Player (123)
Joined: 2/16/2024
Posts: 39
I have decided to make a TAS of this game. I have currently TASed the first level in this game out of 5. I started this TAS several days ago but since I haven’t worked on in in some time, I thought I’d might as well share it. Link to video. The main exploit in this game we can utilise in a TAS is that we can skip fighting enemies by bypassing them in a specific way. Fights in this game are long and take up a significant portion of gameplay normally so skipping them is extremely helpful. The main potential improvement would be finding a way to skip using the 3rd smoke bomb. You can't reliably skip enemy fights if they are facing backwards. It would save a good few seconds if you could skip that fight quickly but for the moment, I haven't found a better way to skip it outside of using the smoke bomb.
Player (123)
Joined: 2/16/2024
Posts: 39
I have an updated WIP which plays through a chunk of level 2. I've already obsoleted this WIP with new strats but since the new WIP removes some pretty neat strats, I thought I'd post this to not waste the work I did. Link to video
Player (123)
Joined: 2/16/2024
Posts: 39
I finished level 2 and I managed to save close to a minute compared to the last WIP with a new exploit. Clover Slide allows you to move while using Clover's butterfly and if you look up with the butterfly while sliding, it just breaks the game, allowing to the skip a lot of things. Link to video
Player (123)
Joined: 2/16/2024
Posts: 39
Level 3 is done. I also managed to save time in the first two levels with an altered route on level 1 and a new exploit which skips the end of level cutscenes. Link to video