This is a run of Amazing Spider-Man for the DOS. It uses a glitch to complete the game very quick.
  • Emulator used - JPC-rr 11.2
  • Heavy glitch abuse
  • Genre: Platform
  • Genre: Action

Stuff to know

  • Jumping is faster then walking
  • In order to the glitch, Spidey must be standing and not crawling

How to do the glitch

  • Make your way to the foyer
  • Climb up on to the helicopter
  • When the helicopter reaches the bottom, get off.
  • If you are at Mysterio's End, climb back up on to the helicopter.
  • When the helicopter has reached its peak, jump to the left.
  • Hold spacebar and up+left to shoot a web. This will carry to the left easier.
  • If done correctly, spidey will be standing up in the wall. If he is crouching, crawl out and try again.
  • Press up to fall down through the wall, then pull yourself onto the platform. Make sure you go on to the platform on the bottom (spidey should be upside down)
  • Stand up, walk to the left, stand on the button. The bad guy will fall and the game is complete.

Closing Comments

Thanks to Vampier for linking to the glitched video on the forums, and revertebrae on YouTube for a glitch demonstration which can be found here.
I hope you like this short, glitchy run!

DarkKobold: Claimed, to give me an excuse to install JPC-rr on my new compy.

DarkKobold: Nitrogen, Nitrogen, does whatever a nitro can, glitches through walls, kills a boss, look out, here comes a publication!
accepted.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15573
Location: 127.0.0.1
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
encode?
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
coming shortly
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Emulator Coder, Skilled player (1113)
Joined: 5/1/2010
Posts: 1217
From IRC discussion: 17:39 <Ilari> How long would this game be if played "properly"? 17:39 <nitrogenesis> about 20 minutes 17:39 <nitrogenesis> it'd be really boring 17:40 <Ilari> Ah, goodie.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
It's now on YouTube: http://www.youtube.com/watch?v=tWOTPyw_tuI I'm still adding some info - that's why it's unlisted
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
NitroGenesis wrote:
It's now on YouTube: http://www.youtube.com/watch?v=tWOTPyw_tuI I'm still adding some info - that's why it's unlisted
Awesome run! And sexy final screen
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Editor, Skilled player (1439)
Joined: 3/31/2010
Posts: 2108
The mere fact of the game being completed start to finish in less than half a minute is a very amusing one. Voting yes.
Joined: 7/2/2007
Posts: 3960
That was silly. Why not publish it?
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
GabCM
He/Him
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
...what happened? No need to answer. I'm voting Yes.
Site Admin, Skilled player (1254)
Joined: 4/17/2010
Posts: 11475
Location: Lake Char­gogg­a­gogg­man­chaugg­a­gogg­chau­bun­a­gung­a­maugg
Mister Epic wrote:
...what happened? No need to answer. I'm voting Yes.
Spidey seems to appear 1) on the other side of the screen 2) inside the wall at the moment the rest is obvious
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
ALAKTORN
He/Him
Former player
Joined: 10/19/2009
Posts: 2527
Location: Italy
the glitch doesn't look optimized, but that's hard to judge in the last screen, is jumping to the platform (the one you remove) slower? voting yes
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
Seemingly random movement causing the game to end.. We always need more of that. Voted yes.
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
Ilari wrote:
From IRC discussion: 17:39 <Ilari> How long would this game be if played "properly"? 17:39 <nitrogenesis> about 20 minutes 17:39 <nitrogenesis> it'd be really boring 17:40 <Ilari> Ah, goodie.
Wait, really?? I recall this game being really long. It's divided up into save-point areas called "Takes" (like "takes" on a movie set), and I only made it up to Take 5. I don't know how long the game actually is, but I'm betting a non-glitched playthrough would take at least an hour! Anyway, apart from that, I was plenty frustrated with this game as a child, and I love how you've ripped it apart. You completely ignored all of the game's puzzles (except for how to beat Mysterio, but that's easy). Yes vote.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
ALAKTORN wrote:
the glitch doesn't look optimized, but that's hard to judge in the last screen, is jumping to the platform (the one you remove) slower? voting yes
I would like if you said what you saw was not optimized. You can't jump upside down. Well, you can, but gravity will pull you straight down.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
Did not have time to get bored. Voting yes for stupid fast completion.
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Voting Yes. Would this be the shortest run on the site if it was published?
GabCM
He/Him
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
CoolKirby wrote:
Voting Yes. Would this be the shortest run on the site if it was published?
Nope. One single movie would be in on its way to become the shortest movie published. [1145] Genesis King's Bounty by gia & Aqfaq in 00:09.93
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
This would be second shortest
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Editor
Joined: 3/10/2010
Posts: 899
Location: Sweden
Are we accounting for those monopoly runs?
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2227
Location: Georgia, USA
There are two shorter submissions, but neither got accepted: * ais523's NetHack "fastest death" in 69 frames * Alden's Minesweeper in 28 frames In fact, both of these were so short, they were encoded as animated images!
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Joined: 1/3/2009
Posts: 20
I can't agree that it would be boring, I would like to see an actual playthrough as well.
Joined: 6/4/2009
Posts: 570
Location: 33°07'41"S, 160°42'04"W
Neat little movie. I'm always in favour of glitched movies.
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
CoolKirby wrote:
Voting Yes. Would this be the shortest run on the site if it was published?
[URL=http://tasvideos.org/1145M.html]Kings Bounty[/URL]
Living Well Is The Best Revenge My Personal Page
Joined: 2/6/2011
Posts: 130
Voting yes and on a side note: Why does Mysterio have an evil R2-D2 walking around?... or it's just the evil vacuum cleaner?
Player (156)
Joined: 2/4/2011
Posts: 61
lolwut? Funniest TAS I've seen this year, if only for that goofy picture popping up after only 18 seconds.