Super Off Road: The Baja

Super Off Road: The Baja is a sequel of Super Off Road. Unlike its predecessor which uses an isometric top-down view of a single-screen track, this arcade racing game is made specifically for the SNES and uses its Mode 7 hardware for a 3D racing experience with a 3rd person perspective.
The game has three different tournaments, the Mexico 250, Ensenada 500 and Baja 1000. Instead of having to drive many consecutive rounds on a small circuit the circuits are big and more akin to rally racing with a finish at a different location than the start. The game is still held with many opponents as well as non participating traffic and wildlife that can hinder the player or be ruthlessly run over. Along the bumpy off-road tracks the player can collect bags of money, just like in its predecessor. Money can be spend on improvements of various of the car's parts, such as: brakes, tires, shocks, lights, engine and nitros. --Moby Games

Tools Used

  • Started with Bizhawk 2.8 and ended with Bizhawk 2.9.1
  • Lua Scripting: This was mainly for helping me to determine if I was getting ahead or falling behind. Two scripts were created. One for creating a text file of tracking data, and the other to represent my position against that tracking data.

Difficulty and Ending

This run was set on the hardest difficulty of "Expert", for the longest duration run of "The Baja 1000". After completing 8 legs, the game is over.

Effort In TASing (Not BOTed)

About two years ago, I was about to submit this game when I decided to do a review of it. Well, I quickly realized that I made a menuing error that cost me around 1600 frames. Well, that much certainly desynced the rest of the TAS and caused me to put this to the side for a while. Eventually I would come back to it over the past two years to complete it two more times, while realizing things that needed to be fixed. Finally, after 2+ years...I'm done with this sucker.
Throughout this entire effort, I was able to cut around 1600 frames from the menu error that I created. Plus 519 more frames over my first version of game play.

Human Comparison

This run's IGT is 22:58, while mine is 17.43.

eien86: Claiming for judging.

eien86: In this movie the author of this movie blitzes through the Baja sands and achieves an end time much faster than the RTA WR.
The movie is clearly optimized, with great nitro management and seemingly the correct decisions made at the buying menu. It's rather funny not a cent was spent on lamps... that's only for humans ;) In terms of feedback, the submission got all positive votes.
Regarding goal, here the Baja 1000 is the correct choice. The lesser categories are presumably contained within so they wouldn't be interesting to see submitted unless they offer a significantly different experience. Hence taking this as any% (empty goal goal)
Accepting to Standard
ARRIBA!
. . . . . . .

despoa: Processing...


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15583
Location: 127.0.0.1
This topic is for the purpose of discussing #9272: nymx's SNES Super Off Road: The Baja in 21:08.08
Active player (279)
Joined: 11/21/2023
Posts: 42
Location: RNG Bullet Hell
It's a TAS, all right. I like how fast the shopping scenes go by.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15583
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [6171] SNES Super Off Road: The Baja by nymx in 21:08.08