Joined: 12/2/2013
Posts: 3
Location: United States
the run starts off pretty normal. you throw a root beer jellybean to make blob turn into a rocket and fly left. this isn't a glitch. when you land, things change a bit from the previous route.
someone found out recently that if you throw a jellybean off screen while whistling the blob back (pressing b) and holding left, you can fall down to the next screen.
clips like this have been known for a long time (see: the current published TAS in 1:41), but it required a different method where you had to fall down, land in the hole again, then quickly whistle and hold left. the difference is now you don't need to fall down into another screen in order to clip, you simply just need to throw the bean off screen. this is why we can clip earlier than the 1:41 TAS. not only does it save time there, but it also saves time when you fall (you dont have to go as many screens to the left), and at the end (we can clip instantly after exiting the final boss room, instead of going to the left for several screens).
after passing through the credits, we enter the final boss screen. the problem is that the final boss is not loaded. we use a ketchup jellybean to spawn blob in the cage, and then use the tangerine jellybean to get over the wall. by the way, once you enter that room, you cannot exit back to the right, it just simply wont let you. after that, we do the same thing to get out of the screen. the reason we want to get out is because we can reenter quickly and load the final boss. but why not kill him right there? we can't get over the rock when we reenter the room. so we simply get out again, and do the same clipping method on the next screen so we can enter a glitched version of the final boss room. then we throw a ketchup to spawn blob in the room, and then throw an apple to kill the final boss with the jack.
the reason you see the credits and stuff is because they are technically screens in the game data, but obviously you weren't supposed to access them. in the final screen where you cant see anything because the game is glitched out, this is what is actually happening http://youtu.be/QcWajywEfE0?t=23m10s
you might also be wondering how do we know what bean we are throwing in the last screen because you cannot read what the bean is due to the glitched out text. there's two methods: memorize how many beans you are away from the apple, or look for something that resembles "kpp" in the glitched text (this is the method I use).
i have tried doing this clip in the credits screen + when you first enter the boss room, and what ends up happening is you get blob into its hole form, and when you go into it, you just fall forever (you just fall from the top of the screen, and you can't do anything about it). but who knows, maybe someone will find a way :)
i know im rambling at this point, but this makes runs of this game a lot easier. i haven't played the game since AGDQ and i picked it up again yesterday due to the new find and got a 1:46 (non-tas timing is start --> win screen). i further improved it to 1:44.93 today, which is about 9 seconds off this TAS. I think it can be brought down a second, but it was a solid run https://www.youtube.com/watch?v=BdF8IRfD2dI
Joined: 12/2/2013
Posts: 3
Location: United States
I was just told about this submission lol. I had no idea it was being developed. Very cool, and some of the notes may help me improve the record further. Good stuff :)
I seriously did not think sub 4 would be possible.