Post subject: Dick Tracy Demo/WiP beta
Former player
Joined: 10/27/2004
Posts: 518
thanks to pilif, the zip can be obtained here: http://nvdata.pilif.ch/Dick_Tracy_(U)_Beta_by_ssd.zip or go to the site and look for it should the direct link fail: http://nvdata.pilif.ch/ anyhow... heres some stuff i typed up while doing it and reviewing it on my own. note, THIS MAY BE MONOTONOUS. so when you get done with it and say I WANT MY HALF AN HOUR BACK, remember that YOU WERE WARNED ill let the notes do the rest
first and foremost, i did not plan to do THIS game. i wanted to do Platoon. but Platoon would have felt more like a fast walkthrough at the time and i instead opted for this. and why i thought Dick Tracy was going to be any different? No clue... hahaha, mystery = no clue, get it? ... n/m, i know that wasnt funny. ok... this movie is demanding. its still in beta but ive optimized routes as i replayed it (since its the same "overworld" regardless, only the interior buldings alter) and am rethinking some methods for quick playthrough. its 26 minutes that are somewhat monotonous (my girlfriend said it wasnt as entertaining as anything id done before). so why hand it over to you? well... someone requested it and i remember having a love/hate with this game when i was younger. so i decided to see if this could be fun or not. ok, so you've been WARNED! if it wastes your time, im sorry. but, here are some things i noticed going through: GLITCH: invinciblity yup. it only works effectively with animals though (DOG, RAT). what happens is, you get hit... but so long as you get hit and continue to get hit at regular intervals, you wont take more damage. so, to use this well, you need something that can move with you and deal constant damage. Rats and Dogs are it... there are some parts where enough gunfire can work as well, but its MUCH less reliable. so why am i not too happy with this? well... because Rats and Dogs are RARE and to use them well enough is even more rare. so its only useful in a few areas. OTHERS: -jumping, firing a gun and punching will stop you in your tracks. jumping will once you land and it takes a moment to get going again. guns do the same when in place; when jumping, you will be halted in mid-air IF you aim downward or press in another direction. punching is odd; depending on how early/late you punch, it may not slow you down as much. -jumping through platforms or close to things like platforms and then hitting JUMP again will sometimes cause you to continue the jump. this i use quite a few times and explains most of the rerecord count. i know its something like what is done in the MARIO movies, but am not sure of terminology. -shooting enemies with NO GUNS will result in health deductions. so you have to punch them. rats cannot be killed except for tear gas (either that or i am a HORRIBLE shot). dogs? dogs i saw twice and since the second one helped me find the glitch, i found no need to kill him. -ammo is refreshed when you visit the police station -after a chase, if you were spinning before it went to the INTERROGATION/ARREST, you will still be spinning afterwards when returning to the map (i slipped into it a few times to show it... its a pain). -on the OVERWORLD, to enter a building you have to touch the text and then not touch anything. i find this out at the end of "Mission" 2. -im unsure of how climbing works entirely. i sometimes can leap off quickly and sometimes cannot... i dont know what it is. -lastly, i went by a FAQ entirely (so this is more of a fast walkthrough... even though on the last mission, the FAQ was a little misleading). i am not sure if you need all the clues to arrest or can take liberties here and there. this could VASTLY improve this movie. im almost sure in my mind that this is NOT entertaining and cannot be because of how repetetive it is (like 1943). but, i present it to you all to judge as well. i did this to see what it was like and to see if it would be possible to do at all... and i honestly dont think so UNLESS you used the SAFE combonations to advance to the last mission... that or find a way around all those clues. which while ill attempt, i make no guarantee because ive got a lot of stuff to do in school. anyhow, for ad3n, here you go. its beta, its flawed, and its the first time i played this game in over 10 years.
caitsith2
He/Him
Player (47)
Joined: 3/26/2004
Posts: 194
I want that half hour back.
Post subject: Dick Tracy
Joined: 1/1/2022
Posts: 1716
Dick Tracy: Anybody know that game and could make a video of it would be SIQ.
Player (206)
Joined: 5/29/2004
Posts: 5712
Did you watch the demo in this topic? Or were you Sick In Quarters?
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 1/1/2022
Posts: 1716
link doesnt work ;(
Player (206)
Joined: 5/29/2004
Posts: 5712
Link has many adventures.
put yourself in my rocketpack if that poochie is one outrageous dude
Banned User
Joined: 5/22/2010
Posts: 80
Location: WAR TOWN, Georgia (USA)
I searched YouTube and found walkthroughs of every case in this game. After I watched the first case, the game seems pretty interesting. However, AVGN gave a review that trashed the game, so I am not so sure if I want to do a test attempt. How does entertainment play a certain role in this game and what should the audience expect?!
Do I look like someone who really cares what God thinks?! "GI Joe: The Atlantis Factor" - May be improved in the future.
Joined: 6/6/2010
Posts: 84
Location: Laurentides, Quebec
C0DE RED wrote:
However, AVGN gave a review that trashed the game, so I am not so sure if I want to do a test attempt.
AVGN isn't forcing you to not play this game.
Banned User
Joined: 5/22/2010
Posts: 80
Location: WAR TOWN, Georgia (USA)
Maybe you're right. But I'll continue the research. I still got school and work to take care of. But if I do start now, it could take quite a bit. My first attempt will be a test run completely through. Hopefully by the end of the second attempt, I might shed more frames off and try to post a faster time. If I am correct, there are 5 cases in this game. Case 1 Walkthrough Case 2 Case 3 Case 4: [1] [2] Case 5: [1] [2] I will take that information into consideration as I research the game. They brought this up in '06? Let's study the game.
However, AVGN gave a review that trashed the game, so I am not so sure if I want to do a test attempt.
AVGN isn't forcing you to not play this game.
Do I look like someone who really cares what God thinks?! "GI Joe: The Atlantis Factor" - May be improved in the future.
Joined: 2/19/2010
Posts: 248
You can get the clues out of order if you know where to look in advance. This would be faster, but probably harder to follow what's going on.
Banned User
Joined: 5/22/2010
Posts: 80
Location: WAR TOWN, Georgia (USA)
I'll be willing to see if I can collect the exact same clues throughout each case without a lot of manipulation and see if it works that way. Otherwise, here comes several more hours on the computer.
Do I look like someone who really cares what God thinks?! "GI Joe: The Atlantis Factor" - May be improved in the future.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
Oh hai. I did a WIP of this game a while ago. I know it's improvable. http://dehacked.2y.net/microstorage.php/info/1253848941/DickTracyU.fm2
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Post subject: Dick Tracy
Player (34)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
I've decided to TAS the NES Dick Tracy. I know people have wanted the Genesis one, but I've started this one which many people don't like. I (like many people) found out about this game from AVGN. Honestly, I have no idea what I'm doing. So far I am about 1/2 way through the fourth of five levels. I'd really appreciate anything that anyone knows any tips on this or can give me some input. Link to video This is some of the work. A lot of things can be improved, specifically the docks. The damage route isn't very optimized, but it's hard for me to decide between shooting and loosing some frames from ducking and stopping, or taking damage.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.
Experienced player (520)
Joined: 11/2/2010
Posts: 359
I know next to nothing about this game so I won't be able to help but for the others who would be able to help it would be easier on them if you post your input file so that they can see exact frame input. Also there is already a thread here where there have been a few WIP's and some discussion. Again, I don't know how optimized they are but that would be a good place to start if you didn't realize.
Player (34)
Joined: 3/8/2012
Posts: 398
Location: Windfall Island
I had seen that topic earlier, but had assumed that it was over the Genesis. I've already found all of it out by trial and error. Thanks for the link. I doubt many people here will know much of the game. EDIT: Finally finished the game. Gonna get a video of it on youtube and start cleaning it. Time is about 19 minutes. Gonna spend a few days getting some simple optimization in and see if I think it's TASVideos quality. EDIT2: Link to video Bad quality, just wanted to get something up tonight. Somehow it gained a lot of time.
IronSlayer wrote:
Your counterargument would be like me saying that the Earth is round and then you telling me that I need to show it's flat so I can "prove us all wrong".
Seems legit.