Post subject: Change count changing every other frames
Joined: 10/23/2009
Posts: 545
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Hello! So I'm searching some addresses with RAM search(Bizhawk), and noticed that some address has a change count that keeps increasing every frame even if the address value doesn,t change according to RAM Search. So what should I do? Ignore it? or reduce one byte? What if I believe it should be really a 2 bytes information?
ALAKTORN
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Joined: 10/19/2009
Posts: 2527
Location: Italy
I don’t think the change count should be changing if the value isn’t. Don’t know what’s going on. Byte size should have nothing to do with it.
Editor, Skilled player (1536)
Joined: 7/9/2010
Posts: 1319
You looking at float values? You wont see small changes, the values are truncated.
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Lil_Gecko
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Happens to me too with Bizhawk. Both RNG in Final Fantasy IX have a change count that increase every other frame even if they don't change apparently.