I'm still working on the testrun slowly. I believe that I'm getting more used to everything, so my progress has been better than before, but I don't know whether I'll have more or less time to work on this once college resumes.
I got through the Deku tree, shamelessly taking all of Acryte's work and adding nothing myself. Hopefully when I do a real run on this (which will hopefully come at some point), I'll know enough to be adding in my own tiny optimizing tricks. For the testrun, I sometimes just do really unoptimized things if I'm trying to just figure out what exactly I'm supposed to do.
And it desynced on me at Hyrule field after talking to the owl. If it didn't do that, I would have been talking to the owl the second time, after getting the egg. It's a pity that jumping into talking Malon doesn't cross out the owl conversation.
I'm thinking that I should be able to get onto the water platform in the deku tree without waiting in a final run. Although it's very close. And I'll work on manipulating the wallclimbing bug (sorry, the name escapes me at the moment) to hit me up to the platform next time.
http://fast.filespace.org/CoolBumpty/OoT_Testrun_06-1-4.zip
Oh, and on the desync, I was able to kill one of the skeletons, but its friend got me. =(