Post subject: How to compare WIPs
Experienced player (690)
Joined: 2/5/2012
Posts: 1795
Location: Brasil
i would like to make a complete comparison between two WIPs to see where they gain and lose time,what is the easiest method u guys use?just open 2 emulators with each movie input and a text file?any other tips?
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
Editor, Skilled player (1536)
Joined: 7/9/2010
Posts: 1319
Don't note your frame numbers somewhere and then calculate everything by hand, it's annoying and you probably will make errors. An easy and efficient way is to use a spreadsheet program. You create something like this: example You type all frame numbers from the old TAS into the file. Then you can use this everytime you TAS your game. For comparing more than just 2 TASes add columns with frame numbers and two calculation coloums for each frame number column. For more userfriendlyness make that when you're slower the text background gets red
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch