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nymx
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ThunderAxe31 wrote:
it makes much more sense to focus on the submission text, as it can tell a lot more about the background of a TASing project (assuming the author is willing to explain out his work). And if that is still not enough, then I have to note that a TASer can also stream his progresses on Twitch. What's a better proof than showing live your work while it's actually being done?
The submission text is always another point for judgement; however, my 2nd submission had content that was referring to techniques that have never been submitted before (IE spike-spark/flash suit and boomerang). It still wasn't enough to counter the category selection for my goal. With my first two submissions (rejections of course), they didn't have the re-record count (because I didn't know what I was doing with the input file). Because of that, some believed that I didn't put enough effort into...so it was un-provable, except for the span of time between my first and second submission and the reduction of running time. The entire process must be taken in consideration, even the feedback from the discussion thread. But, I guess I'm one of the few people that see a valid re-record count as a reason to investigate a TAS deeper. Whenever I see a ridiculously low re-record count, it kinda makes me want to walk away a bit or either vote something other than yes.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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ThunderAxe31 has asked me to continue my discussion of re-records in this thread from the submission of: http://tasvideos.org/6312S.html I am a big on re-record counts, because it shows the effort behind someone doing a TAS. Let me bring up the re-record count for sniq's last submitted any% TAS...it is 369385..roughly 3 times the movie length. Now I've collaborated with sniq on a great deal of his work (mainly to get insight on anything in the future that I might do with SM), and I know that this number is highly reflective of his work. He is not the kind of person that just tries something one time and says, "that's it". In fact, he has done so much testing in single areas and abroad, that it shows that level of details is extreme and the quality of his work is of the highest standard. We have seen low-record counts from newbies and the lack of quality shows;however, I'm not un-forgetful about the idea that this number can also be bogus (tampered with, or the TASer is just not understanding that his work is making any progess). As with all TASers, the more we TAS...the more experience and understanding of how crucial it is to strive for perfection. This number actually can become a quality factor and give a preliminary look at the seriousness of a submission. I'm currently working on a TAS that is mostly likely going to be 400K records, when I'm done. If this field was locked out from direct tampering, it will absolutely reflect the effort and time put into...but will not necessarily say that nobody could ever beat it or that it is optimized, but the likely hood would be that it is.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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ThunderAxe31 wrote:
Note that the rerecord count can also be easily modified with Windows' Notepad. Therefore, it can't be trusted.
Hmmmm. That is sad. I thought it was locked away in some encoded method. Is there something that can be done to prevent it from being tampered with?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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WMJ wrote:
This new TAS is an almost 2 minute improvement on the previous one I made. The groundwork was all there already from the previous TAS so for many tricks I didn't need that many re-records. The game isn't very technical aside from some of the tricks so there are a lot of relatively simple parts.
Well, I hope this turns out well for you. Perhaps a suggestion..You might want to stick with the same project file so that you can at least demonstrate, via re-records, your effort put into this. I've redone one of my TASes for resubmission and doubled my re-records by just continuing to use the original inputs. It proves to any viewer that it wasn't just quickly ran through and could help out in judging to show that you made a good run at it. Good Luck!
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Dang, what a nice job. I love the OoB in this one. Kinda reminds me of the work being done with "On The Ball". Absolutely Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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I certainly lack the knowledge on the eccentricities of this game, especially since I've never heard of it, but I'm a bit hard on having such a low re-record count in relationship to such a high total movie length. I don't see anything but straight playing, besides the out of bounds (which I certainly appreciate). At least jumping was used in places to speed up the run. I would be interested in seeing a version where more effort was put into, it might be a surprise to see how much time could have been cut. The game is rather slow, and I can't prove otherwise that it isn't optimal. So, I'm voting "Meh" on entertainment.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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noahkiq wrote:
Try not to be discouraged over your first TAS being suboptimal. Everyone starts somewhere. I'm sure given enough time and practice you can make a much more perfected run. :)
I second this. It was a rocky start for me as well. I'm going to be the opposition here and vote Meh, because there are times where the game play is interesting to watch...but I am not going to say that I believe this is optimal. There are many spots where I believe like EZGames69 where there are places to squeeze through, and I've seen slowing down used in places where it just doesn't seem to be the only option. Honestly, I think this would be an excellent TAS...if highly optimized. Please keep up the progress. Remember, the percentage of re-records says a lot about how much work was put into a TAS. Look at this: http://tasvideos.org/4536S.html (2870319 re-records).
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Nice cut over your previous attempt. 434 from my calculation. I usually vote yes due to improvements, and this is no exception. Good job.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Is it me, or does this guy have no pants?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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LOL Oh my goodness. Way to go in making this so optimized that you leave one piece at the end. Yes vote
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Taechuk wrote:
i did a quick attempt at a sprint tas and beat this tas by 8 seconds.
Your approach makes more sense. Since you are building up on both sides, you have the option to get a tetris when a long piece is available. This prevents the delaying for RNG purposes. The low re-record count does say something for the effort put into this. My experiences...the more effort you put, you will eventually start seeing other possibilities and gain experience for future work.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Taechuk wrote:
oh yeah, also this movie starts from sram
I noticed this as well. The "Best Time" was already established, which led me to believe the same thing.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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EZGames69 wrote:
since I dont know anything about this game in particular, it really looks like the inputs are not fast enough, it seems like you are spending a few frames before you start moving pieces to the left or right. is this intentional?
I had to watch this a few times to get the information I needed. I see your point EZ...this could be a delay in releasing of the piece, but as you say...I don't know the game either. But I also see that it could be RNG manipulation. The submission text doesn't really say anything either about this goal. If this is fastest completion, then it does looks fast. The piece drops are instantaneous, so stacking them isn't necessary; however, the build up of pieces beyond 4 layers seems to make it un-optimized. Its hard to say if the delay of dropping would be better than just placing a piece down that wasn't moving towards the goal. idk...because of the uncertainties and lack of submission text...I have to vote meh.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Loading ........ Ready Go!!!!! Wow, very entertaining. I just wonder if there was any trade offs in order to produce these crazy tricks. Needless to say... Yes...very Yes!
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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I grew up on this computer and I never heard of this game. Well, its start of slow and gets faster and faster...which turns in the the entertainment that I vote yes for. GG on the first C64 game TAS bro.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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This effort doesn't seem to miss any optimizations, some places exist where you have to slow down...but its necessary to avoid the barrage of enemies. One thing that really bites about this games...it doesn't seem to be possible to skip the bonus time tally. :( Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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No! No! Oh my goodness NOOOO!! Did the game really say that? "The Ghost Witch of Netor Ran Away With Her Ghosts To Plan Her Next Wicked Scheme"???
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Oh my gosh! I was a pacman fan, until I bought this game for the SNES. I never could figure this game out and wrote it off as being a bad game. AGDQ 2014 featured this game and classified it in their block as an "Awful Game Done Quick". This only confirmed to me that this game sucked. Well, if there was only some way an encode can be provided...I would love to see how this is really supposed to be played. Abstaining vote for the moment.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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I would have to say that this any% version is my preferred one of the two you have submitted. From what I can see, looks pretty good. Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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I'm a little puzzled. Doesn't 100% here sound like trying to get all the coins in mario? If so, I like the any% much better. Abstaining vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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Glad to see then encode up. Dang! I didn't expect this. I love how you skip certain areas. Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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There really isn't much to see here, it almost seems like watching an Arcade Machine boot up; however, I can certainly appreciate the knowledge behind making a TAS to trigger the end game credits. Leaning towards meh, but the technical pushes me to a Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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I have to say that this amused me a bit...with the parts of fighting. From what I can tell, the green enemy guys don't even get a chance to take a swing. It looks rather silly to just sit there and take a beating after threatening our hero not to go any further. LOL Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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I'm all about games where there is flexibility in different strats, and this one definitely captures my attention. The fact that you use 2 players makes it even more flexible with capabilities for completing faster. As some on this site have discerned, I'm a big fan of high rerecord counts. This doesn't always mean it is optimized, but it certain means you put the effort into it. In fact, this much re-recording shows and makes for a quick and entertaining TAS. It appears to be well done. Yes vote.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
nymx
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DrD2k9 wrote:
I never played Radar Rat Race. Isn't it basically a clone of Namco's Rally X?
Yes, you are correct.
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
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