Got bored the other day so I decided to try the first few rooms of this game. I used a WIP Taco created long ago as guidance, and managed to find small frame-improvements here and there. Started to get fun in Brinstar and further, so I decided that this will be the project I'll work on after me and Taco are done with our runs. Anyways, I'm done with the first large outdoor room after Torizo, so I decided to run it by here for funsies.
Insert clichéd get-smv-here phrase
I'd like to add that the level of optimization is low, except the bombjump in the 2nd to last room of this WIP (and the Kago, first visit). Most of the tricks/improvements I found would probably have been implemented by Saturn if he had done the run more recently. Since Saturn's smv stops at the walljump boots, I can only say that I am about 135 frames ahead there. The rest will be up to Saturn to announce.
Another thing: About me spinning/despinning like crazy in the beginning. Let's say it maybe looks entertaining. The real reason is that I thought that that trick caused Samus to be pushed down without losing any horizontal momentum. Turns out I am stupid and completely wrong, so I stopped doing that.