Submission Text Full Submission Page
This is an improvement of 40:31.88, or 145913 frames. This improvement is the result of 3 new glitch findings, effectively cutting out almost all of Chapter 3, the end of Chapter 6, and the beginning of Chapter 7.
I've made 4 different encodes to give as many people as possible the best viewing experience possible. The main encodes I've made public on YouTube include my audio commentary within them.
Overlay w/o Audio Commentary:
No Overlay w/ Audio Commentary:
No Overlay w/o Audio Commentary:
(Allows for a 2 second intro already)

To sync the run:

  • Emulator used: Dolphin 4.0.2 with a/v sync build: [dead link removed]
  • Idle Skipping Off
  • Dual Core Off
  • DSP LLE Recompiler
  • dsp_coef.bin and dsp_rom.bin dumped from Wii (instead of provided files)
  • No Memory Card

Objectives:

  • Aims for fastest time
  • Manipulates luck
  • Takes damage to save time
  • Abuses programming errors in the game
  • Genre: RPG
I use the Japanese ISO with the MD5 checksum: 6ac3e517074b515948c4e0f28f01d9ef.
It also syncs on the MD5: bec52fb8c1912bc6f801b6281422

Game Overview

Paper Mario: The Thousand-Year Door is an RPG developed by Intelligent Systems and is the second game in the Paper Mario series following Paper Mario for the Nintendo 64. It incorporates a world made of paper and turn-based battles, much like its predecessor. In it, Peach asks Mario to help find a treasure hidden in Rogueport. When he arrives, she is missing, as usual, and he must collect 7 Crystal Stars to save her and open the Thousand-Year Door to collect the treasure.

Game Addresses

Note: Addresses are different in the Japanese version than the English version.
NameOffset
X Coordinate0xAFF6EC
Y Coordinate0xAFF6F0
Z Coordinate0xAFF6F4
Base Speed0xAFF7E0
X, Z Speed0xAFF7EC
Mario's Angle0xAFF800
RNG0x4181A0
Mario's Hitbox0xAFF814

Improvements

Shadow Siren Respawn

After the Shadow Sirens fight in Chapter 2, I can fall out of bounds to the left, respawning me all the way next to the right loading zone. This saves time over walking over to the right.

Yoshi Skip

In my last TAS, I return to the Glitz Pit after defeating Macho Grubba because I need Yoshi in order to reach Chapter 4. Well, not anymore. After leaving encounters, there is a 1 frame window in which you can jump. I can trigger a battle while Mario jumps off of a pile of trash in the sewers, which is just high enough off the ground to let Mario clip up top with a double jump. This glitch is performed twice because I get rejected from the pipe the first time on purpose in order to talk to Darkly and gain access to Twilight Town. This also means the ticking is shortened by about 15 minutes!

Pirate's Grotto Early

Using a Goombella Buffer right after getting Bobbery, I maneuver out of bounds over to the right. I can get into the wall with paper mode because of paper mode's smaller hitbox. Since I'm inside the wall, I can use Bobbery and have him clip up top on the statue. Because he's inside of the wall, he can trigger the explosion of the entrance. I use a paper mode cutscene walk to skip an odd-looking cutscene with invisible characters.

Mega Rush Strats Revised

Instead of getting 3 Mega Rushes in the last TAS, I get 2. This is faster because I can still defeat the late-game bosses by dealing a few extra Power Bounces in a turn. I also get the Mega Rushes at different times. This is faster because instead of reloading the room to get both at the same time, I grab one on the way to Chapter 7 and grab the other on the way to Chapter 8. I grab the first Mega Rush in the same spot as the last TAS as I make my way up eastward to the glitch below, Teleporter Room Early. The second Mega Rush I grab from a Hammer Bro battle when going westward, which is faster when going down to The Thousand-Year Door.

Teleporter Room Early

The first mechanic of this glitch requires Mario to hold Bobbery over his head until he explodes. When he explodes, I hold down R. This causes Mario to walk as fast as normal but while in paper mode. In doing so, I can also open doors while in paper mode. This causes Mario to remain outside of the building when entering. Now the camera is rotated 90 degrees. From here, since I'm still outside of the building, I can perform a Flurrie Superslide, just like during Ultra Hammer Early. Because the camera is rotated, Mario moves down on Z-axis, relative to the screen's rotation. This means that I slide down into the Teleporter Room. Currently, the game doesn't think I'm in Chapter 7, so I have to read a note that makes the game think Mario is in Chapter 7. This skips grabbing the sixth Crystal Star, the Peach and Bowser intermissions, Fahr Outpost, and the General White Hunt. Just like Ultra Hammer Early, this is a Japanese-only glitch because of the superslide mechanics.

Author's Notes and Theoretical Improvements

I've absolutely had a blast TASing this game. People ask me how I feel about having to work on this game three times over. Quite frankly, I've enjoyed it. The experience I've had working with the people in the community has been great. We've broken the game down further and further. To think that the first TAS was over 1 hour and 15 minutes longer is absurd. That isn't to say that we're done.
I'd like to point out the fact that this TAS incorporated two of the three theoretical glitches listed in my last TAS submission. The only one left from that list is Riddle Tower Skip. This would cut out the second half of Chapter 2, Chapter 3, Chapter 4, Chapter 5, and Chapter 6. This would save over an hour. We've tested many different glitch mechanics and scenarios. We've used Cheat Engine to test theories. We're still working on performing this glitch. Is there hope? I would say yes. Only hard work and time will tell, though.
In addition to Riddle Tower Skip, we've also theorized a Chapter 6 skip. There is only one room in Chapter 8 that you need the Ultra Boots from Chapter 6 for. https://www.youtube.com/watch?v=nUj7WRW3o-o We've discovered you can land on the seam and go underneath the spikes. We don't have any way to jump high enough while using Mowz to trigger a Mowz glitch, like what was used to land on the seam in the first place. This would save around 15 minutes. The route would require me to go to Chapter 5, the Grotto, and then perform Teleporter Room Early.

Suggested Screenshot

596038 (Frame not VI)

Special Thanks

Almo, Andrick, Zeph, Nathanisbored, Cronikeys, Dsydude - Routing, glitch-hunting, etc.
TiWill_14 - Finding Ultra Hammer Early and Pirate's Grotto Early
SolidifiedGaming - Helping find Yoshi Skip and finding Teleporter Room Early
Until next time!

GoddessMaria: Judging~!
GoddessMaria: Excellent work with a excellent improvement, Malleoz!
Accepting as an improvement to the author's previous movie.
RGamma: Publishing...
RGamma: Cancelled by author. Improvement soon to come.


Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Tremendous improvement via tremendous new discoveries by a tremendous man. You are truly tremendous Malleoz :) how about tasing som Zelda 3D game? :D I keep having these weird dreams where games like wind waker, twilight princess and Skyward sword keep calling out your name!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Experienced player (984)
Joined: 8/30/2012
Posts: 373
Wow...Unfortunately a 13 minute timesaver was found just now. It lets you grab Bobbery "Early." Quotes because you actually get him after Chapter 6 now. You can fall oob and trigger the ember fight that occurs right before Bobbery falls out from the tree. You can trigger this after Chapter 6. This way, you skip all of pre-Chapter 5 since you can instantly go to Chapter 6. The Grotto will also be slightly faster since the pathways will be open and the ghost spirit will not be talking to you.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Joined: 2/3/2013
Posts: 320
Location: Germany
Malleoz wrote:
Wow...Unfortunately a 13 minute timesaver was found just now. It lets you grab Bobbery "Early." Quotes because you actually get him after Chapter 6 now. You can fall oob and trigger the ember fight that occurs right before Bobbery falls out from the tree. You can trigger this after Chapter 6. This way, you skip all of pre-Chapter 5 since you can instantly go to Chapter 6. The Grotto will also be slightly faster since the pathways will be open and the ghost spirit will not be talking to you.
Do you still want this published (I take it implementing this would take a long while)?
All syllogisms have three parts, therefore this is not a syllogism.
Experienced player (984)
Joined: 8/30/2012
Posts: 373
I would still like this published. I'm going to focus on Luigi's Mansion. There are a few other skips that are close to happening, so I feel it would be best to wait it out a little bit.
Previous TASes: Frogger's Adventures: The Rescue Paper Mario: The Thousand-Year Door any% x 8 Paper Mario 64 Luigi's Mansion Sonic Heroes - Team Sonic Mario Kart Wii ILs
Joined: 9/1/2014
Posts: 58
Malleoz wrote:
I would still like this published. I'm going to focus on Luigi's Mansion. There are a few other skips that are close to happening, so I feel it would be best to wait it out a little bit.
I'd be interested in seeing those when they do come. Since at this point it seems most of the TAS is taken up with getting abilities for single areas later in the game, so managing to skip those at some point would make it ridiculous.
Enjoys speedruns but hasn't actually tried making any yet.
GoombaHeart
He/Him
Joined: 7/11/2015
Posts: 131
Location: Winters
Why hasn't this been published, for until an updated is done? At the moment it's still the best done so far. It could be a while until a new one is made.
Shit tier TASer.
Editor, Experienced player (848)
Joined: 5/2/2015
Posts: 696
Location: France
GoombaHeart wrote:
Why hasn't this been published, for until an updated is done? At the moment it's still the best done so far. It could be a while until a new one is made.
Judging takes a little bit of time, encoding a 3 and a half hour Dolphin run takes even more time. Patience is a good quality (see: every single TASer on this site).
GoombaHeart
He/Him
Joined: 7/11/2015
Posts: 131
Location: Winters
xy2_ wrote:
GoombaHeart wrote:
Why hasn't this been published, for until an updated is done? At the moment it's still the best done so far. It could be a while until a new one is made.
Judging takes a little bit of time, encoding a 3 and a half hour Dolphin run takes even more time. Patience is a good quality (see: every single TASer on this site).
I don't mind waiting, I was just not sure why it hadn't been published, I guess I forgot the shear length of the thing.
Shit tier TASer.
Editor, Experienced player (848)
Joined: 5/2/2015
Posts: 696
Location: France
GoombaHeart wrote:
I don't mind waiting
GoombaHeart wrote:
Why hasn't this been published
GoombaHeart
He/Him
Joined: 7/11/2015
Posts: 131
Location: Winters
xy2_ wrote:
GoombaHeart wrote:
I don't mind waiting
GoombaHeart wrote:
Why hasn't this been published
The reason matters to me.
Shit tier TASer.
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
om, nom, nom... minty!
Pokota
He/Him
Joined: 2/5/2014
Posts: 779
Oh man cancellations. What is this, Fox? (I kid, I kid; Good luck with LM and the next iteration of this, Malleoz)
Adventures in Lua When did I get a vest?