Post subject: Mario and Wario
Joined: 5/6/2005
Posts: 141
I was browsing through the GameFAQs website to see what SNES ROM I wanted to try next. One game caught my glimpse: Mario and Wario. I downloaded the ROM and tried it out on ZSNES. It certainly caught my interest. It was a game that was not released in America for some reason, and it utilities the SNES mouse. It is playable with the controller too; but it's not as "free". I have yet to figure out how to play the game with a controller, though. The story is that Wario plays a prank on Mario by throwing random things on his head to impair his vision - let it be a bucket, vase, eggshell, barrel, cloud, and so on. Wanda, a fairy, decides to help Mario by helping him through the levels by adding or removing blocks, destroying enemies and nudging him around so he can reach to the GOAL, where Luigi is so he can remove the object that is impairing Mario's vision. This game is, of course, timed so you don't really have time to fool around. Mushrooms in the game add more time. Stars give you bonus points, and if you collect all four in a level, you get a 1-UP. Coin blocks can give up to 10 coins if you repeatedly click on it. There are 8 worlds to choose from at the start, which consists of 10 stages each. Each world gets progressively harder than the previous by adding new obstacles, such as timed and disappearing blocks, and making the levels longer with shorter time. However, Mario is not the only "playable" character. You can have Peach or even Yoshi be the victim of Wario's pranks. Each character has various speeds. Peach is the slowest, which is suitable for beginners, and Yoshi is the fastest, which is suitable for advanced players. Mario is in the happy medium of the two. So, anyway, what am I going with this? I was wondering if anyone would do a speedrun of Mario and Wario. I'd do this myself, but I have almost no experience in doing speedruns. ^_^;; There could be two different speedruns. One is to collect all the stars on the way, and the other is just to get to the GOAL as fast as you can. Yoshi would be the ideal character for the speedrun in either case. Just thought it'd be an interesting speedrun.
Former player
Joined: 8/12/2004
Posts: 651
Location: Alberta, Canada
Hmm, I think I recall playing this game before and finding it pretty entertaining. Rerecording with the mouse has already been added to zsnes, so when everything gets finalised there and is an accepted format there you can make the run. Although it already works very well, as you can see by the Mario Paint made by me which is on this forum somewhere.
Skilled player (1416)
Joined: 10/27/2004
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Am I the only one who was reminded of Pacman 2 when reading this game's description?
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Joined: 1/14/2005
Posts: 216
I'm sorry, but unless there's something I'm missing, I think Mario and Wario would work better as a speedrun than a TAS. This is because playing perfectly would not be very difficult or impressive.
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N._Harmonik
She/Her
Joined: 8/27/2006
Posts: 502
Location: Canada
A very unique game this is. I'd dearly like to see a TAS of this.
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Post subject: Mario & Wario
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
It's a game which use SNES mouse. I did a WIP which goes until world 1-5. http://tasvideos.org/userfiles/info/8971797240863815 Link to video
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Post subject: Re: Mario & Wario
QuizmasterBos
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Joined: 6/23/2013
Posts: 136
got4n wrote:
It's a game which use SNES mouse. I did a WIP which goes until world 1-5. http://tasvideos.org/userfiles/info/8971797240863815 Link to video
Geez man, how many projects do you hold at the same time?! Anyway, not bad, but I do wonder why you don't turn Yoshi around in the early levels when he gets on top of the staircases. Is it slower doing it like that? You DO do it in the later levels.
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
Alright, it is an improvmeent, i'll work on this tomorrow
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Patashu
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Joined: 10/2/2005
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My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
I decided to gave up this project it is way too hard (to control the mouse) also this is pretty boring
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Spikestuff
They/Them
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Joined: 10/12/2011
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So it's just TehSeven working on this now correct?
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Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
No.
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand