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Player (201)
Joined: 8/3/2012
Posts: 116
Location: U.S.
Hey RachelB or natt, can I get an a/v sync version of 3.5 - 1721? Or whatever the latest version is whenever you read this?
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Would someone mind making an AV-sync hack build of 3.5-1729? It would be much appreciated.
Player (201)
Joined: 8/3/2012
Posts: 116
Location: U.S.
hey, sorry to be a pain guys but again, could someone make an a/v sync of whatever the latest version is currently?
Masterjun
He/Him
Site Developer, Skilled player (1987)
Joined: 10/12/2010
Posts: 1185
Location: Germany
I have an (edit: x64) AVsync build of 3.5-2161 in case anyone needs this one =D
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Player (201)
Joined: 8/3/2012
Posts: 116
Location: U.S.
Masterjun wrote:
I have an AVsync build of 3.5-2161 in case anyone needs this one =D
Great! Thank you!
Spikestuff
They/Them
Editor, Publisher, Expert player (2633)
Joined: 10/12/2011
Posts: 6437
Location: The land down under.
Masterjun wrote:
I have an AVsync build of 3.5-2161 in case anyone needs this one =D
Getting "Error dumping frames to AVI." :| edit: Working now, selected Dump Audio to AVI
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Masterjun
He/Him
Site Developer, Skilled player (1987)
Joined: 10/12/2010
Posts: 1185
Location: Germany
Spikestuff wrote:
Masterjun wrote:
I have an AVsync build of 3.5-2161 in case anyone needs this one =D
Getting "Error dumping frames to AVI." :|
Well the build obviously works fine.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
How do you keep the A/V sync Dolphin from crashing when it tries to split the AVI? Every time I've tried to make an encode over 2GB (in the last few months), it would create a framedump1.avi with 0 bytes and then crash.
Joined: 2/3/2013
Posts: 320
Location: Germany
CoolKirby wrote:
How do you keep the A/V sync Dolphin from crashing when it tries to split the AVI? Every time I've tried to make an encode over 2GB (in the last few months), it would create a framedump1.avi with 0 bytes and then crash.
Usage of natt's Pipedec is recommended for that on Windows. I'll mention Pipedec here: http://tasvideos.org/forum/viewtopic.php?p=349931#349931.
All syllogisms have three parts, therefore this is not a syllogism.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Is there a 64-bit version, by any chance? It doesn't look like this will work with the 64-bit A/V sync build I have.
Joined: 2/3/2013
Posts: 320
Location: Germany
CoolKirby wrote:
Is there a 64-bit version, by any chance? It doesn't look like this will work with the 64-bit A/V sync build I have.
No, not at the moment. See https://github.com/nattthebear/pipedec/blob/master/readme.txt.
All syllogisms have three parts, therefore this is not a syllogism.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Natt, I'm not sure how long of a movie you tested the a/v sync hack with, so I figured I'd let you know that when dspdump2.wav reaches a file size of 2 GB, it successfully splits and the audio continues dumping into dspdump3.wav without any break in audio. If you're curious, the TTYD encode reached that point at about 4 hours, 12 minutes.
THC98
He/Him
Experienced player (920)
Joined: 8/7/2012
Posts: 279
Location: Brazil
RachelB (or anyone else), can you please make an a/v sync build of Dolphin 3.0-735? If possible, a 64 bit one? Thanks
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
I briefly tested playing back a 3.0-735 movie on this old A/V sync build from April 2012, and it appeared to sync perfectly. It's also 64-bit. Try that and see if it works for you.
THC98
He/Him
Experienced player (920)
Joined: 8/7/2012
Posts: 279
Location: Brazil
I tested dtms from different games (Sonic Adventure DX and Sonic Heroes) and both of them desynced :/
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
I'm sorry. :/ Is it possible you could switch to a (possibly newer) revision that's compatible with an existing A/V sync build? It doesn't seem like anyone's filling requests to create A/V sync revisions for the members anymore.
Skilled player (1738)
Joined: 9/17/2009
Posts: 4980
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Well...
RachelB wrote:
(posting in English because i'm tired and don't feel like thinking right now) We can't merge natt's a/v sync hack because there are a few problems with it, and it's not very clean code. Someone is planning to rewrite the video dumping feature from scratch, but it's going to take a while. In the mean time, we unfortunately, just have to keep doing what we have been.
and since one of the devs did ask what improvements could be implemented, is it possible for this to get fixed?
Masterjun
He/Him
Site Developer, Skilled player (1987)
Joined: 10/12/2010
Posts: 1185
Location: Germany
If you really need such a build (like I needed it for Paper Mario TTYD) you can apply the patches manually (looking at the patch file, looking what has to be changed, searching it, changing it) and then build it yourself (like I did :D). Doing all this is kind of a huge effort and may take several hours, that's probably the reason why nobody is filling requests.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
THC98
He/Him
Experienced player (920)
Joined: 8/7/2012
Posts: 279
Location: Brazil
Masterjun wrote:
If you really need such a build (like I needed it for Paper Mario TTYD) you can apply the patches manually (looking at the patch file, looking what has to be changed, searching it, changing it) and then build it yourself (like I did :D). Doing all this is kind of a huge effort and may take several hours, that's probably the reason why nobody is filling requests.
I don't really need the build, it would be helpful though. As I have no experience about these builds, I have no clue how to do them. I can just continue rendering my videos how I'm used to, editing the audio in Sony Vegas, though, if it's not possible to someone build it.
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
RachelB
She/Her
Player (129)
Joined: 12/3/2011
Posts: 1579
I can do it if you give me the git revision you want built.
THC98
He/Him
Experienced player (920)
Joined: 8/7/2012
Posts: 279
Location: Brazil
The revision I'm using is the one from the old Dolphin website. Mine is 64 bit btw
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
RachelB
She/Her
Player (129)
Joined: 12/3/2011
Posts: 1579
Ok, i'll do it later. Please remove your link to that site though.
RachelB
She/Her
Player (129)
Joined: 12/3/2011
Posts: 1579
THC98
He/Him
Experienced player (920)
Joined: 8/7/2012
Posts: 279
Location: Brazil
RachelB wrote:
https://dl.dropboxusercontent.com/u/11111638/p/Dolphin-3.0-735-avsync.7z
Thank you Rachel! It worked pretty well :D
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
Active player (295)
Joined: 11/2/2013
Posts: 63
Location: USA
RachelB: Can you provide a AVSync version for Dolphin 4.0.2, for encoding my RE4 Mercenaries submission?
"But you must not forget this one thing, dear friends: A day is like a thousand years to the Lord, and a thousand years is like a day" -2 Peter 3:8 NLT
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