This hack of Megaman 4 is different from the original Megaman 4. Weapons have new attacking mode, more hiden tools hide in different enemies or places, and we can also read a more interesting story. The enemies in this hack are originated from all of Megaman games. In this movie, I would show more tips and performance.

Game objectives

  • Emulator used: FCEUX 2.2.0
  • Manipulate luck
  • Takes damage to save time

Comments

NEW ROUTE

• Skullman, Ringman, Drillman, Dustman, Diveman, Toadman, Pharaohman, Brightman.

Weapons introduction

• spark manbow: Get from brightman. You fire lightbulbs which explode. If you hold B, the lightbulb hold on megabuster. If you push B with UP,the flash attack is done.
• toad: Get from toadman. You emit the special wave which turns the enemies. No turning enemies are damaged. The traps are also damaged. Mystery force may affect the gimmick.
• drill torpedo: Get from drillman. You fire three drills which guided to the floor or ceiling. drills pierces everything. If you push B again, you can re-fire.
• pharaoh shotgun:Get from pharaohman. You scatter bullets ahead. This is chargeble, and you can attack above you when charging. If you push B again, you can re-fire.
• holdable control ring boomerang: Get from ringman. You throw the ring shaped boomerang toward 8 direction. If you hold B, rings hold in air. Rings can catch items.
• recycle inhaler: Get from dustman. You inhale close enemies and turn it into an item. The traps are also inhaleble.Not inhalable enemies take damages. Let's inhale various things.
• water cutter: Get from diveman. You shoot out the high-pressured water toward 8 direction. If you push B again, you can re-fire. This is effective to the fire enemies.
• hell wheel: Get from skullman. You can charge to enemies with skull wheel. You can stop if you push B when running. You can turn with D-PAD.
• rush search: Same to rockman 7. Rush may dig the life energy in certain situation(boss room). It costs 9!
• rush cannon: You load Rush in megabuster and fire. When he hit the enemy or wall, grand explosion occurs. One shot from this should kill any enemy, but this may be dodged. It costs 14!
• wish star: You send the enemies to another dimension and charge them repeatedly with rush. More and more power is performed when in a pinch. It costs 28!
• wire: You throw wire hook and you can move to hung place. Throwing direction is controled by D-PAD. You can jump when rolling up wire.It costs 0!
• balloon: You generate the small balloon below. You can control the balloon on. You can fire megabuster when the balloon exists. It costs 10!
• energy splitter: All weapons are refilles when you take weapon energy. The effect isn't decreased by splitting. You seem to hear something in this unit.
• metall's helmet: This is a hard hat of a metall. For this have broken a bit when recycleing, this may be useless. This sometimes reduces damages. Once every 8 frames.

tips

• Use the buttons A or B on the 2P to switch weapons. Pressing them at the same time can initialize the weapon.
• To reach the fastest, I selected the first level of the skullman, because the weapon can make rockman run faster.
• If a buster's bullet damages a boss, he will get a very long unbeatable time. To save more time, I would rather make critical damages than make damages as soon as possible.
• When the explosion of Rush Cannon occurs, I switch a weapon to avoid extra lags.
• Switching weapons can clean the bullets.
• When get hurt while using HELL WHEEL, jump can restore megaman's speed.
• After 3 stages finished, Megaman will get Rush Cannon. After 6 stages finished, Megaman will get Wish Star.

Stage by stage comments

SKULLMAN STAGE

• The dinasaur has 8 frames of invincibility.
• When a buster damages Skullman, he will get a 128 frames of invincibility. To make critical damages, I paused the game to wait.

RINGMAN STAGE

• At the mid-boss room, HELL WHEEL will make heavy lags, so I used the mega-buster to give the final shot.

DRILLMAN STAGE

• At the mid-boss room, hurting the enemy before he lands can cause a fatal damage.

DUSTMAN STAGE

• At the beginning of dustman level, the transfer belts make Rockman speed up or slow down, so I jump to avoid slow down when move in opposite and run to speed up when move direct.
• Use Rush Search to enrich the energy.
• Use Rush Cannon to instant kill the boss.

DIVEMAN STAGE

• The whale can not be defeated by Cannon because Rush is being used.
• Only mega-busters can cause Enker damages.
• Use Rush Cannon to instant kill the boss.

TOADMAN STAGE

• The stream can make Megaman move faster when he is in water.
• Use RECYCLE INHALER to defeat the toads.
• The rain can make Megaman move faster when he is over the ground.

PHARAOHMAN STAGE

• Pharaohman can use magic to influence Megaman, but the effects can be cleaned by TOAD.
• Use Rush Cannon to instant kill the boss.

BRIGHTMAN STAGE

• In Shadowman's room, jump to make the shade disperse faster.

C. level #1 BLIZZARD SKY

• Use glitch to skip the STG part.
• Use Rush Cannon to instant kill the boss.

C. Level #2 LAB MAZE

• Use 4 Rush Cannons to instant kill the boss.

C. Level #3 PURIFICATION PLANT

• The stream can make Megaman move faster once he is in water.
• Use charged PHARAOH SHOTGUN to give the boss a crtical damage, then a Rush Cannon and a Wish Star.

C. Level #4 FOUR TOWERS

• Make a double-critical damage to the enimies in east tower.
• Use Rush Cannons to instant kill Earth in north tower and Ballade in west tower.
• Mega-buster can make 2 damages to Punk in south tower while Earth and Ballade only make 1 damage.
• RESET and CONTINUE to save time.

W. level #1 FATAL MISCALCULATION

• Seem to be nothing special.

W. level #2 RUSHED OUT PRODUCTS

• Use RECYCLE INHALER or TOAD to shoot the enimies who leave residues.
• The bubbles from diving metall can not be clear.

W. level #3 WILY'S LABYRINTH

• NEW ROUTE: Drillman, Brightman, Skullman, Dustman, story room, Ringman, Diveman, Toadman, Pharaohman.
• HEAVY manipulate luck in this stage to get weapon energy.
• Use Rush Search to get a big energy while waiting boss, if energy is full, it will change to 5 points weapon energy by EXCHANGER.
• RECYCLE INHALER will make 14 damages to Wily's machine, and clear its bullets.

W. level #4 FINAL FARCE

• Use glitch to skip 2 boss-battles.
• Getting a new weapon from Blues to defeat the 8 mini-bosses is faster than using Mega-buster because critical hits are so rear that the chance is once every 256 frames.

Other comments

There are interesing shows in Skullman, Dustman, Toadman, Pharaohman, Brightman, Wily 2, Wily 4 stage. This movie is about 12,000 frames less than my privious movie, with many improvements and more glitches used.
Enker room in Diveman stage and Shadowman rooms can also be skipped by HELL WHEEL like Wily 4 stage.
screenshots: 2293, 7484, 8741, 11274, 16318, 21488, 26629, 30705, 35595, 36961, 40230, 42453, 43649, 47129, 51603, 56484, 57831, 61321, 62499, 65643, 67914, 71474, 74753, 77069, 81781, 85858, 88373, 92719, 98770, 99980, 111281, 112725, 114001, 118167, 122549, 124321, 125146, 128625
Very special thanks to mtvf1.

Nach: Judging.
Noxxa: Added YouTube module.

Nach: Very nice improvement to existing run. Very good viewer feedback. Accepting for stars.
Ilari: Processing.


TASVideoAgent
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This topic is for the purpose of discussing #4278: tianwodeai's NES Rockman 4 Minus Infinity in 35:40.26
Glitcher
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Isn't this submission a little out of date? Version 0.02 has been out since January, which includes Hard Mode and an additional boss battle with Shadow Man. That's the run I'm hoping to see.
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Glitcher wrote:
Isn't this submission a little out of date? Version 0.02 has been out since January, which includes Hard Mode and an additional boss battle with Shadow Man. That's the run I'm hoping to see.
I did this since one year ago. When V0.02 came, I had nearly finished this movie. So I decided to complete this movie first.
Noxxa
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Great to see an improvement. I'll watch and encode it later today.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
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Mothrayas wrote:
Great to see an improvement. I'll watch and encode it later today.
Thank you very much for your enthusiasm. I hope this movie can be published by virtue of your help.
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Now we're talking! This is what I mean when I say "when the current movie gets obsoleted, the new one would finally be a clear Star content". And somehow... now I feel a Star is just not enough to represent what this movie does. NES TAS of the year, ladies and gentlemen. And possibly what would replace MM2 in the Newcomer Corner. And take MM5's Star.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Posts: 25
feos wrote:
Now we're talking! This is what I mean when I say "when the current movie gets obsoleted, the new one would finally be a clear Star content". And somehow... now I feel a Star is just not enough to represent what this movie does. NES TAS of the year, ladies and gentlemen. And possibly what would replace MM2 in the Newcomer Corner. And take MM5's Star.
Thanks for your praise. Indeed I did a good job this time, vain for almost a year to complete this.
Noxxa
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YouTube encode: Link to video The run was very nice. It looks really polished now, and there were many surprising tricks (such as glitching past the Cossack 1 autoscroller, followed by defeating Mothraya with Rush Cannon, and glitching through the boss doors to skip bossfights near the end.) I also really liked the usage of Rush Search basically anywhere you had time in the fortress stages (especially during the Cossack 2 bossfight, so you could Rush Cannon all of the orbs). Weapon usage looked really optimal. Like feos said, this run is NES TAS award candidate and I would certainly say it is worthy of a star.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
TheKDX7
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Mothrayas you who looked at it, is autoscroll more entertaining?
Noxxa
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TheKDX7 wrote:
Mothrayas you who looked at it, is autoscroll more entertaining?
I'd certainly say so, yes. Last run's greatest flaw was that it did very little with autoscrolling sections. This time, they're generally much more eventful, contain some more fun tricks, and you'll have to see for yourself what the run does with the Cossack 1 autoscroller.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
AzumaK
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Joined: 5/5/2011
Posts: 42
omgomgomg I am SO EXCITED I HAD TO POST RIGHT AWAYYYY AHHHH! 8D I loved your first version of this, I am watching this RIGHT NOW! <3 ! p.s. I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3
Currently obsessed with: Mega Man 2 hacks, SFA3, Super Metroid Zero Mission, MM8BDM (Skulltag MegaMan mod, it's amazing!)
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AzumaK wrote:
p.s. I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3
How can you tell?
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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Posts: 150
God, this hack is so effing good. This run is no slouch either--I wasn't expecting to be so entertained for the conveyor-track bit, but there it was nonetheless. There's a lot of fantastic tricks on display, and there's not a moment of boredom. Super thumbs up.
AzumaK
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Nach wrote:
AzumaK wrote:
p.s. I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3
How can you tell?
Well, honestly, she gets really excited anytime I put on a Super Metroid, Mega Man or Mario run. R4MI is extremely fast-paced and colorful. We just finished watching this run played back on emulator, and she was focused the entire time, even though she had veggie puffs to chomp on. She then passed out for a nap within a minute of input end. :] As for the run... there's so much awesomeness contained, I am speechless. Have this reaction image for now.
Currently obsessed with: Mega Man 2 hacks, SFA3, Super Metroid Zero Mission, MM8BDM (Skulltag MegaMan mod, it's amazing!)
TheKDX7
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Wow! Nes TAS of the years! Yes vote ;)
Twisted_Eye
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Absolutely amazing. I love this hack, and you've done it serious justice with this showing.
Patashu
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Loving Wily 2 and Cossack 2 boss.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Sir_VG
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Yes please. Link to video
Taking over the world, one game at a time. Currently TASing: Nothing
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I didn't vote because I'd like to see this run done with the new version (0.02) which includes Hard Mode :) Link to video https://sites.google.com/site/rockman4mi/home Updates & Info from site: This updated version includes an extensive configuration menu, including Hard Mode and some other difficulty options. It also contains the secret fight from the leaked patch a few months ago, a speedrun mode, and a few more minor changes.
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locolol wrote:
I didn't vote because I'd like to see this run done with the new version (0.02) which includes Hard Mode :) Link to video https://sites.google.com/site/rockman4mi/home Updates & Info from site: This updated version includes an extensive configuration menu, including Hard Mode and some other difficulty options. It also contains the secret fight from the leaked patch a few months ago, a speedrun mode, and a few more minor changes.
Defeat this new boss is just the same to defeat Wily's UFO, choose WATER CUTTER, give several of critical damages. Maybe in the new version, this boss-battle will be skipped with HELL WHEEL glitch because the boss' energy is too thick.
Patashu
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I think it would be an acceptable speed/entertainment tradeoff to fight the new boss rather than skip him, after going through all that trouble to unlock him at all! :D A run on v0.02 that's hard, no damage and defeats the true boss would be very different from this run, which I think will be awesome.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
BigBoct
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I would say that such a run should be a 100% run as well, unless that requires taking damage. On this run: Awesome improvement to the last Rockman 4 MI run. I was thoroughly entertained throughout. Voting Yes.
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Whoever created this most awesome hack definitely has vivid imagination. I especially liked the design of Pharaoh Man and Drill Man stage. His design particularly in Pharaoh Man was much more fascinating than in Mega Man 4. This run was a big surprise to me as I don't reminisce seeing this hack before. I do think it was a highly entertaining run. Perhaps enough exciting to warrant a star, but I do not understand why you must remove a star from a previous Mega Man game to give it to this one. Nevertheless, very good job tianwodeai. I hope your next run will be improving the current Mega man 4 tas.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
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AngerFist wrote:
Perhaps enough exciting to warrant a star, but I do not understand why you must remove a star from a previous Mega Man game to give it to this one.
MM5 was starred due to a notable use of weapons, other than that, it's an average run. This TAS now, obsoletes the hell out of MM5's weapon usage, and has tons of great things MM5 doesn't have. Also, MM5 is the third in a row NES Mega Man run that is starred, which kind of makes it available for de-starring if a better example is found. MM1 and MM2 are different enough and are both perfectly executed, which grants them separate Stars, which now can't be said about MM5.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Former player
Joined: 3/21/2013
Posts: 25
AngerFist wrote:
Whoever created this most awesome hack definitely has vivid imagination. I especially liked the design of Pharaoh Man and Drill Man stage. His design particularly in Pharaoh Man was much more fascinating than in Mega Man 4. This run was a big surprise to me as I don't reminisce seeing this hack before. I do think it was a highly entertaining run. Perhaps enough exciting to warrant a star, but I do not understand why you must remove a star from a previous Mega Man game to give it to this one. Nevertheless, very good job tianwodeai. I hope your next run will be improving the current Mega man 4 tas.
The current Mega man 4 tas will be improved by tiancaiwhr. he has finished about 4 stages with a new route and more glitches used. I believe he will show you another surprise.