Styx is a game about taking on Hades with a laser gun.
Game objectives
- Emulator used: BizHawk 2.8
- Model used: +2A
- Aims to shoot Hades as quickly as possible.
- Manipulates RNG.
This is a tool-assisted speedrun of Styx for the ZX Spectrum. It completes the 1 loop category, shooting the Dark One as quickly as possible.
TAS timing (power on until last input): 5935 frames, 1:58.653
RTA timing (press SPACE to start the game until shooting Hades): 733 frames, 0:14.654
Model
The run is performed on the Sinclair ZX Spectrum +2A. Styx does not attempt to control its framerate, it simply processes the game as quickly as it can at all times. 128K versions of the Spectrum run their Z80 processor at a slightly higher clock rate, and the +2A and +3 also have some improvements in memory access speeds. As a result, the game runs fastest on these models. The +3 is a disk-based system, and Styx has never been officially released on disk, so the run uses the +2A and loads the game from tape.
After doing two games from Matthew Smith, I thought I'd complete the set and do his first published game. It's a very short and trivial game, taking less than 15 seconds to complete a loop, and the game doesn't get harder on subsequent loops. Enemies move randomly, but rarely actually get in the way, and didn't need much manipulation.
87.6% of the movie is spent loading the game.
Special thanks go to Matthew Smith for making the game, Sir Clive Sinclair for making the Spectrum, and everyone in the Speedtrum Specrunning community for keeping da speccy alive.
Darkman425: Removing the branch as it's not needed here in this case.
Pretty quick maze game with a quick TAS to go with it. Accepting to Standard.