Post subject: snes9x-rr resolution question
Sonia
She/Her
Joined: 12/6/2013
Posts: 435
Location: Brazil
I have a question. What's snes9x-rr's inner window resolution size if I choose x4 on "config > video" ? I need to know the correct resolution so I can record with a certain program here.
Masterjun
He/Him
Site Developer, Skilled player (1988)
Joined: 10/12/2010
Posts: 1185
Location: Germany
Usually SNES games are 256x224 in size so x4 makes 1024x896. Though, if you just want to record the game I would suggest using the AVI recorder inside of Snes9x: File > Audio/Video Recording > Start AVI Recording...
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Sonia
She/Her
Joined: 12/6/2013
Posts: 435
Location: Brazil
I know this thread is old, and bumping it may not be a good idea. But I want to avoid creating another thread just to ask another resolution question, so I'll use this one. So... I recorded a small test video about Final Fantasy IV and uploaded to youtube as unlisted. You can see it here: https://www.youtube.com/watch?v=uNPijeLILKI It was said that SNES games' native resolution are usually 256x224 in size. Then I used VirtualDub and increased the video's resolution from 100% to 300% using the filter "nearest neighbor", making it 768x672, so youtube will be able to play it as 480p. However... I noticed that the video looks strange there on this resolution. I mean, it looks normal when it's static, but when it scrolls, the scrolling looks a bit awkward. It looks like the video got compressed a bit vertically, so the lines of pixels are running into each other. Which gives this weird visual effect and makes it look odd when I move up and down. Can I resize the video to a better resolution which will play better on youtube (without the weird visual effect) and hit 480p at the same time? If so, what resolution should I use?
creaothceann
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Editor
Joined: 4/7/2005
Posts: 1874
Location: Germany
Open the unmodified video in VirtualDub (or another video editor/player), find out the size and multiply that. Or use the following Avisynth script:
Language: Avisynth

AVISource("source.avi") i = 3 PointResize(Width * i, Height * i)
Note that you can further process the image; at least 4:3 aspect ratio correction would be nice. (Don't use PointResize for that though.)