Posts for diamondrazer

Experienced Forum User
Joined: 7/16/2010
Posts: 7
Anyone got speed addresses for both OoT and MM?
Experienced Forum User
Joined: 7/16/2010
Posts: 7
Dwedit wrote:
Great run, lots of impressive tricks, horrible category.
Great, impressive and horrible, wow.
Experienced Forum User
Joined: 7/16/2010
Posts: 7
Derakon wrote:
diamondrazer wrote:
I can't wait for him to finish it either, but I can defenately[sic] wait for him to finish it...
Ahh, English. What a language. :)
I'm Norwegian man, English isn't my primary language :) Please don't expect me to spell every word correctly, although I'm trying my best.
Experienced Forum User
Joined: 7/16/2010
Posts: 7
Yeah guys, give Grunz a break, if he has got a lot to do, let him do it. And if he is lazy, let him be lazy, a so huge project takes a lot of time.. I can't wait for him to finish it either, but I can defenately wait for him to finish it since the longer it takes him, the more he saves, and the better the run must look. Good luck further Grunz! ;)
Experienced Forum User
Joined: 7/16/2010
Posts: 7
I truly agree. The 120-star run will NEVER be finished if we keep waiting for every single star to be improved and maxed. Stars like the DDD-stars haven't barely been TASed since Rikku's 120-star, and probably there are big improvements just there. JRB is found over 1 minute faster than Rikku's TAS if you have the Metal Cap, and that estimate is pretty old now. So, to all the TASers involved in the 120-star TAS: Please, just start making it, the Japanese TASers are probably working on it. The Japanese team is also a big team, meaning this TAS will be created pretty frequent if you start from two different parts of the run. For new improvements: Remake in the new big timesavers 5+ sec / of course hex in the ones that CAN be hexed in, and the small ones counting 1 frame-1 sec, just let it be. Just my opinion.
Experienced Forum User
Joined: 7/16/2010
Posts: 7
You guys have raped the game, so hard. This is the greatest work I have ever seen, it's beautiful, still nasty, and it's a nice ending! =)
Experienced Forum User
Joined: 7/16/2010
Posts: 7
A bit off-topic, but does anyone have the "useful" MHS addresses for OoT? Like X/Y/Z Position, Angles and such? I think TASVideos should seriously consider making a own "MHS" section that posted useful addresses for individual games.