed up; I think it’s playing two songs at the same time. This fixes itself later on though.
This run was very difficult to make because controlling two characters on one keyboard is very tricky, especially on the level 4 boss and on level 5. I tried my best to keep the movie interesting and I hope you enjoy watching it.

adelikat: Good improvement over a published run. Accepting for publication.


TASVideoAgent
They/Them
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This topic is for the purpose of discussing #1098: Ash Williams's SNES Contra 3: The Alien Wars in 13:14.70
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Damn you! I was planning to do this run myself. :D Still, very professionally done (especially in the waiting sequences). Easy yes vote.
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Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
Awesome! I wouldn't have thought an improvement this big was possible. The run was very entertaining.
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Hmm, how 'bout "yes". A great screenshot would be on the third level when both players are doing their "I'M SO STRONG WITH TWO GUNS" pose.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
AnS
Emulator Coder, Experienced player (728)
Joined: 2/23/2006
Posts: 682
Voting Meh. While your pacifist version was almost perfect, this 2-players run looks improvable (at least in terms of entertainment - there's so much things to show in 2-player TAS!)
Player (89)
Joined: 11/14/2005
Posts: 1058
Location: United States
The previous run by Phil and Genisto was one of the coolest runs on the site. This is a huge time improvement with no loss in entertainment. I'll toss in another yes vote.
They're off to find the hero of the day...
Former player
Joined: 4/6/2006
Posts: 462
Yes, it is quite a large improvement to the already published run. I want to ask about how you set up your 2P keys, was it done on keyboard or on a console controller via USB? If the latter, please post your setup for players.
Former player
Joined: 6/2/2006
Posts: 63
I did the run on just my computer keyboard. In order to enable so many buttons to be pressed at once, I had to come up with a really wacky redefinition of the controllers as well as the frame advance key. The new setup worked most of the time, but when I had problems I just redefined all inputs needed for the offending frame to one key.
Emulator Coder, Skilled player (1311)
Joined: 12/21/2004
Posts: 2687
Ash Williams wrote:
The new setup worked most of the time, but when I had problems I just redefined all inputs needed for the offending frame to one key.
Using auto-hold when that happens is probably easier/faster than redefining a bunch of keys twice...
Former player
Joined: 7/4/2005
Posts: 714
Location: Albuqueruqe, New Mexico
Easy yes vote. BIG improvements!!! Congrats. The end boss is soo much fun(the brain) because me and my friend would always get the worse choice which was the "eye" I believe, I think thats the one where the balls just kept bouncing around the screen and we could not help but get killed every damn time.
Change my sig. again, and I will murder your pet fish.
Former player
Joined: 12/17/2005
Posts: 77
Location: Bjurholm, Sweden
It's 25 seconds faster and was quite entertaining but maybe a little too much of just standing inside each other but I really enjoyed it. Arne votes: Yes.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3576)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Big improvement over the published run. I found no loss of entertainment as Ans suggested. Sure, Phil & Genisto's characters looked more independent form each other but that was because it was 2 people controlling 2 characters. For 1-p controlling 2-characters, this run is grade A. Good Job.
It's hard to look this good. My TAS projects
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Voting naturally yes. Thumbs up for Ash Williams ^_^
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 6/2/2006
Posts: 63
Cool! I'm glad you guys liked this, and I'm happy to see that it was accepted.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Ash Williams wrote:
Cool! I'm glad you guys liked this, and I'm happy to see that it was accepted.
Any more future runs from Ash Williams? :)
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 6/2/2006
Posts: 63
AngerFist wrote:
Any more future runs from Ash Williams? :)
yeah i am working on the nes version of battle toads and double dragon, currently 2 levels into an initial wip.
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
Yes vote here, like it really matters. ^^; The reason though that the music overlaps at the end is that Konami programmed the Song.End in a spot that wouldn't appear until after the boss morphed, and didn't count on it being obliterated before that! Nice job on finding lazy programming.
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 12/20/2004
Posts: 226
Nice run, you show a couple of new tricks and strategies while destroying the game as quickly as possible. I'm now thinking of improving my run on SDA. Yes vote
Joined: 2/9/2006
Posts: 41
Location: Japan
Great improvement :D I havent play this game, so I can't have comments for technical elements. Nevertheless, Im very impressed, have much entertainment. Character's movements are cool, but non-sense. very funny. ^^ vote yes!
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [586] SNES Contra III: The Alien Wars "2 players" by Ash_Williams in 13:14.70
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