Hi, it really took year to complete this TAS :D This is my 2nd try of this hack, but this time it's version 2.3 (latest version in normal)
Emulator used: Snes9x v1.43 +v13, sorry for the outdated version, but I started this TAS from long time ago!
Goal of the run:
  • Aim for fastest in-game timer (completed time is: 44:43.77)
  • Take damage to save time
  • Manipulated luck
  • Collect all items
Differences between v2.3 and v2.0:
  • Door transition has been speed up, that was why this TAS faster in realtime!
  • 1 Super Missile and 1 Missile are now easy to get, without having to wait!
  • This Missile pack now can get from the bottom
  • v2.3 has 1 extra Missile pack (on the room next to Draygon, and requires killing all boss) therefore the final percentage now is 101%
Run details:
  • I decide to collect and refill as many Missiles as I can for the first boss Bomb Torizo, and yes, it's faster than just use Normal Beam!
  • Than I go for the 1st Super Missile. On this version, the author fixed Grappling Beam glitch to 1st Super Missile, so I have to use Bomb Jumping!
  • Because I have to kill all boss, I go straight to Kraid lair and kill Kraid for Speed Booster instead of going from the back.
  • Unlike my last run, that gets the 1st Power Bomb in Norfair, I go to Tourian and use "jump through ceiling" trick to get it, then collect 2 Unknown Items on the way back to Kraid lair, this way I saved 1 elevator waiting!
  • The "avoid scrolling" trick for Power Bomb in Kraid lair is now disable (or I must go from the right), this is slower than 1 second compares to my last run.
  • Now I go "suitless" to collect all items in Norfair and Ridley (save Ridley and 1 Energy Tank later)
  • Go to Chozodia for Gravity Suit. Plasma charged cannot register 2 hits to Torizo in this hack!
  • ...
Special thanks:
  • SB: for creating this awesome hack :D:D:D
  • All friends for supporting me for my first try of this hack!
Please enjoy the run! :3:3:3

Nach: Apparently this TAS was started in August 2011, putting the majority of the work involved prior to the cut off date.

Nach: Judging.

Hoandjzj: Thank Nach :D

Nach: Nice job! Accepting as improvement to existing run.
feos: Processing...


TASVideoAgent
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Location: In his lab studying psychology to find new ways to torture TASers and forumers
This is intended to obsolete #3232: Hoandjzj's SNES Metroid Super ZeroMission "100%" in 1:27:18.90, right? A savings of 07:40.40.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Editor
Joined: 3/31/2010
Posts: 1466
Location: Not playing Puyo Tetris
SHA-1 of the Patched ROM: 0126f17bea719516d5293c9f394ade039fac001c
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
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Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
The original is:
-------------------------Container--------------------------
       File: Super Metroid (J,U).SFC
---------------------Internal ROM Info----------------------
       Name: Super Metroid            Company: Nintendo
     Header: None                        Bank: LoROM
Interleaved: None                         ROM: 24 Mb
       Type: Normal                      SRAM: 64 Kb
  Expansion: None                     Battery: Present
    Country: Japan                      Video: NTSC
  ROM Speed: 120ns (FastROM)         Revision: 1.0
   Checksum: Good 0xF8DF            Game Code: None
---------------------------Hashes---------------------------
      CRC32: D63ED5F8
        MD5: 21F3E98DF4780EE1C667B84E57D88675
     RIPEMD: 4C6D54292395D35394AA2DD38ABAAA80C6D38396
      SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
    SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72
    SHA-512: 16B36ACD953A544941530AF694CD2EA2E7573C4177AA72C0DAC15DA1FA104855
             693EB45609A4225676385070D248F5BE1F31B610D4947E3F69E93287E2FA74A7
      Tiger: D3B49C50C560F1663BFE3137609EDD814649BD286FB52F55
  Whirlpool: CB3DFE4FC9151E3884AE6C6F5D8013417C6244386E61EDC5DC087C868E854D8A
             2EEDB1735DF0C3BF752EE7BD50F3C4EFC8DD823FFEA6E3A92EE558B0D7F2CB77
--------------------------Database--------------------------
       Name: Super Metroid
    Country: Japan & USA             Revision: 1.0
     Port 1: Gamepad                   Port 2: Gamepad
    Genre 1: Platform Adventure       Genre 2: Shooter
However this game is patched, and if you hard patch it, obviously you'll have different hashes.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
BigBoct
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Posts: 1692
Location: Tiffin/Republic, OH
I watched this last night during a bout of insomnia, and holy crap was I impressed. The new route for the new version is awesome, and I like how Phantoon and Kraid were worked into the new version of the hack. Easy Yes vote, for Star tier. Also, I know it's early, but I'm calling it right now: Speedy TAS of 2013, right here. EDIT: The patch is available at Romhacking.net. http://www.romhacking.net/hacks/742/ The hashes Nach posted are correct for patching.
Previous Name: boct1584
Joined: 10/31/2006
Posts: 134
Great run, happy Nach decided to let this one slip by (although if it wasn't obsoleting another 1.43 run, my opinion would be different) Yes vote
Joined: 5/12/2009
Posts: 748
Location: Brazil
Really nice run! Yes vote!
Hoandjzj
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Joined: 4/6/2010
Posts: 240
Nach wrote:
This is intended to obsolete #3232: Hoandjzj's SNES Metroid Super ZeroMission "100%" in 1:27:18.90, right? A savings of 07:40.40.
Unlike my first submission, this run not only killing all bosses but also collect 1 extra Missile pack! The two long-wait items (1 Missile pack near Grapphing Beam, 1 Super Missile pack on the heigh room next to my 1st Energy Tank) are changed to get easier. Therefore the in-game timer is slower than 10 second, but the realtime is faster than 7 minutes (although I aimed for in-game timer!), so v2.3 is hard to compare to v2.0
Editor
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Posts: 1466
Location: Not playing Puyo Tetris
I don't know how these games are supposed to be run or not run. But, it does stuff, things die. Day is saved. Guess that's a yes.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Joined: 5/16/2005
Posts: 21
Is there any merit to perhaps doing a run of the hard-type version of this hack? Never mind, I really should have checked if the topic for this game had been updated first.
Joined: 1/9/2011
Posts: 31
Hoandjzj wrote:
Therefore the in-game timer is slower than 10 second, but the realtime is faster than 7 minutes
It's silly how things like that work out!
Hoandjzj
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Posts: 240
Kingfisher wrote:
Hoandjzj wrote:
Therefore the in-game timer is slower than 10 second, but the realtime is faster than 7 minutes
It's silly how things like that work out!
Yes, that surprised me ^^
Hoandjzj
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jman2050 wrote:
Is there any merit to perhaps doing a run of the hard-type version of this hack?
I made a test run of that Hard-edition, maybe someone will finish it :D
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Joined: 9/13/2010
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Chance of an encode?
Noxxa
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Heidman wrote:
Chance of an encode?
I'm working on a YouTube encode right now. EDIT: YouTube encode is here: Link to video EDIT2: Replaced encode due to sound issues. For reference purposes, here's the old one.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 2/7/2009
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Location: 127.0.0.1
Is anyone else getting an error with the encode?
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Location: Tallahassee, FL
waiting for YT to process
Joined: 8/23/2008
Posts: 417
Encode looks to be working as of now. Watching, will comment after. Edit: Yes vote. Nothing I can say that wasn't already said. Route's great, interesting throughout.
I will not use self-reference in my signature.
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Posts: 2109
Watched the encode (thanks, Mothrayas!), and I must say, the run was quite insane. The Shinespark chains especially, it goes all over the place. Yes vote and easily one of the best and most action packed TASes I've seen in a while. /Mothrayas: The sound appears to cut off during the credits in the encode.
Noxxa
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scrimpeh wrote:
Watched the encode (thanks, Mothrayas!), and I must say, the run was quite insane. The Shinespark chains especially, it goes all over the place. Yes vote and easily one of the best and most action packed TASes I've seen in a while. /Mothrayas: The sound appears to cut off during the credits in the encode.
Noted. I'll redo the encode soon. (Though for now, the current encode should be good enough just for watching the run). EDIT: Replaced encode above. Everything should work properly now.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
BigBoct
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Not sure why, but the encode is automatically playing as soon as I load Page 1. Kind of irritating, since I've already watched the SMV.
Previous Name: boct1584
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voted no for being a hack,flame me.
I want all good TAS inside TASvideos, it's my motto. TAS i'm interested: Megaman series, specially the RPGs! Where is the mmbn1 all chips TAS we deserve? Where is the Command Mission TAS? i'm slowly moving away from TASing fighting games for speed, maybe it's time to start finding some entertainment value in TASing.
BigBoct
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Why do you feel hacks should not be published?
Previous Name: boct1584
Noxxa
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boct1584 wrote:
Not sure why, but the encode is automatically playing as soon as I load Page 1. Kind of irritating, since I've already watched the SMV.
I noticed this happen with other embedded YouTube videos on the forums too lately. I don't know what causes it.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Joined: 2/8/2006
Posts: 60
grassini wrote:
voted no for being a hack,flame me.
The poll is to determine if you enjoyed the movie, not if you think it should get published. That decision is up to the judges. A run with 100% no votes can still be published if it meets the criteria for the vault. This run doesn't meet vault criteria, so it either gets published under moons (or less likely stars) or not at all.