Posts for thedarkone

Experienced Forum User
Joined: 5/16/2012
Posts: 4
I saw someone that found a GREAT route for speed running through leaf green. Without doing a TAS he got it done in 2:31:39. I was mostly planning to do a test run for the route they gave: http://pastebin.com/TLBhVJLa and I was wondering, how long before making an attack would I have to make a save state so I can keep on reloading and ensure full critical hits? Also I am pretty sure that setting your rivals name would save time, even before completing the first battle you already save roughly 36 frames. Sorry if some of this has been said before, most of the stuff which I saw before page 3 didn't seem to relevant to the tas I was hoping to do. With the route provided I'm pretty sure that the stats given are a bare minimum though I could be wrong, just having 1 less special attack could make you lose a minute at the first gym so higher in all of them would probably help.
Post subject: Question about publishing
Experienced Forum User
Joined: 5/16/2012
Posts: 4
I am currently doing a Mario and Luigi: Partners in Time tas and I was wondering how I should publish it. So far I've just been publishing 8~ minute segments as I do them on my youtube channel but should I be doing something else?
Experienced Forum User
Joined: 5/16/2012
Posts: 4
Oh, I thought that it stopped recording and if I recorded over it would destroy everything from before. I'll do that from now on, but for now how can I fix it?
Post subject: Major problem I have
Experienced Forum User
Joined: 5/16/2012
Posts: 4
I'm using the emulator DeSmuME 0.9.4+ svn2964 x86 and I had an interesting problem. I am doing a Mario and Luigi: Partners in Time TAS (also trying to do no boss fights) and I am trying to kind of segment it, since I don't want it's music playing in the background when I do other things. To do this once I'm done with a part I make a special save state as a file so it shouldn't get lost, and I end the recording. When I start again I start recording and load from that. When I went to view my latest one (currently only part 3) it seemed to have the controls be pressed separate to the game itself, eg, the game would go from the start menu late and my characters would repeatedly run into corners. I thought that it was because of the save, so I loaded after I started playing the video and the same thing happened. Just to be sure I watched the video before this where I used that technique and there were no problems. That part was 23000 frames long (minus the 7777 frames of the last 2). Yes I didn't record it in the AVI format. Sorry if this is not the place for a bug like this so can you please move this if it isn't? Also, I looked through the fixes of it and none seem to work for me.