Editor, Expert player (2330)
Joined: 5/15/2007
Posts: 3934
Location: Germany
Nice! So why was this not used?
Experienced player (544)
Joined: 5/12/2005
Posts: 707
MUGG wrote:
Nice! So why was this not used?
It's being used in my work.
Active player (302)
Joined: 3/15/2018
Posts: 235
Location: United States
Link to video Figured I'd share this here as well. It's a Mega Man 2 vid, but the velocities are exactly the same in Mega Man 1. A lot of people start off without RAM watch and don't seem to realize this happens.
Active player (302)
Joined: 3/15/2018
Posts: 235
Location: United States
Been working on Buster-only for this game. I'm aware of the ill-fated submission from 2013; don't worry, this one's got damage and glitches! Link to video Link to video Link to video Link to video I suppose this zipless clip from 3 years ago also counts. Link to video