General

  • Emulator used: JPC-RR r11.2 (should also sync on r11 and r11.1)
  • No special settings
  • Complete episode "Holiday Hare"
  • Abuses level design screwup
  • No damage, No death
  • Aims for fastest time

About game:

Jazz Jackrabbit... Very fast running and shooting action. This game is the first of two Jazz Jackrabbit Xmas specials.

BIOS/OS/game versions used:

The BIOS/OS versions are identical to 2651S.
The game is downloadable from ftp://ftp.fh-niederrhein.de/pub/dos/games/action/jazzxmas.zip
imageinfo report about game image used:

General data:

FieldValue
NameJazz Jackrabbit Xmas special 94
File name/home/Ilari/repositories/jpcrr/disklibrary/Jazz Jackrabbit Xmas special 94
TypeHDD
Tracks16
Sides16
Sectors63
Total sectors16128
Primary extent size7584
Storage Method3
Sectors present6560
Claimed Disk IDe32c2963660664de95aab7e3f388d015

File table:

TimestampMD5SizeName
N/AN/A67/
19900101000000de7401f0f86332510d35f070e1030ddf96581/BLOCKS.050
19900101000000b8f2977ee00e51c4659cf7c1346c9a9096580/BLOCKS.051
19900101000000c5e600a01671f77ff1e59a396da3e34d96832/BLOCKS.052
199001010000002e942c6f260b57f8bd515268becf873f161022/BONUS.000
19900101000000a90a22d0fb4b7d1193299f57aa729ae851832/BONUS.0SC
199001010000004f40fa95f03391cf0a5c992ec8a171dc40760/BONUS.PSM
19900101000000bebe03c0c6af8623352122c5692a88f15645/BONUSMAP.027
19900101000000f22ada02b88b1bdd1bd10a659f9c48035817/BONUSMAP.028
1990010100000009500d61bd9fa7f77ca2c7a8ea1212955524/BONUSMAP.029
199001010000001c886bcacbf8bf6bf2288681350939ae50804/CDBONUS1.000
1990010100000063d45013d53fb717e8d9a4e10696324720569/CHEAT.0SC
19900101000000306c1abf07f6cbee2a13ba749dd717a257609/CONTINUE.0SC
199001010000004e330f58c1070793e8a301638b5a26a765376/DPMI.000
19900101000000731d805157724f4262d34014874cf08d3207/END.0SC
19900101000000d1623d8cf0171ff4a3142428031a9b91221662/ENDEX.0SC
19900101000000715326adf09774b0dd5d0233e68badbf4000/ENDING.000
1990010100000052432dcf098176c3c91fb8a7c4e3c53958884/ENDLEVEL.PSM
1990010100000055e1c85bac84098c631df4c439b52227468/FILE_ID.DIZ
1990010100000035c4a217f51195015197daff53224cdf3819/FONT2.0FN
19900101000000a7f73ec4227294e266fddde8f217582b6463/FONTBIG.0FN
19900101000000c958c44dec1dfe657f54d23f0b41ace33339/FONTINY.0FN
19900101000000dc75400edee3b5280374422352bedcb58982/FONTMN1.0FN
199001010000008a2bec985a728319c4d5181ceb2ffdd36789/FONTMN2.0FN
199001010000002713e1bd1691e0ceddd20ddec99b68cc14542/FONTS.000
19900101000000983d4d879496d69d7372b83b6cfd603814934/HELPME.DOC
199001010000009ef7f51c7c9fb9ee32e8f054f89b3b3a15360/HELPME.EXE
19900101000000f38a9e4b3867c4dd3635f8273f5c508a120/HISCORES
199001010000001ba893b0eaad293327977223a6d3ee5b145067/INSTRUCT.0SC
19900101000000aef49c041bdf3b32510e1841b3cf19f6239872/JAZZ.EXE
19900101000000a3860781b796b77c9d53876919f0d6f5545/JAZZ.PIF
19900101000000298e8b01c8f87e695582e7fb9a77725437218/LEVEL0.050
199001010000007a1b4f9015948d8761562b1c1661069437071/LEVEL0.051
1990010100000082a5dfc622b7854061c61be46009266737599/LEVEL0.052
19900101000000b06323ca61fcc567d86dd5257578690636777/LEVEL1.050
19900101000000035e60b4fb6db075411ad259aa4184c45221/LICENSE.DOC
19900101000000928b5518a8a18c4a5f746dd6dce26205156514/MAINCHAR.000
199001010000006c8841bdcda2347b2a51538932b69b5927637/MANUAL.DOC
1990010100000071a445b0957edc362335acc7e2f0b3384694/MDRV000D.MUS
19900101000000f224f68de6b6643fee0a12727787e799509/MDRV002D.MUS
19900101000000f9b74395b0dacbac77aa2f236009ddd94747/MDRV003D.MUS
19900101000000fd54ca82619633b04bf660f22ba5ab489969/MDRV004D.MUS
199001010000002ff588805152c676671d78a540d1bdde9437/MDRV005D.MUS
19900101000000ad8a3d3788910b11e46a1ee286bf08672253/MDRVINFO.INT
19900101000000bacc09fb4351261256203e8a8827f589220509/MENU.000
199001010000003aaee41290193b20af044f496b12bd6179609/MENUSNG.PSM
199001010000007b3a07954d870a7073af593a643aa8b41218/OMBUDSMN.ASP
19900101000000ddc107a9c338d00f03c9ae6eb7d3044a203728/ORDER.0SC
19900101000000ccc861595b739e05c4523481f3ce11ba4408/ORDER.DOC
19900101000000d335a211b6178a6dbcfa128540579dfe3838/ORDER_DE.DOC
1990010100000029a516b322206e79849bbd911908d5783873/ORDER_UK.DOC
19900101000000ab3c052db2738f437e8be81c23d9034713391/PANEL.000
1990010100000001c0425407fbe1c0ee6b856a60c9e47c4300/PLANET.050
1990010100000001c0425407fbe1c0ee6b856a60c9e47c4300/PLANET.051
1990010100000001c0425407fbe1c0ee6b856a60c9e47c4300/PLANET.052
19900101000000591559541934942bdc2e9c1542d9c010108846/RTM.000
199001010000009ecce9b04c9617da516893a3dd9983e0141859/SETUP.EXE
199001010000004642be84470f7e08da357d77d7d01d5d2912/SETUP.INT
1990010100000045a942d9da1e4a7d9604a67addfdacc3130603/SOUNDS.000
1990010100000070fce31185573db57254b3a887f19625404/SOUNDS.009
199001010000008ad0462eb41518e370afe87c7b5c700c67774/SPRITES.050
1990010100000029b834b05a70feb73f25f7b746b401a116653/SPRITES.051
1990010100000076607201d9f2ba82efea97281c0b9cf814986/SPRITES.052
19900101000000311d5d4abb6697a7bf89bd0adfe266f1123360/STARTUP.0SC
1990010100000036efdda8b2f40ea4b51cac29fe3b89095781/SYSOP.DOC
19900101000000ad0f5f5e7ff16b691d5338228d88488c3963/VENDOR.DOC
19900101000000ac55bce6ac9c849e940964d2ba9b730f140563/XM2.PSM
19900101000000782580588c0b6698907d367665cd9fe286521/XM3.PSM

Tricks:

Route choices

Route choices were determined using level editor to display the maps (and experimenting when it wasn't obivious what is fastest way).

Level comments

No level

I have no idea what causes that pause in menu (the game seems to freeze for a moment).

Holidaus 1

Nothing too special... Just running, jumping, shooting. Getting TNT pack costs 1/6th of a frame, but I get 2 of those back next turn. Additionally, the TNT pack will save few seconds in level 2.

Holidaus 2

The turning can easily lose frames. In the end, I sequence-break by blowing up TNT, which will trigger the exit (no, it does not seem to be possible to trigger the exit from shaft with springs, even if the distance to exit is approximately the same).

Holidaus 3

This level has so many interruptions that any gained frames tend to be lost soon.

Screenshot suggestions:

Triggered exit scrolling into screen with wall between Jazz and exit (at about 93.5s mark).

Final stats:

Length: 02:23.761 Rerecords: 2232.

mmarks: Added Mister Epic YouTube module

adelikat: Good viewer response, and while the same game engine as the published movie and this submission, the level layout is different in each to warrant publication.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15629
Location: 127.0.0.1
This topic is for the purpose of discussing #2950: Ilari's DOS Jazz Jackrabbit "Holiday Hare '94" in 02:23.76
GabCM
He/Him
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
I'll go to my kitchen to cook encodes (SD & HD) from this movie.
Emulator Coder, Skilled player (1114)
Joined: 5/1/2010
Posts: 1217
Mister Epic wrote:
I'll go to my kitchen to cook encodes (SD & HD) from this movie.
HD alone is enough, I already have SD encode (not uploaded yet).
GabCM
He/Him
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
Ilari wrote:
Mister Epic wrote:
I'll go to my kitchen to cook encodes (SD & HD) from this movie.
HD alone is enough, I already have SD encode (not uploaded yet).
Fine. HD encode only then. EDIT: YouTube'd And the suggested screenshot is...
Noxxa
They/Them
Moderator, Expert player (4128)
Joined: 8/14/2009
Posts: 4090
Location: The Netherlands
Oh, the sweet memories. Yes vote.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
GabCM
He/Him
Joined: 5/5/2009
Posts: 901
Location: QC, Canada
Good work Ilari. Both TASes for 94 and 95 are as good as the TAS for the original game. Both movies get a Yes vote from me.
Warepire
He/Him
Editor
Joined: 3/2/2010
Posts: 2178
Location: A little to the left of nowhere (Sweden)
That was very nicely done. Yes vote.
Emulator Coder, Skilled player (1114)
Joined: 5/1/2010
Posts: 1217
Direct download Archive collection Screenshot (from Mister Epic's post) Youtube watch URL Movie length: 3:42 Description (I'm not good at this): In with the tradition back then, Epic Megagames did xmas-themed (demo) version of their game. This is the 1994 version, the first of three xmas-themed Jazz Jackrabbit games. We also have run of the [yyyM|second] of those games MD5: 4d9dacb058c21b292a1528fc7350f780 jjxmas94-tas-ilari_512kb.mp4 87480f702c1db11a562aa2bbc096ab8c jjxmas94-tas-ilari.mp4 SHA-1: 69c491975079530dd1dfec81adedb1e8b53659a4 jjxmas94-tas-ilari_512kb.mp4 732839c0e0b456a4fec9ef0037237af01afe5487 jjxmas94-tas-ilari.mp4 SHA-256: 130736c8e24974a5052aa1701b10d88495a219cd5e4967332fc47705ca544c7c jjxmas94-tas-ilari_512kb.mp4 6f702f2afb4d2558ad8139efe9b1c4a36a7264b9da87016bf1fef0c042b03b88 jjxmas94-tas-ilari.mp4
Post subject: Movie published
TASVideoAgent
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Moderator
Joined: 8/3/2004
Posts: 15629
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1704] DOS Jazz Jackrabbit "Holiday Hare 1994" by Ilari in 02:23.76
Post subject: Re: #2950: Ilari's DOS Jazz Jackrabbit "Holiday Hare '94" i
Joined: 6/4/2009
Posts: 570
Location: 33°07'41"S, 160°42'04"W
There is a small mistake in what adelikat said while judging this run. I notified him by private message a couple of days ago since I don't like to draw attention towards mistakes, but he probably didn't read it so I have to report it here.
adelikat wrote:
Good viewer response, and while the same game engine as the published movie and this submission, the level layout is different in each to warrant publication.
The "this" submission links to 1951S instead of 2951S.