just an idea that crossed my mind today..
most of the misunderstandings of tool-assisted videos exist because many viewers don't understand the meaning of tool-assistance. It's not trivial to grasp for a casual gamer who is used to real consoles.
There's the
Why and How-page, but the explanation about tool-assistance is short, hidden inside a longer text, and is incomplete about the tools used. It links to
Using Emulator Tools, but that's technical information for TAS-creators, not education for viewers. And it's way too much text for the average internet user.
My idea is to offer an easier way to learn what tool-assistance is about: create a short introductory movie, so they can
see how it's done. This movie should show the creation of a difficult stunt using tool-assistance, recorded using fraps (or similar). A stunt that's impressive, not possible for a human player, and shows the basic tools, including some re-records and frame advancing, maybe luck manipulation and memory viewing.
If on-screen-displays are visible and menu items are used instead of hotkeys it should be mostly self-explanatory, but maybe additional subtitles could be added.
some ideas for the stunt (no idea if they take too long for a short movie):
- the 0% break on Metroid Fusion (no luck manipulation though)
- Super Metroid: enter lower Norfair suitless, and manipulate a 20 energy drop
- Super Metroid: Phantoon quick kill. manipulate some missile drops from him, use the memory viewer to monitor his health, kill him.
- a crowded fighting scene in a 2D Zelda, with a manipulated bomb drop
- Aria of Sorrow Boss fight with manipulated soul drop
btw, this is just an idea, not an offer to create such a movie - I'm no good at TAS'ing. ;)
opinions?