Post subject: Shockman (Kaizou Choujin Schbibinman 2)
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
After Sonikkustar Nitrogenesis suggested Shockman for the DTC3, I decided to try it. First off, it crashes PCEjin like, I don't know, every 30 seconds. However, I've found a workaround. I created a batchfile that auto-loads all of my required pieces, so I can quickly resume when it crashes. As annoying as this run is to make, there are enough cool moves, glitches, and modes of transport that it is making for a fun TAS. WIP coming.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Post subject: Re: Shockman (Kaizou Choujin Schbibinman 2)
Editor, Expert player (2480)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
DarkKobold wrote:
First off, it crashes PCEjin like, I don't know, every 30 seconds.
Maybe that's because you accidentally press left+right simultaneously? It often crashes the game, but it can also be used for crazy warps, but you may need to use a bot to optimize it. The warpings are very random and crash the game ~95% of the time.
Twisted_Eye
He/Him
Active player (410)
Joined: 10/17/2005
Posts: 636
Location: Seattle, WA
Whoa, this game seems like a heavy mash-up of Megaman and Pulseman, pretty awesome. The game's text is kinda hilariously bad, hahaha. Good luck with it, judging by your vid in the WIP thread it looks like you're going to make a great run!
Post subject: Aqfaq's warp glitch, encoded
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
Link to video So, I had known that some pretty glitchy things happened when you hit either L+R+D or L+R+D+U. I had given up on it being useful at all. However, Aqfaq contacted me, and showed me his short run, which demonstrates that the glitches can be useful! It has something to do with the inability to load the ducking animation for L+R, as L+R+D does nothing until you hit the floor. While I'm going to continue my movie (and label it warpless), I'd like to figure out how to use this warping intelligently. I spent quite a bit of time, trying to get anything worthwhile to happen, and thus far have failed.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Post subject: Re: Shockman (Kaizou Choujin Schbibinman 2)
NitroGenesis
He/Him
Editor, Experienced player (556)
Joined: 12/24/2009
Posts: 1873
DarkKobold wrote:
After Sonikkustar suggested Shockman for the DTC3
I couldve sworn it was me. Adelikat deleted the post I said, so yeah and stuff.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
fruitbane
He/Him
Joined: 3/28/2005
Posts: 216
DK, I love that you're paying attention to some of these PCE titles. It's an area where this site definitely has room to grow.