It really made my day to see this speedrun. Several months ago I got the itch to try a Faxanadu speedrun, as this was one of my favorite games to play. I figured a good way to look for bugs would be to disassemble the game. While I did make a little headway, I gave up deeming it as *way* too time consuming. I was disappointed for a while that I would never get to find out if Faxanadu had the sort of cool, time-saving bugs that games like Metroid and Megaman have. But then I saw your game! When I was messing around with disassembling it I held the memory addresses for ointment and wing boots timers above 0, just for convenience while I experimented with other things. I never dreamed that this could be done in the game itself! I was doubly glad to see in your comments that you consulted the work of someone who'd followed through with the game disassembly. This TAS was satisfying to me on several levels.