Final Fantasy Adventure (U) Movie Version 4.0 (Glitch Warp Run) Emulator used: VBA-rerecording-9
  • Aims for fastest time
  • Take Damage only at places where is no other way
  • Manipulates luck
  • Abuses programming errors in the game
The new important Aims for this run:
  • Uses warps (Glitched)
  • Saves the game (for one Warp this is needed)
  • Uses a game restart sequence (to Load the Saved game)
86732 Frames faster then the warpless run. 24 Minutes and 5 Seconds. Most only through the warps. Maybe some seconds saved for better luck manipulation and luck in the game.
And here the next run from Final Fantasy Adventure. I do a another one, because I found some new informations while doing the 3rd version from the same game. I found myself a warp point, which help not much and is not used, because its slower then another one which warp near to the same point. On some websites I found much more interesting warp points and now I used all usefull ones. All only avaible through Glitches. So I have first finish a clean glitchless run to show how the game should be played. Then I have start this one which contain all usefull Glitches which save much time. This will skip some Bosses, Stages, walking and cutsecenses. And so some errors seems to happen in the game.
I will not cancel my other run, because this here skip much from the game. So both runs are great to watch. And very different I think. Someone would like to see more a complete run so watch the third one which I submit, and some would like to see this Warp run. So vote for this one you like more, or for both. I think the warp run is played a bit more perfect. Better luck manipulation at some places, so I saved some seconds to the other one at some places or Bosses. And sometimes just more luck.
The beginning till I fall down is the same. I have copy the complete beginning from my other run, because this one was perfect and it can't be done faster I think. So the rerecord count would maybe a bit higher, when start without copy the first part. Lich fight is too near a complete copy with some adds. So my rerecord count is again much lower here. But I think the run itself is at some part much better and show some nice new tricks. At least, who is really interested on the rerecord count, when the movie is good enough. ;-)
Here the list from the Important Warps with information and how does they work:
1. Warp from Wendel to Jadd
  • Important:
You must complete Kett's Mansion. Its not possible to leave without rescue the girl. The door to the exit will closed when you get the Chain. And you need the Chain later.
  • How it work:
You must be in Wendel and go one screen up. Now get up and stop before you reach the next screen through the point, which teleport you to the next room. Walk now up and press fast Select while still go up and before reach the teleport field and Save the game. Now Reset the game and start it at this Savefile. You will appear over the teleport field and can now walk up, where you reach the next town Jadd. Still walk up and you will be warped ouside from the towm Jadd.
  • Skip:
You must buy no Oil, skip the Silver Cave, Megapede fight, buy no Silver Sword (or Armor), Gaia Cave, the Airship, some cutscenes and much walking. This save over 14.5 minutes. You can now too skip the Chocobo, because the way to him is so long and you not need him anymore at this warp run at the first part. Its much faster to skip him here and go direct into the Medusa Cave.
  • Note:
You will still have the girl as friend. A nice glitch can be see, when you enter Medusa Cave. The girl will change into Amanda and stay at the stairs. After talking with Amanda you will have two Amandas in the entrance room. But the second one will be gone, when you reach the next screen. One is now like a person which is in your way, the other is like a friend where you can walk through.
2. Warp from Medusa Cave to Cyklop/Golem Cave
  • Important:
You must get the Ice Spell in the Medusa Cave, because you will need it later.
  • How it work:
Go one room back from the Ice spell and equip a sword. Use a Crystal to get full Will. Now go onto the 2 Icefields and turn to the right. Press right and use the Sword, that you fly over the screen. Now when you fly back to the left press left and hold it till you walk through the wall. You will land in the other Zyklop Cave, where you will get later the Morning Star.
  • Skip:
The second part from the Medusa Cave, Medusa fight, Davias Mansion, Davias fight, the Mountain Cave and the Crab fight, some cutscenes and much walking. Saved over 9.5 minutes. So these 2 Warps save together over 24 minutes. But I will lose again some time, because I have a lower Level. So I must Level up later a bit more.
  • Note:
The music is now different in this Cave. You still hear the music from the Medusa Cave, normaly it will play a different one in the Zyklob Cave. When you fight against the Zyklob the music will change to normal. You have still have Amanda as friend till you meet the girl again in the Castle after the Chimera fight. Then she will change into the girl and stand an the stairs like the girl before. Another thing which is different, I skip 2 spells (Heal & Mute). So the order is now different and later the nuke spell can choosed 7 Frames faster.
3. Warp from the woods near Wendel to Snowfield
  • Important:
You will need the swimming Chocobo before you do this warp, or you will never every leave this place.
  • How it work:
Go to the woods where one way goes from left to the right and one way from the left to down. Now cut the left down tree with an axe and just walk to the left. Important, cut only the left down tree or it will not work. You will too land in the Snowfield.
  • Skip:
Skip no important parts from the game. Only some walking.
  • Note:
You will still have Chocobo in the Snowfield and in the Ice Cave. I used Chocobo inside from the Ice Cave sometimes. I think this all together save a bit time. I lose only some Level Ups now, but I am faster with Chocobo.
Some differents to the other run except the Warps are:
  • Defeat much more enemies in the beginning to Level Up earlier.
  • I get the 150 gold on the first way to the shop which sell the axe so I buy it earlier.
  • Manipulate critical hits.
  • Must get some items at different places and less items needed now.
  • Destroy wall later with the Star.
  • Use the last mattock in the Ice Cave.
  • Boss Kraken perfect manipulated.
  • Boss Iflyte perfect manipulated.
  • Boss Mantis Ant never came down.
  • One lower Level.
I manipulate the luck at the beginning much. The reason I want more enemies to get the 150 gold at my first way to the shop. This saved too some time, because after the Vampire fight the run is 8 seconds faster then my third one. And this with much more fights and Level-Ups. And I want at all much more fights for more Level Ups at the beginning. That I am not to weak later after I warp so much through the game. So at the beginning you see too sometimes that I not scroll through the screens which save 2-3 Frames, or I start walking and will throw back and will lose some Frames again. But the reason is the luck manipulation and I want it, its no error from me. So the needed enemies appear and I get enough money at the beginning.
I found a new trick to defeat some enemies faster. I notice this after I buy the Battle Axe. Normaly the flowers need 2 hit with the sword. But I defeat all with only 1 hit. The reason is not the Will power, because this is low at this time. I hit the flowers at the right Frame. When I hit them earlier or later they will not destroy. So the Will is for sure not the reason at this early point in the game. I have done it too with 2 flowers at the same time. But this must happen at the right frame by both flowers. Sometimes only only one will destroy at a special frame, so I test more frames and found always the right one for both. This help me to save some time, so I must not equip the axe, because the sword is faster. Its too possible to defeat the Lizards with only 2 hits when it normaly takes 3 at this Level. In this fight I have not so much luck as in my second run. I try more Frames, but found no great start, that all Lizard at the right site. So I must turn around one time. But as I say before I manipulate every Lizard hit, that I must hit everyone only two times. Was hard, because after every hit I must test if it is possible or not. You can't see it if you do a critical hit or not. So I must always test it if the Lizard will die with the next hit or not. And sometimes I must wait again for the right Frame then. I later try too to do critical hits when it work. With the sickle I can sometimes hit an enemies two times with one circle. So they are too most defeated with 1 hit. Only some by skelettons it has not work. Maybe there I need a higher Will or I found not the right Frame.
Again I found some nice small glitches. As I arrive in Ketts and as I go into the bed I lay down the sword. Looks nice, or whould you go sleep with a sword in your bed where you can hurt yourself? It work most when you enter doors or stairs. But sometimes I forget it and you will not always see it. Maybe it would too to boring when I do it by every possible point. And sometimes I need a higher Will, so it will destroy a stronger attack. But it will not often looks so great as in Kett's Mansion. One other is already shown in my third run. When the bridge to the waterfall breaks. There I will hang the Star inside the Cave and Amanda is now still on the bridge as it breaks down.
I skip the man in the Marsh Cave. Reason, he talk to much. First when he will join you and Second when you defeat the Hydra. This time it has worked much better with the luck manipulation in this Cave. So I don't need him anymore to shot at the enemies. I am too stronger because of more Level ups, so I think I will defeat the Hydra fast enough. Already by my third run someone mean I should skip him. But he helped me much there.
Why not use the axe in the Marsh Cave where I get my first key? The answer its slower. I first think it will be faster, but as I tried it I wonder me how much slower this was. I test it and I arrive faster at the door when walk around. It takes so long to equip the axe and use it, so its faster just walk around. Its for another reason better, the sickle is stronger. So I must not change it again now when fight against the Hydra.
I destroy wall later with the Star. Why? Because when the exploding from the wall starts, the animation from my weapon will stop and I can faster run through the open wall. When I have not the Star equiped I can sometimes defeat enemies while the wall exploding without lose time. Because when the wall is open I can walk and must not wait till my weapon animation is finish. It will end earlier by this trick.
I used the last mattock in the Ice Cave to save time. Normaly I use the Morning Star. But here it save time. Because when I equip the Star, break the wall I must again equip the Chain after this room. So I equip only the mattock and must not reequip the Chain later. When I would use it earlier it can save maybe too a Crystal. But I have not know this before so I used it at the second part from the Ice Cave where I want to use it before. Maybe it is possible to skip one Crystal and save maybe some little Frames. But again I calculate so much that I will not restart this run or delete so much at this point. You will not notice this little error, so its not usefull to change so much I think. Maybe it would save too a bit time, when I get some mattocks more and do it both times when I need the Chain after the wall break.
One interesting Boss fight is Kraken I think. Normaly he will attack you with his tentacles. You can do what you want, sometimes he can't be manipulated and will attack. And when you have much bad luck he will attack more times in a row without stop. But with much luck and only a bit luck manipulation is was possible that he never do it in this fight. So I save over 3 second to my other run. Most it is not possible and he will attack with his tentacles. But I have much luck and most only wait 2 or 3 times some little frames that he not attack. So more luck then luck manipulation I think. I never think it will be possible. But now you and I can see that near all is possible.
The next Boss Iflyte is too perfect manipulated. And so the fight is 477 Frames faster as in my third run. Sometimes I wait till I attack him, or hit him only 1 time. So he never came down and roll through the screen as ball. So I can hit him later much more often and faster. When he is rolling I can only hit him 1 time and lose too many frames to find a save place.
Mantis Ant came too never down. Save not much, because I can hit him near always with no problem to when he came down. This was just luck and no manipulation. But I think it looks better.
This was the important part. No need to say much more about the other parts, because its near the same as in my other run. When you still have question, ask me. I try to explain everything you want to know.

Nach: Processing


TASVideoAgent
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Voted yes. Those warps totally caught me off guard. Too bad I don't know this game as well as you do, otherwise I might actually know what is going on. But it looks good, and it's faster than the previous submission.
This guy are sick.
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The warps were cool, and there were other minor time savers. There might be 1% left to improve unless new warps are found. It's very well done. Although the two runs in the submission queue are quite different (the other has no glitchy warps), if the management felt they only wanted to publish one of them I'd recommend this one... but I voted yes on both.
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Congratulations on a great run, Matty! I watched the whole thing and was very impressed. Not only have you used some really surprising warping glitches, but the little tricks sprinkled throughout are very impressive as well. For example, hitting chests to place them on switches, manipulating enemy positions for the snowman switches. The boss fights are also impressive. Voted yes, of course. Perhaps someone else fix up the nonwarping run, Matty deserves a break.
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TheAxeMan wrote:
Congratulations on a great run, Matty! I watched the whole thing and was very impressed. Not only have you used some really surprising warping glitches, but the little tricks sprinkled throughout are very impressive as well. For example, hitting chests to place them on switches, manipulating enemy positions for the snowman switches.
Thanks, this was a bit luck with the chest hitting. Have just think at the right time at this nice trick, I like it too. Was not sure if this work, but worked great. Maybe the enemy positions can be manipulated a bit better in the rooms with 2 switches, at least in one room it has work in the past. One soldier stand already on the switch where you must normaly cut away the grass (not sure if this was in my first or second try). This would save maybe to some time, because one grass less which you must cut away. But I have try many different frames and found no way to manipulate it in this run. I have think, that I will not wait too long before I enter the rooms. Wait more seconds will be to long I think, then I can too push the snowman onto the switches already. ;)
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
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Wow. Those warps yield amazing results. Very entertaining, yes vote.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [501] GB Final Fantasy Adventure by MattyXB in 1:09:03.90
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Nice run MattyXB. The boss fights looked cool :)
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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Final Fantasy Adventure is an Action RPG which takes place in the Final Fantasy world
I just want to point out that this is technically incorrect. Final Fantasy Adventure is really Seiken Densetsu, but was renamed when brought over to the United States to play off the popularity of the Final Fantasy name. So it's not really "in the Final Fantasy world", it just pretends to be. That's why it has a more "Zelda like" style of play than a typical Final Fantasy...because it's NOT a Final Fantasy. (This game has been remade as Sword of Mana on the GBA.)
Taking over the world, one game at a time. Currently TASing: Nothing
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Sir VG wrote:
Final Fantasy Adventure is an Action RPG which takes place in the Final Fantasy world
I just want to point out that this is technically incorrect. Final Fantasy Adventure is really Seiken Densetsu, but was renamed when brought over to the United States to play off the popularity of the Final Fantasy name. So it's not really "in the Final Fantasy world", it just pretends to be.
Chocobocos or whatever those birds are called are from the Final Fantasy world, as are those wizard characters with the straw hat and blue cloak.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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Thanks for encoding and puplishing. For me its a mix from Secret of Mana and Final Fantasy. Both are from Square and they use some things from Secret of Mana and some from Final Fantasy. But its more from the Secret of Mana game series.
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
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MattyXB wrote:
Thanks for encoding and puplishing.
No problem.
MattyXB wrote:
For me its a mix from Secret of Mana and Final Fantasy. Both are from Square and they use some things from Secret of Mana and some from Final Fantasy. But its more from the Secret of Mana game series.
I realize it's more from the SoM series, but don't both take place in the same world?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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Nach wrote:
MattyXB wrote:
For me its a mix from Secret of Mana and Final Fantasy. Both are from Square and they use some things from Secret of Mana and some from Final Fantasy. But its more from the Secret of Mana game series.
I realize it's more from the SoM series, but don't both take place in the same world?
Not 100% sure. In Secret of Mana games the main story has most something to do with a tree (the Mana tree). Final Fantasy has more something to do with Crystals and Elements. So the main Story is a bit different. Both plays in a Fantasy World, but most Adventure games plays in a Fantasy World. ;-)
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Most adventure games play in a fantasy world, but they rarely share characters. There are no Chobocos in Chrono Trigger for example. And CT says mana comes from Lavos, making it impossible to fit in with the same world as the other Square games.
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Seiken Densetsu and Final Fantasy are in separate worlds, made by separate development teams. There are some shared elements, mostly in the earlier games in SD (like chocobos in this game, moogles in Secret of Mana). But there aren't nearly enough to be considered the same world, which would have to share many elements, including important ones such as the Mana tree. Whatever, someone wake me up when GB Star Ocean or Lufia is done. ;)
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Edited the movie description to name the Seiken series. Final Fantasy and Seiken diverged a bit more after this game and kept different elements, so I'd say they're different worlds.
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You know, I have very fond memories of playing this on the game boy when it came out, and i actually accidentally discovered that warp to the snowfield once. I hadn't yet gotten that far in the game so i didn't know what the hell was going on. I died pretty fast when I touched one of the snowmen :P I thought something was wrong with my cart back then, but it never happened again. Interesting to see it reproduced here!
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Nach wrote:
Most adventure games play in a fantasy world, but they rarely share characters. There are no Chobocos in Chrono Trigger for example. And CT says mana comes from Lavos, making it impossible to fit in with the same world as the other Square games.
But Chrono Trigger has Biggs, Wedge, and Piette! So it must be set in the Star Wars universe.
put yourself in my rocketpack if that poochie is one outrageous dude
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NecroVMX wrote:
You know, I have very fond memories of playing this on the game boy when it came out, and i actually accidentally discovered that warp to the snowfield once. I hadn't yet gotten that far in the game so i didn't know what the hell was going on. I died pretty fast when I touched one of the snowmen :P I thought something was wrong with my cart back then, but it never happened again. Interesting to see it reproduced here!
There exist 2 different Warps to the Snowfield. I found myself one and look in the Internet to find information about it. Then I found 4 other Warps where 3 used here. One warp you only back, so its useless. The other Warp to the Snowfield which I found myself and not listed somewhere is slower, so I used the faster one. Here how the other Snowfield Warp works: Get one screen to the right from Kett's entrance. Use the sickle to cut the grass at the right side and walk at the uppest path at the lake through the right screen. You will stand inside the grass and can't move. Now use the sickle one time and walk back. You will land in the Snowfield. After the sickle is used the Warp is activated. When you walk to the right or up you will land in the Water and can't move anymore. Only to the left it is possible to reach the Snowfield. But when you don't have the swimming Chocobo, you can't leave this place anymore.
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MattyXB, ich hab das Spiel selber früher auf dem GameBoy gezockt. Schön, dass du einen so guten Film draus gemacht hast! ;) Hab ihn mir gern angeschaut, war durchgehend interessant und es hat mich überrascht, wie viele Glitches du ausnutzen konntest. War übrigens auch immer am Lachen, wenn du beim lvl-up stumpf auf Power gegangen bist. Klar, für ne TAS das Beste, was man machen kann.. aber so hätte ichs früher nie in echt gespielt! <g> Was ist das nächste Spiel, das du dir vornehmen willst? Hoffentlich wieder ein RPG! :D And for the non-German people a rough translation: Great movie, I'm waiting for the next.
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Chocobocos or whatever those birds are called are from the Final Fantasy world, as are those wizard characters with the straw hat and blue cloak.
Legend of Mana has Chocobos too. Does that make it a Final Fantasy game? No. It's common for games by the same company to borrow elements from each other, even if they're by different development teams.
But Chrono Trigger has Biggs, Wedge, and Piette! So it must be set in the Star Wars universe.
And when the Death Star exploded, they wound up in the Final Fantasy world. ^^;; And the focus of this game, as with any Seiken Densetsu game is Mana. It hits this point early (right from Willy's speech 40 seconds in) for anybody that has doubt. ^^;;
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agopo wrote:
Was ist das nächste Spiel, das du dir vornehmen willst? Hoffentlich wieder ein RPG! :D
I have already start working on the next TAS. But sorry, no RPG. RPG's takes so long and its a hard work. I don't know many RPG's so good to make good TAS from them. And these which I know most already done. The planing is much work and I will do some other games which are easier to do in the moment. But I am happy, that my dream comes true and I finished this great RPG as great TAS now. My favourite GB game and one from my all time favourites. Was my first TAS project and takes me 4 tries till it was so great done. Now I need shorter games which takes not so long to do. I will not say on what I am working in the moment, but as all my TAS in the past its again a GB game. And its a nice platform game were you can do very precision moves. In the moment I feel a bit ill and found not much time to working on it. And I do it in small parts, that I not lost the motivation. Must see when I find time to do the next part from it. So just wait till it is finish.
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Sir VG wrote:
Chocobocos or whatever those birds are called are from the Final Fantasy world, as are those wizard characters with the straw hat and blue cloak.
Legend of Mana has Chocobos too. Does that make it a Final Fantasy game?
I didn't say same game series, I said same world.
MattyXB wrote:
I will not say on what I am working in the moment, but as all my TAS in the past its again a GB game.
If it's a good run for a game that I have, I'll probably encode that too ;) I really should start encoding some of the AGB runs in the queue, but I'm worried they'd take too long to spread. Was anyone upset that it took 8+ hours for this video to be distributed?
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Post subject: How to watch?
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The vbm is out of sync for me, and nobody's seeding the avi