Player (19)
Joined: 2/1/2016
Posts: 6
Location: UK
Hello, me and some members of this game's community are working on a TAS of this game (all levels). Most discussion of this TAS is over on this lemmings forum thread. So far the first 11 levels are done (though of course may be subject to improvements). Here's an example of a recent completed level. (Though this has since been improved by a few frames)
Player (19)
Joined: 2/1/2016
Posts: 6
Location: UK
I've been working at this on-and-off over the past few ..several.. years. Hoping to have mayhem finished this summer. Should have updated this thread with major milestones but I do it now! Got videos of all the first three ranks Link to video Link to video Link to video There's also been some RT speedruns since I last posted https://www.speedrun.com/lemmings#Fun
Sand
He/Him
Player (143)
Joined: 6/26/2018
Posts: 174
These were fun to watch, nice job! Can you say something about the offscreen tech? (Where the camera looks away from where lemmings are doing things.) Is it purely lag reduction, or does it have other effects?
Player (19)
Joined: 2/1/2016
Posts: 6
Location: UK
Sand wrote:
These were fun to watch, nice job! Can you say something about the offscreen tech? (Where the camera looks away from where lemmings are doing things.) Is it purely lag reduction, or does it have other effects?
Yeah, it's just for lag reduction. Haven't found any other effects from moving the screen (yet...). Unfortunately having a lot of lemmings on-screen causes a significant amount of lag (often seconds in a level), which means that sometimes fun stuff has to happen off-screen. I have done alternate takes for some levels though, like this one I did yesterday Link to video