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Location: In his lab studying psychology to find new ways to torture TASers and forumers
How about this? --Begin Edit-- Link to video --End Edit-- Link to video HD: Link to video
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Post subject: Re: Remake classics!
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Joined: 3/31/2010
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Location: Not playing Puyo Tetris
Nach wrote:
How about this?
That game is for babies. Let's see this game: Link to video Get a remake/re-release. It's so hard, it tells Smash TV fans to run away after the first level. Collect 220 keys to enter the pleasure domes. You also need to kill the last boss. Plenty of bonus levels, warps and more crazy then Smash TV could ever be. Games are too soft these days.
When TAS does Quake 1, SDA will declare war. The Prince doth arrive he doth please.
Post subject: Re: Remake classics!
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
hegyak wrote:
Games are too soft these days.
The Workbench at the moment even clearly illustrates it. Super Metroid has you running around all confused, Metroid Fusion has you being told exactly where to go, and you don't have much of a choice in the matter. Super Metroid only has 12 energy tanks, Metroid Fusion gives you 20, because you're a weakling and all, and need a major crutch. Not to mention the dozens of power bombs that game has...
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Cooljay
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What bothers me about these new games is how they have to tell people how to play the game every 5 minutes like I am going to miraculously forget. The AI is also pathetic on even the hardest difficulty, and they don't stop my progression of the slightest. I sometimes purposely handicap myself just to get a better challenge. Something on the level of difficulty of Smash TV or Total Carnage would be a blessing.
Emulator Coder
Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
Cooljay wrote:
I sometimes purposely handicap myself just to get a better challenge.
I think we've all done that, even back in the day... Like in Mega Man X, have a friend with a stopwatch, and the rule that you're not allow to go 4 seconds touching the floor (and jumping doesn't count), so you need to mostly travel by sticking to the sides of things.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
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Cooljay wrote:
The AI is also pathetic on even the hardest difficulty, and they don't stop my progression of the slightest. I sometimes purposely handicap myself just to get a better challenge.
For some games, it actually feels more like AS (Artificial Stupidity). :P
Cooljay
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Among other games I would like to see remade would be Rolling Thunder. The third one for Genesis on Hard mode was brutal where everything can kill you in one shot and grenades/melee in two. It's enforcing the player to choose the right weapons was good too.