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Quick update. Reuses input of [3101] NES Mappy by Spikestuff in 06:03.09 and still only completes a single loop.
Unnoticeable change at Round 8 which is a lag reduction by opening the door holding the cats in from the previous movie, allowing for the animation of the bottom door to be done without lag.
Much like the predecessor (and I showcase it here), you can splice your input in if you have an improvement, and it should still sync.


TASVideoAgent
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This topic is for the purpose of discussing #9558: Spikestuff's NES Mappy in 06:02.99

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