Introduction
The only category I had left to submit. This movie attempts to finish the game with the least amount of strikes while having normal friction. Here is a table comparing the number of strikes in this movie vs. the any% one.
Strikes
Round This Any% Diff
1 3 4 -1
2 2 3 -1
3 2 4 -2
4 3 4 -1
5 2 3 -1
6 2 4 -2
7 2 3 -1
8 2 4 -2
9 2 5 -3
10 2 5 -3
11 2 3 -1
12 2 3 -1
13 3 4 -1
14 3 4 -1
15 2 3 -1
16 3 6 -3
17 2 5 -3
18 3 3 0
19 3 4 -1
20 2 2 0
21 3 4 -1
22 3 3 0
23 3 5 -2
24 3 4 -1
25 2 4 -2
26 3 6 -3
27 2 4 -2
28 2 3 -1
29 1 2 -1
30 2 4 -2
31 3 5 -2
32 2 3 -1
33 3 6 -3
34 3 4 -1
35 2 4 -2
36 3 4 -1
37 2 3 -1
38 2 5 -3
39 4 6 -2
40 3 4 -1
41 3 5 -2
42 3 4 -1
43 3 4 -1
44 2 4 -2
45 3 6 -3
46 3 5 -2
47 3 5 -2
48 3 4 -1
49 3 4 -1
50 3 4 -1
51 3 4 -1
52 3 4 -1
53 3 4 -1
54 3 4 -1
55 3 4 -1
56 3 5 -2
57 3 5 -2
58 3 4 -1
59 3 5 -2
60 4 6 -2
158 249 -91
Ok, so I thought I was done with this game but some people started asking for max friction, so I guess I'll give that category a chance sometime soon.
Software + Hardware
- Name: Lunar Ball
- ROM: Lunar Ball (J) [!].nes
- SHA1: AA5C574A4743991A3523DFD78A39D782BEDE262A
- MD5: 26F1B77980A216767EA63C41397476E5
Emulator
- EmuHawk 2.10 (Core: QuickerNES)
Routing Bot
- Bot: LunarBot
- Routing Core: QuickerNES
- Platform:
- 2 x AMD Epyc 7763 (128 cores, 256 threads) + 512Gb RAM
- Exploration Rate: ~16k shots/s