Disney's The Little Mermaid in 06:41.32 by McBobX

Objectives achieved:

  • Beating the game as fast as possible
  • Saving time by taking damage
  • Manipulating Luck
  • Clearing the game with only one power orb

Comments

Well, I managed to get a good RTA time in normal speedruning which is 7:00.22 as of 28th Nov 2016, but after watching the TAS by AnS and trying to inspiring some good strats from it, I found that it also needs some other improvements, and the first one which is really obvious is in Walrus, as it is possible to beat it only like 5 cycles unlike in the current run that took a full 6 cycles which saves like around 3 seconds, and that gave me the idea to do a tool-assisted for this game. Not only that major time saved noted above was found but also there are some minor optimizations here and there in the run like grabing the shell to kill fishes without shooting bubbles on them which saves more frames, and good every boss fight. Overall, this run succeded on improving the current run by 426 frames or 7.09 sec

Special Thanks

Really spacial thanks to AnS for his run which was a great resource and for his glitch that allows to shoot bubbles and turn around at the same time which I used much in this run.

Noxxa: Judging.
Noxxa: Accepting as an improvement to the published movie.
Fog: Processing.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15583
Location: 127.0.0.1
This topic is for the purpose of discussing #5305: McBobX's NES Disney's The Little Mermaid in 06:41.32
XYZ
Former player
Joined: 12/9/2006
Posts: 168
Location: 2bastuz
Nice run. But is it really need to take damage in only one level from boss?
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3822)
Joined: 11/30/2014
Posts: 2832
Location: US
Nice improvement! I was thinking of looking at this myself, but now there is no need. Good run and voting yes!
Post subject: Re: #5305: McBobX's NES Disney's The Little Mermaid in 06:41.32
fsvgm777
She/Her
Senior Publisher, Player (226)
Joined: 5/28/2009
Posts: 1213
Location: Luxembourg
TASVideoAgent wrote:
I suggest this one officialy for the publication.
Sorry, but we're not going to accept an encode with a blatant spelling mistake in the logo. If you didn't know already, "information" is an uncountable noun and thus doesn't have a plural form. EDIT: On top of that, the encode doesn't end properly. You end it shortly after the second loop starts, when it should end at the exact moment the first loop ends (~1s difference).
Steam Community page - Bluesky profile Oh, I'm just a concerned observer.
Post subject: Re: #5305: McBobX's NES Disney's The Little Mermaid in 06:41.32
Reviewer, Experienced player (920)
Joined: 11/18/2011
Posts: 314
Location: Morocco
fsvgm777 wrote:
TASVideoAgent wrote:
I suggest this one officialy for the publication.
Sorry, but we're not going to accept an encode with a blatant spelling mistake in the logo. If you didn't know already, "information" is an uncountable noun and thus doesn't have a plural form.
Thank you so much for giving me another subject to search about: Uncountable nouns. I will learn more about it. And now I will re-encode the run again with good spelling, also I have to correct the game name from"Little Mermaid" to "Disney's The Little Mermaid" which I didn't take care about.
fsvgm777 wrote:
EDIT: On top of that, the encode doesn't end properly. You end it shortly after the second loop starts, when it should end at the exact moment the first loop ends (~1s difference).
EDIT: Now everything is good, check the encode again.
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
fcxiaopengyou
He/Him
Experienced player (559)
Joined: 7/25/2015
Posts: 123
Location: Republic of China
good work,yes
Working on: [NES] Downtown Special - Kunio-kun no Jidaigeki Dayo Zenin Shuugou! (J) ''2 players 100%'' Plan: [SNES] Kenyuu Densetsu Yaiba (Japan) _________________ My English is pour. 
Ford
He/Him
Joined: 3/5/2013
Posts: 183
Location: California
Why did you collect the treasure from the first level?
Reviewer, Experienced player (920)
Joined: 11/18/2011
Posts: 314
Location: Morocco
Ford wrote:
Why did you collect the treasure from the first level?
Normally Ariel needs to shot two bubbles to freeze fishes and this treasure gives more power to Ariel's bubbles and reduce that number from two to one, and that saves great amount of time.
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
XYZ
Former player
Joined: 12/9/2006
Posts: 168
Location: 2bastuz
McBobX, what about my question?
Reviewer, Experienced player (920)
Joined: 11/18/2011
Posts: 314
Location: Morocco
XYZ wrote:
McBobX, what about my question?
Sorry if I didn't answer it in the right time. Well, it could be damageless but it is going to waste some time, so instead, taking damage was a good choice to save it, that's why I wrote in the objectives "Saving time by taking damage"
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
Reviewer, Experienced player (920)
Joined: 11/18/2011
Posts: 314
Location: Morocco
Okay, I uploaded downloadable encodes to Mediafire, here they are: ModernHQ: https://www.mediafire.com/download/ezt63yne48cdct5 512kb: https://www.mediafire.com/download/o0jrvfkmc5f8ktj I suggest these two for the publication as well as the HD one.
I still learn more about English. https://www.youtube.com/user/McBobX100
I wrote:
Working is the best way to achieve goals in speedruning. Hardworking is a pain.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Hey, sorry I didn't see this in the submissions earlier! I used to rent this game from our video store, and it's pretty good. It gets much harder starting with that annoying Walrus boss. Nice job with the improvement. The use of damage on the seahorse boss looked really slick to me. Yes vote, if that counts for anything.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15583
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3298] NES Disney's The Little Mermaid by McBobX in 06:41.32
EZGames69
He/They
Publisher, Reviewer, Expert player (4461)
Joined: 5/29/2017
Posts: 2762
This was apparently console verified. Link to video
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing